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classtilemaps.h
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classtilemaps.h
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/*
This file is part of Retro Graphics Toolkit
Retro Graphics Toolkit is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or any later version.
Retro Graphics Toolkit is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Retro Graphics Toolkit. If not, see <http://www.gnu.org/licenses/>.
Copyright Sega16 (or whatever you wish to call me) (2012-2018)
*/
#pragma once
#include "classtilemap.h"
class tilemaps {
public:
Project*prj;
std::vector<class tileMap> maps;
tilemaps(Project*prj);
tilemaps(const tilemaps&other, Project*prj);
void setPlaneCnt(unsigned cnt);
void assignNum(unsigned i) {
char tmp[16];
snprintf(tmp, sizeof(tmp), "%u", i);
maps[i].planeName.assign(tmp);
}
void removePlane(unsigned which) {
maps.erase(maps.begin() + which);
}
void changePrjPtr(Project*prj);
void swapTile(unsigned oldTile, unsigned newTile); // Used to make an update apply to all maps.
void fixPaletteRows(unsigned num, unsigned dom);
};