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This may be caused by the same bugs as #74697, in which case it should be fixed by #74703. However, I should try to test that.
Edit:
The JSON files specifies that zombie miners can spawn outside the fenced area (a one tile wide strip along the side fence). Thus, that part is as defined (whether that's desirable is a different matter). Haven't gotten any hordes yet, but will continue trying.
The hordes at the surface is a separate problem from that #74703 addressed, as it appears with that code as well.
What I think is happening is that the miners that should be in the tunnels end up on the surface, which is basically the opposite of the problem that PR addressed. Oddly enough, a small number of zombies are still found in the tunnels.
Describe the bug
Sometimes, mines will spawn with a very large number of zombie miners stretching across the map away from the mine as many as 15 tiles.
Attach save file
Ipava-trimmed.tar.gz
Steps to reproduce
Expected behavior
Surface level mines spawn a reasonable amount of zombie miners within the fenceline.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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