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Fire makes fungus spread faster #77743

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alef opened this issue Nov 10, 2024 · 2 comments · Fixed by #77841
Closed

Fire makes fungus spread faster #77743

alef opened this issue Nov 10, 2024 · 2 comments · Fixed by #77841
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@alef
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alef commented Nov 10, 2024

Describe the bug

Fire makes the fungal bed to grow faster then the fire can burn it to ashes.

Under the debugger, it seems this line added in #77605 causes lot of calls to create_spores.

Attach save file

N/A

Steps to reproduce

  1. Make a new debug world, enter with a new debug player
  2. Teleport to a fungal spot
  3. Light fungal bed on fire
  4. Wait 5 minutes

Expected behavior

Fire to burn fungal bed without expanding it.

Screenshots

One tile on fire:
start

After 30 minutes:
30m

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.5011 (22H2)
  • Game Version: 66098b4 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

Reported on Discord #player-help by RjThePerson

@kevingranade
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This issue has been mentioned on Cataclysm: Dark Days Ahead. There might be relevant details there:

https://discourse.cataclysmdda.org/t/silly-bug-fungal-mutant-fire-consuming-my-world/29515/1

@latogato
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I mentioned on that forum link, but i mention here too, it seems to me, the fungal bed is not destroyed by the fire, there are wood ashes on the tiles on fire, but the fungal bed is still there.

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3 participants