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Update tests/vehicle_turrets_test.cpp
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Co-authored-by: Anton Burmistrov <[email protected]>
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PatrikLundell and Night-Pryanik authored Dec 13, 2024
1 parent a76d2f3 commit b7cbd16
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion tests/vehicle_turrets_test.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,7 @@ TEST_CASE( "vehicle_turret", "[vehicle][gun][magazine]" )
map &here = get_map();
Character &player_character = get_player_character();
const tripoint_bub_ms veh_pos( 65, 65, here.get_abs_sub().z() );
// TODO: Get rid of this set of tests when the cause of this test randomly failing has been elimined.
// TODO: Get rid of this set of tests when the cause of this test randomly failing has been eliminated.
REQUIRE( veh_pos.z() == 0 );
REQUIRE( vehicle_prototype_test_turret_rig.is_valid() );
REQUIRE( here.inbounds( veh_pos ) );
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