Fix build in Rider by setting BuildingInsideVisualStudio manually #891
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name: build client | |
on: | |
push: | |
branches: [ master, develop ] | |
pull_request: | |
branches: [ master, develop ] | |
workflow_dispatch: | |
jobs: | |
build-clients: | |
runs-on: windows-2022 | |
strategy: | |
matrix: | |
Game: [Ares,TS,YR] | |
steps: | |
- uses: actions/[email protected] | |
with: | |
fetch-depth: 0 | |
- name: Setup .NET Core SDK | |
uses: actions/[email protected] | |
with: | |
dotnet-version: '7.x.x' | |
- name: Build ${{matrix.Game}} | |
run: ./BuildScripts/Build-${{matrix.Game}}.ps1 | |
shell: pwsh | |
- uses: actions/[email protected] | |
name: Upload Artifacts | |
with: | |
name: artifacts-${{matrix.Game}} | |
path: ./Compiled/${{matrix.Game}} | |