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main.cpp
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main.cpp
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//
// Created by Goodecheeseburgers on 21/04/2020.
// ShapeShooter. A C++ / SFML space, shape shooter game.
// Copyright (C) 2020 - [email protected]
//
// https://github.com/Cheeseborgers/ShapeShooter
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
#include "Game.h"
int main() {
srand(static_cast<unsigned >(time(nullptr)));
Game game;
game.run();
// End Game
return 0;
}