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ImGui Resoulution Problems #76381

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ghost opened this issue Sep 12, 2024 · 3 comments
Closed

ImGui Resoulution Problems #76381

ghost opened this issue Sep 12, 2024 · 3 comments
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(S3 - Duplicate) Bug that is duplicate of another one

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@ghost
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ghost commented Sep 12, 2024

Describe the bug

the build i use is from cdda-linux-tiles-x64-2024-09-10-0532, there are some problems with the resolution
or the l18n transfer from/filling english to target language..
i like the game and played it many times - at this point i had so say thank you to the "team" / developer that invested many time in the game and new achievements.

New Game / Character edit - select the start time - the last 2 lines a "cut", 1 line free space, an the "last" line text only show with 80/90% of height
Bildschirmfoto vom 2024-09-12 11-32-41

Zone-Manager: (the "text" is out of window size left)
Bildschirmfoto vom 2024-09-12 10-49-25

Debug Menu: (a little bit out of space)
Bildschirmfoto vom 2024-09-12 10-43-36

Inventor Menu/*Backpack/pocket settings/set priorty - the "new Window" jump behind
Bildschirmfoto vom 2024-09-12 10-48-21

debug menu: create a item - Strg f / search - the "new Window" also jump behind
Bildschirmfoto vom 2024-09-12 10-44-42

select a style window - the "new Window" also jump behind
Bildschirmfoto vom 2024-09-12 11-24-46

Sleep Menu - i think in the resolution are some missing "free space lines" for format
Bildschirmfoto vom 2024-09-12 14-40-59

Cooking Component Menu - i did not see the full list of all components, and above the"Counter 1-8 did not be fill up
Bildschirmfoto vom 2024-09-12 14-51-18

The medicine Window: the last part of the text is be cut up
Bildschirmfoto vom 2024-09-12 18-15-53

Power grid Window - you didn't see all information
Bildschirmfoto vom 2024-09-12 17-15-17

Floor Lamp - you didn't see all information, meybe it's the same build like the Power grid and other components?
Bildschirmfoto vom 2024-09-12 17-29-02

Attach save file

.. start an clean Game

Steps to reproduce

start a new Game - open the menu / gui

Expected behavior

i did not know how the code is made, i think the gui need a special display size?
or it can be fix step-by-step?

Screenshots

No response

Versions and configuration

  • OS: Linux
    • OS Version: Distributor ID: Ubuntu; Description: Ubuntu 24.04.1 LTS; Release: 24.04; Codename: noble;
  • Game Version: cdda-experimental-2024-09-10-0532 43dd78a [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth],
    Stats Through Kills [stats_through_kills],
    Bionic Slots [cbm_slots]
    ]

Additional context

No response

@ghost ghost added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Sep 12, 2024
@ghost ghost changed the title GUI Resoulution Problems ImGui Resoulution Problems Sep 12, 2024
@CLIDragon
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The zone issue has been fixed in #76369. Regarding the text being too short, it's already been reported in #75698. For the new windows being created behind, that's because they haven't yet been rewritten into ImGui - it's a known issue, and it is being worked on.

@db48x
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db48x commented Sep 13, 2024

As I‌ previously said, every single one of your screenshots is of a bug that has already been filed. CLIDragon already mentioned some, but there is also #75667. Thank you again for trying, but you really need to search for duplicates before filing a bug report.

@NetSysFire
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Closing as duplicate.

@NetSysFire NetSysFire closed this as not planned Won't fix, can't repro, duplicate, stale Oct 17, 2024
@NetSysFire NetSysFire added (S3 - Duplicate) Bug that is duplicate of another one and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Oct 17, 2024
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