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Releases: ChasarooniZ/Pf2e-Rules-Lawyer

12.1.0-a6

18 Jun 21:53
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12.1.0-a6 Pre-release
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12.1.0-a7

fixed to remvoe error

12.1.0-a6

18 Jun 21:45
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12.1.0-a6 Pre-release
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Test of possible dice so nice integration

12.1.0-a5

18 Jun 19:38
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12.1.0-a5 Pre-release
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Added option to have aid automatically roll

12.1.0-a4

18 Jun 19:13
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Added socket true

12.1.0-a3

18 Jun 19:04
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12.1.0-a3 Pre-release
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Added macro for Ronald's Aid

12.1.0-a2

18 Jun 18:56
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12.1.0-a2 Pre-release
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Fix adi + add macros folder

12.1.0-a1

18 Jun 18:46
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Merge branch 'master' of https://github.com/ChasarooniZ/Pf2e-Rules-La…

12.0.0 - V12 Support + Misc Changes

17 Jun 21:10
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  • Now supports Fvtt v12 and relevant module upgrades (Sequencer+ modifiers matters)
  • Changes
    • Added an API, can be called like so:
      • game.rulesLawyer
        • create(evil: Boolean) if evil is true play evil rules lawyer FX, otherwise play the normal one
      • Should help for anyone who wants do the effect manually
    • Positioning + Sizing changes
      • Made some misc. positioning/sizing changes as I realized I was basing the size of the effect based on who triggered it's browser size
      • Not Fully finished, will probably update it once more when I get around to thinking about it

11.4.0-a9

26 Apr 09:27
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11.4.0-a9 Pre-release
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Fix for scaling of object

11.4.0-a8

03 Apr 06:07
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11.4.0-a8 Pre-release
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Fix defualt offset