Animation longer than 10^7 seconds gives very inaccurate timestep value #63
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I'm trying to play an animation indefinitely and the closest I could find was using
Animation(render_area, seconds(1e10))
. However, setting a time span longer than about 1e7 breaks the invariantvalue * timespan = time_elapsed
.Here's a working example of the code I wrote which ran into this (I made it work by lowering the animation length)
When I set the animation time to 1e10, it moves really really fast.
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