From aa4c2c81b32414a3a9476e0fa6338da457b05962 Mon Sep 17 00:00:00 2001 From: LyleSY Date: Wed, 11 Dec 2024 08:24:07 -0500 Subject: [PATCH] document monster name length --- doc/MONSTERS.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/MONSTERS.md b/doc/MONSTERS.md index 2ebd973ae3312..6e46a007cce01 100644 --- a/doc/MONSTERS.md +++ b/doc/MONSTERS.md @@ -21,7 +21,7 @@ These properties are required for all monsters: Property | Description --- | --- -`name` | (string or object) Monster name, and optional plural name and translation context +`name` | (string or object) Monster name, and optional plural name and translation context. Three words maximum. `description` | (string) In-game description of the monster, in one or two sentences `hp` | (integer) Hit points. Also see [monster HP scaling in GAME_BALANCE.md](GAME_BALANCE.md#monster-hp-scaling) `volume` | (string) Volume of the creature's body, as an integer with metric units, ex. `"35 L"` or `"1500 ml"`. Used to calculate monster size, size influences melee hit chances on different-sized targets.