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想请教下,为何渲染部分的代码看起来大量的依赖了Vulkan的数据类型? #299

Answered by Ol6rin
at2021 asked this question in Q&A
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确实存在这个问题。Piccolo在设计之初时为了降低理解难度做了简化,使用了Vulkan一种API达到最大的跨平台兼容性。
我们内部也在整理RHI抽象层,也在讨论后面的架构调整。
如果感兴趣参与后续RHI的开发,请关注Issue #333

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