Releases: ChasarooniZ/Pf2e-Rules-Lawyer
Releases · ChasarooniZ/Pf2e-Rules-Lawyer
12.1.0-a6
12.1.0-a7 fixed to remvoe error
12.1.0-a6
Test of possible dice so nice integration
12.1.0-a5
Added option to have aid automatically roll
12.1.0-a4
Added socket true
12.1.0-a3
Added macro for Ronald's Aid
12.1.0-a2
Fix adi + add macros folder
12.1.0-a1
Merge branch 'master' of https://github.com/ChasarooniZ/Pf2e-Rules-La…
12.0.0 - V12 Support + Misc Changes
- Now supports Fvtt
v12
and relevant module upgrades (Sequencer+ modifiers matters) - Changes
- Added an API, can be called like so:
game.rulesLawyer
create(evil: Boolean)
if evil is true play evil rules lawyer FX, otherwise play the normal one
- Should help for anyone who wants do the effect manually
- Positioning + Sizing changes
- Made some misc. positioning/sizing changes as I realized I was basing the size of the effect based on who triggered it's browser size
- Not Fully finished, will probably update it once more when I get around to thinking about it
- Added an API, can be called like so:
11.4.0-a9
Fix for scaling of object
11.4.0-a8
Fix defualt offset