"Ran out of available textures in the pool." error #58080
Labels
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
Describe the bug
I randomly encountered this; I don't remember specifically what I was doing, but I had just dismembered a corpse shortly before. I was either doing that, or walking, or resting. After pressing space to continue playing, it happened a couple more times after walking around a bit, and then stopped.
I was running a MSVC tiles release build that I built myself, in a debugger, and this was the backtrace at the time:
Steps to reproduce
I don't know at this time, sorry. I don't even know what I was doing.
Expected behavior
I expect the above error to not happen.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
debug.zip
The text was updated successfully, but these errors were encountered: