Arrows/Bolts are Extremely Brittle and Have Very Low Chance of Recovery #74655
Labels
[C++]
Changes (can be) made in C++. Previously named `Code`
Ranged
Ranged (firearms, bows, crossbows, throwing), balance, tactics
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
Due to some recent changes to game mechanic (some speculate due to this: #73931 but I lack the skills needed to tell heads from tails in the code) reclaimable projectiles (arrows/bolts) are extremely unlikely to survive a shot, which leads to bows/crossbows being unusable.
Attach save file
Addie-trimmed.tar.gz
Steps to reproduce
Here is a test.
3)After 20 shots only 3 arrows remained!
Expected behavior
I expect arrows to be as sturdy as they were before the changes: roughly 18-19 wooden broadhead arrows remaining intact out of 20 shot.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth]
]
Additional context
No response
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