Add "locked layers" support via layer.PermissionToEdit()
and layer.PermissionToSave()
#34
Labels
enhancement
New feature or request
Issue
In some cases we want to avoid users editing or saving specific layers - it could be good to implement funcitonality to define what layers are editable or not. We could rely on layer.PermissionToEdit()
and
layer.PermissionToSave()`.Ideas
The Autodesk Maya USD team has some design proposals for Maya laid out here that are also designed to work with those API flags to define whether a layer is considered editable or not.
It's good to note that those flags do not store WITH the USD file so it's up to the current session to define whether a layer is "locked" or open for editing.
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