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Fullscreen Support? #183
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Hi Joss, I have hacked a version to always be in fullscreen, could you give it a try? The Windows binary can be downloaded from https://github.com/Chordian/sidfactory2/actions/runs/8579409321/artifacts/1390488168 (need to be logged in to Github) There is in fact a way to scale the window in the current version using the Window.Scaling = 1.2
Window.Scaling.Smooth = 1 |
That's fantastic! Works for me here from a quick initial look. One thing I did notice was that pressing F12 to get to the overlay(?) view didn't seem to work initially. I then tabbed away from the window, and when I came back the overlay was being displayed correctly. The same trick worked for turning off the overlay view -- it didn't initially work until I tabbed away from the window and then back. Thanks for such a quick reply! |
Thanks for having a look. I noticed mouse support is also not working properly, so that has to be fixed before we can release it. Check out the pull request here: #184 |
Fixed the mouse scaling with the use of https://wiki.libsdl.org/SDL2/SDL_RenderWindowToLogical |
Is your feature request related to a problem? Please describe.
Not a problem, and I'm still convinced I might be missing this option, but it would be amazing to allow the window to take over the entire screen. (I'm in Windows 11, but obviously supporting this in Mac and Linux would be fantastic.)
Describe the solution you'd like
A fullscreen mode. Either a 'windowed fullscreen' or a true fullscreen, depending on whichever is easiest with the current codebase.
Describe alternatives you've considered
I can't see the ability to resize the window at present, so the only alternative right now is to have a smaller window in the middle of my larger monitor!
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