How to create new Bin. file after modding the settup files ? #359
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Hi I didn't work with the bin files yet but compiling and flashing the code with VScode & Platformio is pretty easy. I have uploaded a working quick & dirty draft to run the Nerdminer on an ESP32 connected to an ST7735 TFT (128x160px), find it here: https://github.com/paelzer/ESP32_ST7735_Nerdminer_V2. It's based on the LiligoT-QT so the screen is not fully occupied as LiligoT-QT has only 128x128px. Also no push buttons were connected. Find the pinout I used in the bottom of platformio.ini file (env: ESP32_ST7735): Use the env called: ESP32_ST7735 to compile from the dropdown in the bottom of VScode (red line) and the correct port (green line), compile and flash with the arrow button (blue line): BR |
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Sorry in advance very new to all this.
i have downloaded the Nerdminer v2 files to my esp32-wroom and can not get it to work with my st7735 screen.
I can not see a list for pinouts for the wroom file .
so started looking at the setup files and found some sections to do with the screen i mentioned , i have edited them or so i think anyway but i am having issues generating new Bin files.
if anybody can help that would be amazing
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