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translator.h
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// ****************************************************************************
// ****************************************************************************
// translator.h
// ****************************************************************************
//
// ****************************************************************************
// ****************************************************************************
// ****************************************************************************
// Defines
// ****************************************************************************
#ifndef H_TRANSLATOR
#define H_TRANSLATOR
// ****************************************************************************
// Translator Class
// ****************************************************************************
class Translator {
public:
enum Type {
Any,
Int,
Float,
Str,
Bool,
None,
END
};
static void init();
static void run();
static Type getPrimType(const comString& spelling);
static Type getType(const comString& spelling);
static const comString& typeToString(Type type) {return m_typeNames[(UINT)type];}
static void buildFunction(ParseTree* tree,
UINT& lastLine);
static void typeCheckFunction(ParseTree* tree,
UINT& lastLine);
static void translateFunction();
static void translateFuncInvocation(ParseTree* tree,
FILE* output);
private:
static void run(ParseTree* tree,
FILE* output);
static comString& translateSpelling(ParseTree* tree,
comString& buf);
static comString m_typeNames[Type::END];
friend class FuncDef;
};
#endif