Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add some way to affect mutation visibility and NPC reactions to it #77456

Closed
Standing-Storm opened this issue Oct 30, 2024 · 1 comment
Closed
Labels
stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing

Comments

@Standing-Storm
Copy link
Contributor

Is your feature request related to a problem? Please describe.

While working on #72370, I got it working but it didn't have the desired effect. As you can see in the screenshot in the PR, even with ugliness reduced to 0 by photokinetic illusions, NPCs still ran away from a post-threshold slime mutant and I eventually determined this is because they were checking mutation visibility, which there is no current way to mitigate.

You can check this yourself by making a custom mutation with -99 Ugliness and 99 Visibility. The response of all NPCs who see you is to run screaming in terror.

Solution you would like.

Some way to affect mutation visibility on a whole-body basis--while clothing/visibility interactions should be limb-based, concealing illusions would affect everything.

Describe alternatives you have considered.

No response

Additional context

No response

@Standing-Storm Standing-Storm added the <Suggestion / Discussion> Talk it out before implementing label Oct 30, 2024
Copy link
Contributor

github-actions bot commented Jan 7, 2025

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@github-actions github-actions bot added the stale Closed for lack of activity, but still valid. label Jan 7, 2025
@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Jan 22, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
stale Closed for lack of activity, but still valid. <Suggestion / Discussion> Talk it out before implementing
Projects
None yet
Development

No branches or pull requests

1 participant