diff --git a/src/game.cpp b/src/game.cpp index c8904d84183df..87c06c57f57f3 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3640,11 +3640,11 @@ bool game::verify_dynamic_power( std::string dyn ) return false; } } else if( dyn[i] == '3' ) { //Did the Old Guard manage to find enough allies? - if( faction_manager_ptr->get( faction_id( "old_guard" ) )->power < 150 - || faction_manager_ptr->get( faction_id( "robofac" ) )->power < 150 - || faction_manager_ptr->get( faction_id( "tacoma_commune" ) )->power < 150 - || faction_manager_ptr->get( faction_id( "the_great_library" ) )->power < 150 - || faction_manager_ptr->get( faction_id( "exodii") )->power < 150 ) { + if( faction_manager_ptr->get( faction_id( "old_guard" ) )->power < 150 + || faction_manager_ptr->get( faction_id( "robofac" ) )->power < 150 + || faction_manager_ptr->get( faction_id( "tacoma_commune" ) )->power < 150 + || faction_manager_ptr->get( faction_id( "the_great_library" ) )->power < 150 + || faction_manager_ptr->get( faction_id( "exodii" ) )->power < 150 ) { return false; //If they didn't, then this doesn't apply } } else if(dyn[i] == '4') { //Did the Old Guard fail to find enough powerful allies?