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DirectXのMathFunctionsをDirect3DObjectへ移行 #46

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Chronoss0518 opened this issue Sep 8, 2024 · 1 comment
Open

DirectXのMathFunctionsをDirect3DObjectへ移行 #46

Chronoss0518 opened this issue Sep 8, 2024 · 1 comment
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_D3D11_Library Direct3D11 Library _D3D12_Library Direct3D12 Library Issue Feature 将来的に実装したい物

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@Chronoss0518
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概要

以下のライブラリがDirect3D11に紐づいている

  • ChVector3_11
  • ChQuaternion_11
  • ChMatrix_11

修正内容

  • 上記のライブラリをDirect3D11からDirect3DObjectへ移行する
  • Direct3D12ではMath関係をこちらから利用する
@Chronoss0518 Chronoss0518 added Feature 将来的に実装したい物 _D3D11_Library Direct3D11 Library _D3D12_Library Direct3D12 Library Issue labels Sep 8, 2024
@Chronoss0518
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Chronoss0518 commented Sep 8, 2024

Direct3D11ChMatrix_11を利用したクラスもDirect3DObjectへ移す

  • ChCameraController11

@Chronoss0518 Chronoss0518 changed the title DiirectXのMathFunctionsをDirect3DObjectへ移行 DirectXのMathFunctionsをDirect3DObjectへ移行 Sep 18, 2024
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Labels
_D3D11_Library Direct3D11 Library _D3D12_Library Direct3D12 Library Issue Feature 将来的に実装したい物
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