diff --git a/data/changelog.txt b/data/changelog.txt index 9a19d4dafedae..43caa5a32a1aa 100644 --- a/data/changelog.txt +++ b/data/changelog.txt @@ -139,6 +139,7 @@ Add persistent boomer bile effect that causes a stench and skin irritation Place_vending function can place unpowered machines Add option to make the bleeding of a pet stop Add different levels of vision to the overmap +Allow some small parts on helicopters Google Maps Dynamic trait purifiability Add drugs and mutagens to your faction camp stores. @@ -305,6 +306,8 @@ Overhaul and flesh out Barry Isherwood's rescue mission, part 2. Adds a home canning hobby/background to character creation Mute very divergent mouth mutations Added apiary overmap tile to farm generation +Add Variable Snippets for Home Pictures +More detailed sunset/sunrise morale based on actual weather and traits More detailed sunset/sunrise morale based on actual weather and traits Sand and gravel pit location Neutral NPCs may now be shoved. @@ -396,6 +399,7 @@ Zone Manager: "Show All / Hide Distant" highlights selection Add sorting by amount and value/volume in advanced inventory search Addiction withdrawals are a toggleable distraction The filter is reset when you open the construction menu +Select CC-Sounds as default soundpack if it's present on first run Removes XS/XXXL traits from the player display Fix message 'There is nothing to pickup' migrate uilist implementation to use ImGui @@ -617,6 +621,9 @@ Document how spellcasting proficiencies work. [Magiclysm] Add WATERWALKING and ITEM_WATERPROOFING to Body of Spirit spell [Bombastic Perks] Sword and sorcery-esque perks [XE] make Tier 5 of vampirism attainable + more vampire-related tweaks +XE Stalking Warper and Cryptid Video snippets +Add a bunch of new perks to Bombastic Perks +[Sky Island] Add bunker climate control upgrade [MoM] Make Oxygen Absorption effect visible [MoM] Update morphic reinforcement serum with MUT_INSTABILITY_MOD, switch it and noetic resilience treatment over to `consume_drug` use action [XE] Add Tier 5 vampire powers @@ -727,6 +734,8 @@ more monster balance documentation update Hub 01 armor repair fees and timeframes Add Wound Care proficiency for Park Rangers Opiate shakes caused by cravings go away after taking opiates. Other shakes are unaffected. +Remove guaranteed residential solar, add random residential solar +Mortar is now a recipe on cement bags let hospitalized humans revive as zed crawlers Cramped space doesn't prevent sleep rebalance beverage quench based on oral hydration index @@ -950,6 +959,15 @@ Civilianize Semi Auto MP40 Stop wasting dodge attempts on things you can't even see [MoM] Fix possibility of studying new powers concurrently. Wrong header restoring saved AIM layout +Provide insertion failure reasons from only eligible pockets +Prevent segfault when unloading from spillable container +safer NPC ranged weapon use +XE Undine and Salamanders no longer sweat +Prevent segfault when target of firstaid_activity_actor disappears +Prevent segfault if repair item disappears +Prevent negative array index for floor_cache +Set owner of disassembly result +Avoid crash when the character has no proficiencies and we press enter on them inside Character menu "@ Prevent phantom cramped space on empty tiles increase Flame Immunity heat resist so you're actually immune to fire for real this time Removes superglue recipe @@ -1004,6 +1022,7 @@ Decrease memory overhead by about 200MB or about 15% by slimming down mapgen dat Faster ascii overmap drawing Optimize item::stacks as well as allocation patterns in item and elsewhere cache available recipe list in craft menu +Optimize typed coordinate conversion functions for widespread savings NPCs take less time to check for enemies. @@ -1069,6 +1088,8 @@ LIXA connect_group Allow EOCs to check and modify battery charge in items clean up overmap drawing code and consolidate to one function Jsonized end screen +Quick setup at start for debug worlds/characters +Random NPC classes can define weighted chance of spawning, relative to other random NPC classes Specify see_cost for overmap terrain with an enum instead of an integer Add Flathub download button and Flatpak manifest [EOC] Support user-input text in EOC (similar to num_input in `math`)