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LinkedList.java
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LinkedList.java
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import java.util.Iterator;
import java.util.NoSuchElementException;
/**
* This class implements a List by means of a linked data structure.
* A List (also known as a <i>sequence</i>) is an ordered collection.
* Elements in the list can be accessed by their integer index. The
* index of the first element in the list is zero.
*/
public class LinkedList<E> implements Iterable<E>
{
private Node<E> first; // reference to the first node
private Node<E> last; // reference to the last node
private int size; // number of elements in the list
/**
* A list node contains the data value and a link to the next
* node in the linked list.
*/
private static class Node<E>
{
private E data;
private Node<E> next;
/**
* Construct a node with the specified data value and link.
*/
public Node(E data, Node<E> next)
{
...
}
/**
* Construct a node with the given data value
*/
public Node(E data)
{
this(data, null);
}
}
/**
* An iterator for this singly-linked list.
*/
private static class LinkedListIterator<E> implements Iterator<E>
{
private Node<E> nextElement;
/**
* Construct an iterator initialized to the first element in the list.
*/
public LinkedListIterator(Node<E> head)
{
nextElement = head;
}
/**
* Returns true if the iteration has more elements.
*/
@Override
public boolean hasNext()
{
...
}
/**
* Returns the next element in the list.
*
* throws NoSuchElementException if the iteration has no next element.
*/
@Override
public E next()
{
...
}
// Note: Do not have to implement other methods in interface
// Iterator since they have default implementations. The following
// is provided for versions of Java prior to version 8.
/**
* Remove operation is not supported by this iterator.
*
* @throws UnsupportedOperationException always.
*/
@Override
public void remove()
{
throw new UnsupportedOperationException("remove");
}
}
/**
* Helper method: Checks that the specified index is between 0 and size - 1.
*
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index >= size()</tt>)
*/
private void checkIndex(int index)
{
if (index < 0 || index >= size)
throw new IndexOutOfBoundsException("Index: " + index + ", Size: " + size);
}
/**
* Helper method: Find the node at a specified index.
*
* @return a reference to the node at the specified index
*
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index >= size()</tt>)
*/
private Node<E> getNode(int index)
{
checkIndex(index);
Node<E> node = first;
for (int i = 0; i < index; ++i)
node = node.next;
return node;
}
/**
* Constructs an empty list.
*/
public LinkedList()
{
...
}
/**
* Appends the specified element to the end of the list.
*/
public void add(E element)
{
if (isEmpty())
{
first = new Node<E>(element);
last = first;
}
else
{
last.next = new Node<E>(element);
last = last.next;
}
++size;
}
/**
* Inserts the specified element at the specified position in the list.
*
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index > size()</tt>)
*/
public void add(int index, E element)
{
...
}
/**
* Removes all of the elements from this list.
*/
public void clear()
{
while (first != null)
{
Node<E> temp = first;
first = first.next;
temp.data = null;
temp.next = null;
}
last = null;
size = 0;
}
/**
* Returns the element at the specified position in this list.
*
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index >= size()</tt>)
*/
public E get(int index)
{
// do not need explicit index check since getNode() does it for us
Node<E> node = getNode(index);
return node.data;
}
/**
* Replaces the element at the specified position in this list
* with the specified element.
*
* @returns The data value previously at index
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index >= size()</tt>)
*/
public E set(int index, E newValue)
{
...
}
/**
* Returns the index of the first occurrence of the specified element
* in this list, or -1 if this list does not contain the element.
*/
public int indexOf(Object obj)
{
int index = 0;
if (obj == null)
{
for (Node<E> node = first; node != null; node = node.next)
{
if (node.data == null)
return index;
else
index++;
}
}
else
{
for (Node<E> node = first; node != null; node = node.next)
{
if (obj.equals(node.data))
return index;
else
index++;
}
}
return -1;
}
/**
* Returns <tt>true</tt> if this list contains no elements.
*/
public boolean isEmpty()
{
...
}
/**
* Removes the element at the specified position in this list. Shifts
* any subsequent elements to the left (subtracts one from their indices).
*
* @returns the element previously at the specified position
*
* @throws IndexOutOfBoundsException if the index is out of range
* (<tt>index < 0 || index >= size()</tt>)
*/
public E remove(int index)
{
...
}
/**
* Returns the number of elements in this list.
*/
public int size()
{
...
}
/**
* Returns an iterator over the elements in this list in proper sequence.
*/
@Override
public Iterator<E> iterator()
{
...
}
/**
* Returns a string representation of this list.
*/
@Override
public String toString()
{
... // Hint: See class java.util.StringJoiner.
}
/*
* Compares the specified object with this list for equality. Returns true
* if and only if both lists contain the same elements in the same order.
*/
@Override
@SuppressWarnings("rawtypes")
public boolean equals(Object obj)
{
if (obj == this)
return true;
if (!(obj instanceof LinkedList))
return false;
// cast obj to a linked list
LinkedList listObj = (LinkedList) obj;
// compare elements in order
Node<E> node1 = first;
Node node2 = listObj.first;
while (node1 != null && node2 != null)
{
// check to see if data values are equal
if (node1.data == null)
{
if (node2.data != null)
return false;
}
else
{
if (!node1.data.equals(node2.data))
return false;
}
node1 = node1.next;
node2 = node2.next;
}
return node1 == null && node2 == null;
}
/**
* Returns the hash code value for this list.
*/
@Override
public int hashCode()
{
int hashCode = 1;
Node<E> node = first;
while (node != null)
{
E obj = node.data;
hashCode = 31*hashCode + (obj == null ? 0 : obj.hashCode());
node = node.next;
}
return hashCode;
}
}