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Releases: BattletechModders/LootMagnet

REL_5.0.0

22 Feb 14:17
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  • Updates for BT 1.9 compat
  • Replaced NuGet JSON DLL with BT JSON DLL
  • Now with correct version number!

REL_4.2.0

05 Feb 01:45
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  • Adds Shift+Click to sell on Salvage screen
  • Adds current count of partial chassis in salvage screen

REL_0.4.1

14 Jan 22:34
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  • Fixed bug in GetOutcomes; see #14
  • Localization fixes; all UI elements go through Localize.Text() now
  • Added CustomComponent LootMagnetComp to allow blacklisting by component. See Github doco for example.
  • Fixed bug where you could hit continue before going through the dispute dialog

WARNING: Requires CustomComponents. Not included in this release, you must already have it. Get it from https://github.com/BattletechModders/CustomBundle.

Heavy Metal Compatibility

26 Nov 18:21
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REL_3.0.0

27 Sep 01:47
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Updates for BT 1.7 patch

REL_2.5.3

14 Aug 17:38
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  • Adding fix to skip blacklist when description is null
  • Attempted fix for NRE issue that can occur when using SalvageOps

REL_2.5.1

19 May 14:25
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Fixed issue with mod.json

REL_0.2.5

19 May 13:56
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  • Added rollup blacklist
  • Fixed issue with bundled items not eligible for random pickup.

REL_2.4.1

11 May 14:01
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Fix for FRIENDLY reputation, which had a bad configuration value.

REL_2.4.0

11 May 13:28
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Changes the holdback semantics significantly. Now holdback occurs before the salvage pool is populated, and if the employer chooses to holdback they will offer compensation items in exchange. These items are added to the pool and are NOT naturally rolled up. A high reputation will allow these to be rolled up as normal.