From 3dfa6220f5b545f2f3bbfe7a3f9756693991b4c1 Mon Sep 17 00:00:00 2001 From: Sverre Nystad <89105607+SverreNystad@users.noreply.github.com> Date: Tue, 9 Apr 2024 04:00:41 +0200 Subject: [PATCH] test: add test_clear_rows function in test_board.py --- test/game/test_board.py | 62 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 59 insertions(+), 3 deletions(-) diff --git a/test/game/test_board.py b/test/game/test_board.py index b4dc028..5fa4091 100644 --- a/test/game/test_board.py +++ b/test/game/test_board.py @@ -16,9 +16,8 @@ # assert len(possible_moves) == 9 -def test_clear_rows(): +def test_clear_row(): board: Board = Board() - board.board = [ [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], @@ -63,13 +62,70 @@ def test_clear_rows(): [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], ] + lines_to_remove = 1 + board.printBoard() + rows_removed = board.checkGameState() + board.printBoard() + for expected_row, board_row in zip(expected_board, board.board): + assert expected_row == board_row + + assert rows_removed == lines_to_remove + + +def test_clear_rows(): + board: Board = Board() + board.board = [ + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [1, 1, 1, 1, 1, 1, 1, 1, 1, 1], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [1, 1, 1, 1, 1, 1, 1, 1, 1, 1], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [1, 1, 1, 1, 1, 1, 1, 1, 1, 1], + ] + expected_board = [ + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], + ] + lines_to_remove = 3 board.printBoard() rows_removed = board.checkGameState() board.printBoard() for expected_row, board_row in zip(expected_board, board.board): assert expected_row == board_row - assert rows_removed == 1 + assert rows_removed == lines_to_remove def test_transition_model_for_no_transition():