- Added Polish Translation (@Lioheart)
- Optimized code for checking for uses (thanks to @Zullock and @A Dirty Ewok for bringing performance concerns to light)
- Added a caching system for uses during a play session
- Added a note on the
Include Canvas Tokens
setting that it may impact performance
- Removed combat round hook as it currently isn't needed
- Fixed error for items with improperly formed flags (@Maple)
- Added version to item cooldown flags
- Added a check for items with a Cooldown Flag that has no cooldown
- Fixed formatting so it properly shows up for all items
- Fixed errors with styling (@xdy)
- Now requires PF2e System version
6.5.0
+ - Iconic
- Now have the option to show time remaining on a cooldown
- There are options to show remaining time in a number of different formats
- In addition this can be toggled as
GM Only
to keep players in the dark about how much time has passed specifically
- Misc
- Removed handling of updating item usage as it is handled by system now
- Removed handling of refreshing cooldowns for
turn
andround
abilities as they are handled by the system now - Cooldowns now accurately reflect time left, see
major note
below
- MAJOR NOTE
- in previous versions of this module I treated minutes as seconds on accident, so all previous cooldowns are off by a factor of 60 (IE 60 x less than what they should've been)
2.1.5 - Fixing End Turn Stuff
->End turn
Start of Turn
to check for turn cooldowns- Handled can't find max frequency error
- Fixed bug with end turn automation (@YoSoyEd)
- Fixed bug where turn and around effects weren't resetting at combat start (@samgrieve)
Bug Fixes
(thank to @Maple)- Fixed localization of some settings choices
- fixed
Auto
so that it adds the HP, not sets you to the HP
- Actually merged the feature branch this time
Aeon Stone (Pearly White Spindle) automation
- Changed settings options
Disabled
- DisabledRoll
- Roll healing to chatAutomatic
- Heal actor automatically and then send chat message
- Changed settings options
Automatic Round Fixes
- Causes Round + Turn counters to reset on combat start
- Fix them not reseting on next round
- Adds cooldown flags to items already used without one
- Fixed Aeon Stone (Pearly White Spindle) automation
- Added Support for Fvtt
v12
- Fixed error messages for items that don't have usage
- Added option to automate Aeon Stone (Pearly White Spindle) to settings
- Fixed localization name to be correct
- Catches scenarios where items don't have flags
- Fixed issue with settings not populating (@Ghost_desu)
- Added detection for if your frequency changes so that, it won't be stuck to the old cooldown
- Added setting to allow you to toggle time based refresh for all tokens on current canvas
- Note: If you have a lot of tokens, may have performance implications
Shout out to @Rigo for a lot of early bug testing
- Added Support for
pf2e-additional-automations
(@Mecha Maya) - Fix bug with usage not ticking down action count
- This simple module exists to update item uses of the party, and of combatants.
- Features
- Decrease Action uses when sent to chat
- When you send an action like Orc Ferocity etc. to Chat will automatically reduce the uses
- Refresh Party actions on Time Update
- When time is progressed will track and refresh the party's actions when enough (world time) has passed for them to be up again
- Limitation The cooldown for refresh starts whenever you first reduce your action's use count so take that as you will
- Note - Actions with a cooldown of
Day
refresh on takingRest for the Night
(is a base pf2e feature)
- Refresh Combatants Actions in Combat
- For actions with a
per turn
orper round
use count this refreshes those
- For actions with a
- Decrease Action uses when sent to chat
- Compatibility
- Pf2e Action Support - Automatically detects if you have this module active, and its decrease frequency feature and will disable this module's decrease frequency feature