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Pump.cpp
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//
// Created by Goodecheeseburgers on 22/04/2020.
// PumpyPumpySimulator. A random C++ / SFML game.
// Copyright (C) 2020 - [email protected]
//
// https://github.com/Cheeseborgers/PumpyPumpySimulator
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
#include "Pump.h"
// Private Methods -----------------------------------------------------------------------------------------------------
void Pump::initTextures()
{
}
// ---------------------------------------------------------------------------------------------------------------------
void Pump::initVariables()
{
}
// Constructor ---------------------------------------------------------------------------------------------------------
Pump::Pump()
{
this->initVariables();
this->initTextures();
}
// Accessors -----------------------------------------------------------------------------------------------------------
// Modifiers -----------------------------------------------------------------------------------------------------------
// Methods -------------------------------------------------------------------------------------------------------------
void Pump::update()
{
}
// ---------------------------------------------------------------------------------------------------------------------
void Pump::render()
{
}
// ---------------------------------------------------------------------------------------------------------------------