Added support for TinyGL context versions. #6
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TinyGL has been updated to support the notion of context versions to be able to fix cases where TinyGL previously worked contrary to the OpenGL specifications, but where existing applications might rely on TinyGL's wrong behaviour.
An application built against the updated TinyGL SDK will have a defined maximum context version it is expecting built into it, which TinyGL when then use to set the context version for the application.
With this commit, SDL has been updated to perform a similar function. An application built against an updated SDL SDK will also have a defined maximum TinyGL context version, and SDL will in turn inform TinyGL of this maximum context version.