From c422c91617002b783f315e7bdd7803346ef68015 Mon Sep 17 00:00:00 2001 From: RenechCDDA <84619419+RenechCDDA@users.noreply.github.com> Date: Thu, 10 Oct 2024 05:49:09 -0400 Subject: [PATCH] Kill loadscreen during character creation --- src/newcharacter.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/newcharacter.cpp b/src/newcharacter.cpp index 02812b7a82894..bb6b0715dcaee 100644 --- a/src/newcharacter.cpp +++ b/src/newcharacter.cpp @@ -34,6 +34,7 @@ #include "inventory.h" #include "item.h" #include "json.h" +#include "loading_ui.h" #include "localized_comparator.h" #include "magic.h" #include "magic_enchantment.h" @@ -672,6 +673,7 @@ static int calculate_cumulative_experience( int level ) bool avatar::create( character_type type, const std::string &tempname ) { + loading_ui::done(); set_wielded_item( item() ); prof = profession::generic();