From 9b5ce9fb28b001d2d0430189b885170825c0d1f3 Mon Sep 17 00:00:00 2001 From: casswedson Date: Mon, 30 Dec 2024 19:39:20 -0500 Subject: [PATCH] don't consider good memory and forgetful neutral because they are listed as neutral like hair color etc. since they have an actual gameplay effect I moved them to the good and bad columns respectively --- data/json/mutations/mutations.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/json/mutations/mutations.json b/data/json/mutations/mutations.json index 7aa91e1eb7fa2..4aebdb3235526 100644 --- a/data/json/mutations/mutations.json +++ b/data/json/mutations/mutations.json @@ -1015,7 +1015,7 @@ "type": "mutation", "id": "GOODMEMORY", "name": { "str": "Good Memory" }, - "points": 0, + "points": 1, "description": "You have an exceptional memory, and find it easy to remember things. However, you don't benefit as much as other people from dropping a subject for a while and will thus end up learning slower.", "types": [ "MEMORY" ], "mixed_effect": true, @@ -1837,7 +1837,7 @@ "type": "mutation", "id": "FORGETFUL", "name": { "str": "Forgetful" }, - "points": 0, + "points": -1, "vitamin_cost": 160, "description": "You have a hard time remembering things. Your skills will erode slightly faster than usual, and you have trouble keeping your story straight when lying.", "types": [ "MEMORY" ],