diff --git a/code/game/turfs/simulated/flooring/flooring.dm b/code/game/turfs/simulated/flooring/flooring.dm index 4f7f6279d8f4..4003dba76ac6 100644 --- a/code/game/turfs/simulated/flooring/flooring.dm +++ b/code/game/turfs/simulated/flooring/flooring.dm @@ -9,6 +9,9 @@ // [icon_base]_corners: directional overlays for non-edge corners. /datum/prototype/flooring + // todo: don't do this, just set IDs on everything. + anonymous = TRUE + //* Internal *// /// Set to TRUE by DECLARE_FLOORING macro. This is to signal to the system diff --git a/code/game/turfs/simulated/flooring/types/grass.dm b/code/game/turfs/simulated/flooring/types/grass.dm index 27ff70ca61e5..c2ffbf1f3bfd 100644 --- a/code/game/turfs/simulated/flooring/types/grass.dm +++ b/code/game/turfs/simulated/flooring/types/grass.dm @@ -1,4 +1,5 @@ DECLARE_FLOORING(/grass) + id = "Grass" name = "grass" desc = "Do they smoke grass out in space, Bowie? Or do they smoke AstroTurf?" icon = 'icons/turf/flooring/grass.dmi' diff --git a/code/game/turfs/simulated/flooring/types/linoleum.dm b/code/game/turfs/simulated/flooring/types/linoleum.dm index 647286249917..c002749e8006 100644 --- a/code/game/turfs/simulated/flooring/types/linoleum.dm +++ b/code/game/turfs/simulated/flooring/types/linoleum.dm @@ -1,4 +1,5 @@ DECLARE_FLOORING(/linoleum) + id = "Linoleum" name = "linoleum" desc = "It's like the 2390's all over again." icon = 'icons/turf/flooring/linoleum.dmi' diff --git a/code/game/turfs/simulated/wall/wall.dm b/code/game/turfs/simulated/wall/wall.dm index 7ff9c000e20b..d158bffc3b50 100644 --- a/code/game/turfs/simulated/wall/wall.dm +++ b/code/game/turfs/simulated/wall/wall.dm @@ -23,6 +23,7 @@ integrity_failure = 0 armor_type = /datum/armor/object/heavy + outdoors = FALSE opacity = TRUE density = TRUE