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When spawning an item using the debug menu, the search bar appears to be invisible. You're still able to search, and even apply flags, but you can't see what you're doing.
Use the debug menu to spawn an item. Press / to search, search for an item. Observe the missing search bar. Press enter to finish searching, then press F to start flagging. Observe no text entry box. Type your flag and hit enter. Observe that the item is now flagged.
Same issue also happens to trying to set pocket priority in pocket settings.
This is because the debug spawn menu is implemented in imgui, and the filter is the old-style popup, which is being drawn "under" imgui.
Update your game. This should be "fixed" by #77985 .
And by "fixed" i mean the search prompt being faint but barely visible since imgui becomes slightly transparent.
pic
You can then make it even more readable by putting something like
{
"//": "See doc/COLOR.md for documentation on how to use this file.",
"inherit_base_colors": false,
"colors": {
"ImGuiCol_WindowBg" : [0.06, 0.06, 0.06, 0.50]
}
}
into your config/imgui_style.json - the smaller the last number in the array (0.50 in the example above) - the more readable it would be (not without side effects).
Thank you for reporting this bug. We already have an issue # tracking this. To keep the reports organized (so we can fix them!) your issue will be closed, and a link provided to keep all conversation together.
Describe the bug
When spawning an item using the debug menu, the search bar appears to be invisible. You're still able to search, and even apply flags, but you can't see what you're doing.
Attach save file
Sangerville-trimmed.tar.gz
Steps to reproduce
Use the debug menu to spawn an item. Press / to search, search for an item. Observe the missing search bar. Press enter to finish searching, then press F to start flagging. Observe no text entry box. Type your flag and hit enter. Observe that the item is now flagged.
Expected behavior
Text entry should generally be visible.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions],
sees-player, run, crouch, bleed icons, retrodays [sees_player_retro]
]
Additional context
No response
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