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README
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MemoryStone
-----------
This plugin for minecraft Bukkit lets you create Memory Stone structures. You can then memorize and teleport to and from memorized stones using your compass
ChangeLog:
----------
2.0.0 (May 2020)
- MASSIVE BREAKING UPDATE. Implement and test like a whole new mod on your server.
- Bring project up to date with Spigot 1.15.2.
- Tore out most of the features that weren't really part of the core value proposition
- Implemented a reagent consumed on teleporting.
- Refactor.
1.1.2 (October 2011)
- @ryantheleach added auto-memorization support
1.1.1
- Fixed an exception comparing locations in different worlds.
1.1.0
- Interaction with other sign based plugins sometimes throws NPE's onSignChange event.
- pointCompassOnly config option if you don't want teleportation, but just set compass to destination.
1.0.9
- Fixed small quirk where memorizing a stone would select that stone to teleport to instead of leaving it as it was before.
- Fixed a pretty show-stopping bug where the compass totally didn't work. Whoops.
1.0.8
- Fixed up an NPE when only one location is memorized and you try teleport stone to stone from it
- Fixed a small bug if you use lava buckets in water to create your memory stones.
1.0.7
- Set the default distanceLimit in structureTypes.yml to infinite on all default structure types. This was tripping a lot of people up.
- Replaced lightningEffect config option with effects.lightningOnCreate and effects.lightningOnBreak
- Added effects.lightningOnTeleportSource and effects.lightningOnTeleportDestination for effects when teleporting
- Allow for teleportItem to be set to NONE, which disabled teleporting with an item.
- Added stonetostone.enabled, to enable teleporting directly from a Memory Stone (without compass)
- Added stonetostone.item and stonetostone.maxUses if you want to have people pay for stonetostone teleporting
- Remove 'already memorized' message if stonetostone.enabled
- Fixed up a charges left bug (was rolling over to 3 charges regardless of max uses)
- Default language refers to <material> now instead of compass (lang.chargesleft, lang.consumed, lang.teleportitemnotfound)
1.0.6a
- Fixed up a small issue when you cycle locations if you have the memorystone.allmemorized permission
1.0.6
- Teleport other with other player's name on title of selection screen
- Teleport within distance of another stone config option
- Fix up double text when selecting destination without Spout
- Changed the EconomyManager to Register to support all versions of iConomy, BOSEconomy, Essentials Economy and MultiCurrency
- Now supports pressing a hotkey to fire up the teleportation screen, defaults to 'C' - Requires Spout on server and SpoutCraft client.
1.0.5a
- Removed dependency to Spout and tested with vanilla CraftBukkit
1.0.5
- Fixed up NPE on loading structuretypes without distance
- Added iConomy Support
- Added BOSEconomy Support
- Make so that you cannot memorize global memory stones... (no need!)
1.0.4
- Fixed up the direction the player faces and exact position after teleporting (thanks to ne0nx3r0 and Specops343 of BlueTelepad, their code helped with this!)
- Cleaned up logging
- Rework the code to handle multiple worlds easier
- Fixed a bug with showing the location popup if it gets overridden by another in-game popup.
- Added memorystone.allmemorized permission, for user to have access to all memory stones in the world.
- Fixed an issue with breaking and rebuilding memory stones
- Added crossworld and global crossworld stones
- Added permissions for building each respective type of memory stone
- Off by one issue on when exactly filling one page with locations
- Added structure specific distanceLimits (put them to zero if you want it to be infinite)
- Sorts memory stones by distance now.
- Added config option to sort by distance (if false will sort by alphabetical as before)
- Added noteleport zone structure
- Externalized the select location title
- Protect memory stones from being blown up by creepers and TNT
1.0.3
- Flip left and right click so that teleport is consistient.
- SpoutCraft teleport selector screen instead of cycling, if client has SpoutCraft installed
- Ignore when interacting with crafting table and furnace
- New global memory stone - Expensive, but everyone always has it memorized. (9 Gold blocks, slabs around it sans center piece, 3 obsidian pillar in the middle with diamond block on top)
- Added permission for zero cooldown.
- Added permission to use instantly (no casting time)
- Added op permission to quickly get free, instant, cooldown-less teleporting
- Fixed plugin.yml version number
1.0.2
- Implemented Permissions
- Tweak event handling so that it works cleaner with doors and other interactables
- Teleport other player by right-clicking on them while holding your compass
- Workaround for right clicking on doors.
- Charges are now immediately consumed, to prevent an item-switching bug.
1.0.1
- Configuration File
- Fizzle cooldown time
- Compass item configurable
- Compass max uses configurable
- Lightning effect configurable
- Externalize strings to config file.
1.0.0
- Initial Release
Credits
-------
Kudos to :
The Bukkit team
The Spout team
tprk77 for HealingTotem - I used his awesome structure code - this should really be in the Core Bukkit code.
krinsdeath for ChestSync - I used some of his coding ideas and signage code.
ne0nx3r0 and Specops343 of BlueTelepad - Their code helped me get the yaw and pitch correct.
Nijikokun for Register - Awesome work!
Also, credit goes to the following people for their fantastic input:
Tylui, PhantomX, Kaiemi