minting an adventurer without starter weapon shouldn't be allowed by contract #360
Labels
Context: coupled
interact with some parts of the codebase
Difficulty: intermediate
mobilise some notions about the field, but can be learned while doing
Duration: under a day
wil take up to one day
Type: refactor
refactor of existing code
Milestone
Currently you can mint an adventurer directly from the contract without a starting weapon. This adventurer however won't be able to explore because it doesn't have a weapon and it can't buy a weapon because it's on level 1 and you need to be on level 2 to access shop
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