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Bar Meter System Based on Kills #20

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Aragas opened this issue Mar 24, 2022 · 1 comment
Open

Bar Meter System Based on Kills #20

Aragas opened this issue Mar 24, 2022 · 1 comment

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@Aragas
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Aragas commented Mar 24, 2022

Hello! I got one proposition.

Yelling with bar meter. Bar meter fills whenever a player gets a kill.
When the meter gets full, the player can yell and inspire his soldiers. With this system, a 10m radius is not necessary.

Killing enemies and being awarded a buff feels much more immersive than a 10sec delay system!

https://forums.nexusmods.com/index.php?showtopic=10972603/#entry107152568
Credits to JA93.

@Aragas
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Aragas commented Mar 28, 2022

The initial implementation was done. It's a simple system based on filling a meter when killing.
Basically, you need to fill a meter to 100 points. A kill is worth 4 * static multiplier * (1 + skill multiplier), 'stunning' is worth 2 * static multiplier * (1 + skill multiplier)

I also created a simple AI that will use the skill automatically when available if the nearby count of enemy and allies is more that 3.
Any hero that has the skill can use the skill in the battlefield. The player's hero will switch to the AI system if direct control was removed from it.

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