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LongPlusLocale.lua
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LongPlusLocale.lua
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-- Create locale structure
local GameLocale = GetLocale()
local void, Long_Plus = ...
local function localeFunc(L, key) return key end
local L = setmetatable({}, { __index = localeFunc })
Long_Plus.L = L
if GameLocale == "zhCN" then
L["Version"] = "版本"
L["Reload"] = "重载插件"
L["Requires UI reload."] = "需要重载插件"
L["Your UI needs to be reloaded."] = "您的插件需要重新载入。"
L["Your UI needs to be reloaded for some of the changes to take effect.|n|nYou don't have to click the reload button immediately but you do need to click it when you are done making changes and you want the changes to take effect."] = "你需要进行重载插件后才能使部分设置生效。|n|n你无需立即点击重载插件按钮,但是你完成设置并希望其生效时,必须点击它。"
L["Home"] = "主页"
L["Welcome to Long Plus."] = "欢迎使用 Long Plus"
L["To begin, choose an options page."] = "请选择一项开始使用"
L["Support"] = "帮助支持"
L["Nameplate"] = "姓名板"
L["Friendly Nameplate Health Bar"] = "友方姓名板血条"
L["Hide Friendly Unit Health Bar"] = "隐藏友方血条"
L["Health bars will only be displayed for targetable enemies."] = "只有可攻击目标才会显示血条。"
L["Friendly Nameplate Width"] = "友方姓名板宽度"
L["Drag to set the width of friendly nameplates. If you have installed other nameplate addons, it may cause conflicts."] = "拖动以设置友方姓名板的宽度。如果您安装了其他姓名板插件,可能会导致冲突。"
L["Friendly Nameplate Y-axis Offset"] = "友方姓名板 Y 轴偏移值"
L["Drag to set the height of friendly nameplates (based on character model). When the value is less than 1, friendly nameplates do not stack. If you have installed other nameplate addons, it may cause conflicts."] = "拖动以设置友方姓名板的高度(基于人物模型)。数值小于 1 时友方姓名板不堆叠。如果您安装了其他姓名板插件,可能会导致冲突。"
end