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Releases: Bawnorton/Neruina

neruina-1.2.3

22 Sep 23:27
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Fixes

  • Fix ticking-player handling when an exception occurs outside of networking contexts causing the player to no longer tick

neruina-1.2.2

21 Sep 14:30
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Fixes

  • Update MixinExtras to fix LocalRef not defined crash

neruina-1.2.1

18 Sep 22:49
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Fixes

  • Fix crash on startup with No See No Tick 1.19+

neruina-1.2.0

18 Sep 01:42
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Multi-Version Release

Changes

  • Added explicit breaks clause for EER as it's incompatible and made redundant by Neruina.
  • Allows ticking player exceptions to propagate when on a single-player world rather than kicking the player to the multi-player screen.
    • There is no way to resolve a ticking player exception in-game.
    • Server-side functionality is unchanged and will still kick the player to save the server.
  • Significantly reduced size of mod-jar

Translations

neruina-1.1.1

08 Jul 17:15
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Changes:

  • Add conditional mixin application logic for when other mods are loaded

Fixes:

  • Added NoSeeNoTick compat (Forge 1.20 and 1.18.2 only)

neruina-1.1.0

28 Jun 15:13
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Changes:

  • Improve performance across all versions.

neruina-1.0.1

27 Jun 01:20
dd28bc4
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Added Compatibility with ItShallNotTick (Forge 1.18.2/1.19)
Added Compatibility with NoSeeNoTick (Forge 1.19/1.20)
Added Compatibility with Observable (Fabric 1.18.2)

neruina-1.0.0

21 Jun 19:38
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Switch project to using Architectury

  • Forge now supported

Removed block highlighting, coordinates are sufficient

  • No longer has any dependencies

neruina-0.2.2

19 Jun 02:53
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Change catch to catch all throwables

neruina-0.2.1

02 Jun 16:33
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Improve Random Tick Catching
Update to 1.20