diff --git a/Age of Sigmar 4.0.gst b/Age of Sigmar 4.0.gst
index 435e411..c33956d 100644
--- a/Age of Sigmar 4.0.gst
+++ b/Age of Sigmar 4.0.gst
@@ -247,6 +247,10 @@
+
+
+
+
diff --git a/Beasts of Chaos - Library.cat b/Beasts of Chaos - Library.cat
index 24de238..26cdda8 100644
--- a/Beasts of Chaos - Library.cat
+++ b/Beasts of Chaos - Library.cat
@@ -2056,5 +2056,255 @@ Cover, Unstable**
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Grashrak Fellhoof** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+ Add 1 to hit rolls for this unit’s attacks while it is wholly outside friendly territory.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 15"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 15"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Beasts of Chaos.cat b/Beasts of Chaos.cat
index c2bfdc9..07df923 100644
--- a/Beasts of Chaos.cat
+++ b/Beasts of Chaos.cat
@@ -1049,6 +1049,37 @@ For the rest of the turn, add 1 to charge rolls for that unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Blades of Khorne - Library.cat b/Blades of Khorne - Library.cat
index 8f6fe15..93d83a3 100644
--- a/Blades of Khorne - Library.cat
+++ b/Blades of Khorne - Library.cat
@@ -2942,5 +2942,536 @@ Cover, Impassible**
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ Each time a model in this unit is slain by a combat attack and that model was in combat with the attacking unit, roll 2 dice. For each 5+, inflict 1 mortal damage on the attacking unit after the **^^Fight^^** ability has been resolved.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 3+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend), Companion
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ Add 1 to the Rend characteristic of this unit’s melee weapons if it charged in the same turn.
+
+
+
+
+
+ If this unit is in a **Blades of Khorne** army and any enemy models were slain this turn by this unit’s attacks, you gain 1 **blood tithe point***.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 4+
+ 1
+
+
+
+
+
+ While this unit’s **Dromm, Wounder of Worlds**, is on the battlefield, it has **^^Priest (1)^^** and can use **^^Unbind^^** abilities as if it had **^^Wizard (1)^^**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 3+
+ 1
+ 2
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 3+
+ 1
+ 2
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 3+
+ 1
+ 2
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Blades of Khorne.cat b/Blades of Khorne.cat
index b3c3786..6987b0f 100644
--- a/Blades of Khorne.cat
+++ b/Blades of Khorne.cat
@@ -1539,6 +1539,147 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Bonesplitterz - Library.cat b/Bonesplitterz - Library.cat
index 01609b2..378cde1 100644
--- a/Bonesplitterz - Library.cat
+++ b/Bonesplitterz - Library.cat
@@ -981,9 +981,166 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Hedkrakka, Gob of Gork**, is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+ Once Per Turn (Army), Your Shooting Phase
+ If this unit’s **Dakko Sharp-Stikka** is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.
+ Roll a dice. Add 1 to the roll if the target is a **^^Monster^^**. On a 4+, inflict 1 mortal damage on the target.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
-
-
diff --git a/Bonesplitterz.cat b/Bonesplitterz.cat
index a5ed2db..02822ca 100644
--- a/Bonesplitterz.cat
+++ b/Bonesplitterz.cat
@@ -358,6 +358,37 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Cities of Sigmar - Library.cat b/Cities of Sigmar - Library.cat
index 75cbf35..e2c8d76 100644
--- a/Cities of Sigmar - Library.cat
+++ b/Cities of Sigmar - Library.cat
@@ -194,9 +194,7 @@
D3+2
-
-
-
-
+
@@ -208,9 +206,7 @@
2
-
-
-
-
+
@@ -2595,9 +2591,7 @@
1
-
-
-
-
+
@@ -2609,9 +2603,7 @@
1
Shoot in Combat
-
-
-
+
@@ -5093,9 +5085,6 @@ If this unit is destroyed, remove its **Relic Envoy** from the battlefield.
-
-
-
@@ -5383,6 +5372,478 @@ If this unit is destroyed, remove its **Relic Envoy** from the battlefield.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 5+
+ 1
+
+
+
+
+ End of Any Turn
+ Pick an enemy unit in combat with this unit to be the target.
+ Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll. Add 1 to the damage inflicted (if any) on the target if it has the **^^Death^^**, **^^Daemon^^** or **^^Wizard^^** keyword.
+
+
+
+
+
+
+ Start of First Battle Round
+ Pick an enemy **^^Hero^^** or **^^Wizard^^** to be **hunted by the Order**. You must pick a **^^Wizard Hero^^** if there is one in your opponent’s army.
+ Add 1 to the damage inflicted by this unit’s attacks that target the unit picked to be **hunted by the Order**.
+*Designer’s Note: You can pick an enemy unit that is in reserve.*
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Shoot in Combat, Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Shoot in Combat, Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+ 15"
+ 2
+ 4+
+ 3+
+ 1
+ D3
+ Anti-**^^Wizard^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Pater Filius** is on the battlefield, it has **^^Priest (1)^^**.
+
+
+
+
+
+ Each time a combat attack made by this unit scores a critical hit, you can pick an enemy unit within 6" of this unit that was not the target of that combat attack. Inflict 1 mortal damage on that enemy unit after the **^^Fight^^** ability has been resolved.
+
+
+
+
+ Your Hero Phase
+ 5
+ You can pick a visible enemy unit within 12" of this unit to be the target. Then, make a chanting roll of D6.
+ This unit has **^^Ward (5+) for the rest of the turn. If a target was picked, inflict D3 mortal damage on the target. If the chanting roll was 10+, inflict 3 mortal damage on the target instead.
+ **^^Prayer^^**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Cities of Sigmar.cat b/Cities of Sigmar.cat
index f350c8b..72acfd0 100644
--- a/Cities of Sigmar.cat
+++ b/Cities of Sigmar.cat
@@ -1719,7 +1719,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1752,7 +1752,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1785,7 +1785,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1811,7 +1811,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1836,7 +1836,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1862,7 +1862,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1895,7 +1895,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1923,7 +1923,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -1956,7 +1956,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -2005,7 +2005,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -2046,7 +2046,7 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
-
+
@@ -2077,6 +2077,86 @@ In addition, if the target is **^^Duardin^^**, subtract 1 from hit rolls for co
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Daughters of Khaine - Library.cat b/Daughters of Khaine - Library.cat
index a2943a9..e9466ab 100644
--- a/Daughters of Khaine - Library.cat
+++ b/Daughters of Khaine - Library.cat
@@ -2303,5 +2303,641 @@ for this unit
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 6+
+ 1
+
+
+
+
+ Any Combat Phase
+ Pick an enemy unit in combat with this unit to be the target.
+ For the rest of the turn, while this unit is in combat with the target, its combat attacks must target that enemy unit. In addition, if any of this unit’s attacks score a critical hit on the target this phase, the target has **^^Strike-last^^** for the rest of the turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Morgwaeth the Bloodied** is on the battlefield, it has **^^Priest (1).
+
+
+
+
+ Once Per Turn (Army), Any Hero Phase
+ Pick a friendly **^^Daughters of Khaine^^** unit wholly within 12" of this unit to be the target.
+ Roll a dice. On a 3+, the target has **^^Ward (5+)^^** for the rest of the turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 3
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+ Any Combat Phase
+ Pick an enemy unit in combat with this unit to be the target.
+ Roll a dice. On a 3+, the target cannot use commands for the rest of the turn.
+
+
+
+
+
+
+ Your Movement Phase
+
+ Remove this unit from the battlefield and set it up again on the battlefield more than 9" from all enemy units.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 1
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 1
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 1
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 1
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Daughters of Khaine - The Croneseer's Pariahs.cat b/Daughters of Khaine - The Croneseer's Pariahs.cat
index 18e7883..413e7b5 100644
--- a/Daughters of Khaine - The Croneseer's Pariahs.cat
+++ b/Daughters of Khaine - The Croneseer's Pariahs.cat
@@ -498,6 +498,105 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Daughters of Khaine.cat b/Daughters of Khaine.cat
index 65fd3c9..c8978e7 100644
--- a/Daughters of Khaine.cat
+++ b/Daughters of Khaine.cat
@@ -1158,6 +1158,108 @@ If the target unit has 20 or more models, inflict 6 mortal damage on the target
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Disciples of Tzeentch - Library.cat b/Disciples of Tzeentch - Library.cat
index 47f45bc..14548db 100644
--- a/Disciples of Tzeentch - Library.cat
+++ b/Disciples of Tzeentch - Library.cat
@@ -3246,5 +3246,574 @@ In addition, until the start of your next turn, roll a dice each time this unit
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+
+ While this unit’s **Vortemis the All-seeing** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+ This unit’s **Brimstone Horror** is a token. When this unit’s **Blue Horror** is slain, place this unit’s **Brimstone Horror** on the battlefield. Add 1 to the Damage characteristic of this unit’s **Mighty Sorcerous Bolt** while its **Brimstone Horror** is on the battlefield. If you make an unmodified save roll of 1 for this unit, remove this unit’s **Brimstone Horror** from the battlefield.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 1
+ 4+
+ 3+
+ 1
+ 1
+ Wyrdfame
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 1
+ 4+
+ 3+
+ 1
+ 1
+ Wyrdfame
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 1
+ 4+
+ 3+
+ 1
+ 1
+ Wyrdfame
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 1
+ 4+
+ 3+
+ 1
+ 1
+ Wyrdfame
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 1
+ 4+
+ 3+
+ 1
+ 1
+ Wyrdfame
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 6+
+ 1
+
+
+
+
+ Once Per Battle, Any Shooting Phase
+
+ Roll a D3. Allocate a number of damage points to this unit equal to the roll (ward rolls cannot be made for those damage points). Then, add 2 to the Attacks characteristic of this unit’s ranged weapons for the rest of the turn.
+
+
+
+
+
+
+
+ You can return D3 slain models to this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Wyrdfame, Anti-**^^Unique^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Wyrdfame, Anti-**^^Unique^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Wyrdfame, Anti-**^^Unique^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Wyrdfame, Anti-**^^Unique^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Wyrdfame, Anti-**^^Unique^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Disciples of Tzeentch.cat b/Disciples of Tzeentch.cat
index 8780494..6ff31cb 100644
--- a/Disciples of Tzeentch.cat
+++ b/Disciples of Tzeentch.cat
@@ -1481,6 +1481,79 @@ If you picked a unit in reserve **as a potential fate**, set it up on the battl
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Flesh-eater Courts - Library.cat b/Flesh-eater Courts - Library.cat
index 2870f07..9a7c594 100644
--- a/Flesh-eater Courts - Library.cat
+++ b/Flesh-eater Courts - Library.cat
@@ -2269,5 +2269,432 @@ Cover, Impassible**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ Each time a combat attack made by this unit scores a critical hit, give 1 **prime cut point** to this unit, to a maximum of 6.
+
+
+
+
+ End of Any Turn
+ Pick a friendly **^^Flesh-eater Courts Hero^^** wholly within 12" of this unit to be the target.
+ **Heal (X)** the target, where **X** is the number of **prime cut points** this unit has. Then, reset this unit’s **prime cut points** to 0.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 3+
+ 1
+
+
+
+
+ Any Combat Phase
+
+ For the rest of the turn, while this unit is in combat with any enemy **^^Monster^^** or **^^Beast^^** units, it has **^^Strike-first^^**. However, for the rest of the turn, while it is in combat with any enemy **^^Monster^^** or **^^Beast^^** units, all of this unit’s combat attacks must target an enemy **^^Monster^^** or **^^Beast^^** unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 2+
+ 4+
+ 1
+ 2
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Flesh-eater Courts.cat b/Flesh-eater Courts.cat
index 83ba33e..46b4380 100644
--- a/Flesh-eater Courts.cat
+++ b/Flesh-eater Courts.cat
@@ -1093,6 +1093,90 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Fyreslayers - Library.cat b/Fyreslayers - Library.cat
index 9525883..877ba3a 100644
--- a/Fyreslayers - Library.cat
+++ b/Fyreslayers - Library.cat
@@ -1817,5 +1817,166 @@ Cover, Impassible, Obscuring**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ Each time a model in this unit is slain by a combat attack and that model was in combat with the attacking unit, roll a dice. On a 5+, inflict 1 mortal damage on the attacking unit after the **^^Fight^^** ability has been resolved.
+
+
+
+
+
+ While this unit’s **Fjul-Grimnir** is on the battlefield, ignore the first damage point that would be allocated to this unit each phase.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 3+
+ 3+
+ 2
+ 3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Fyreslayers.cat b/Fyreslayers.cat
index fdc6e45..5106e94 100644
--- a/Fyreslayers.cat
+++ b/Fyreslayers.cat
@@ -444,7 +444,7 @@ For the rest of the battle round, friendly **^^Fyreslayers^^** units have **^^St
-
+
@@ -1056,6 +1056,45 @@ For the rest of the battle round, friendly **^^Fyreslayers^^** units have **^^St
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Gloomspite Gitz - Library.cat b/Gloomspite Gitz - Library.cat
index 4beabe5..3bd5d8f 100644
--- a/Gloomspite Gitz - Library.cat
+++ b/Gloomspite Gitz - Library.cat
@@ -3605,6 +3605,903 @@ Cover, Unstable**
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+ Start of Any Turn
+ This unit can only use this ability if you control the object of this unit’s quest and this unit is contesting it.
+ For the rest of the battle, this unit has **^^Strike-first^^** and **^^Ward (4+)^^**.
+
+
+
+
+
+
+ Deployment Phase
+
+ Pick an objective or terrain feature within enemy territory to be the **object of this unit’s quest**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5
+ 4+
+ 4+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 15"
+ 1
+ 4+
+ 3+
+ 1
+ D3+2
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 8
+ 4+
+ 2
+
+
+
+
+ Start of Any Turn
+
+ **Heal (D3)** this unit.
+
+
+
+
+
+
+
+ This unit’s **Bat Squig**, **Spiteshroom** and **Stalagsquig** are tokens. After setting up this unit on the battlefield for the first time, place its tokens next to it.
+
+
+
+
+ Any Combat Phase
+
+ Pick 1 of the following effects:
+**Spore Cloud:** Remove this unit’s **Spiteshroom**. For the rest of the turn, subtract 1 from hit rolls for attacks made by enemy units while they
+are in combat with this unit.
+**Bat Squig Attack!:** Remove this unit’s **Bat Squig**. Pick an enemy unit in combat with this unit to be the target and roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.
+**Rock-hard Skin:** Remove this unit’s **Stalagsquig**. Ignore all modifiers to save rolls for this unit (positive and negative) for the rest of the turn.
+
+
+
+
+
+
+
+ This unit has **^^Ward (5+)^^** while any of its tokens are on the battlefield.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 1
+ 4+
+ 4+
+ -
+ D3
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 2+
+ 2
+ 3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+ Your Hero Phase
+
+ If this unit’s **Zarbag** is on the battlefield and within 3" of a terrain feature, roll a dice. On a 4+, add 1 to this unit’s power level for the rest of the turn.
+
+
+
+
+
+
+
+ While this unit’s **ZarbagZarbag is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+ 18"
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+ 18"
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+ 18"
+ 2
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 3
+ 5+
+ 1
+
+
+
+
+ Once per Turn (Army), Your Shooting Phase
+ If this unit’s **Mean-eye** is on the battlefield and not in combat, pick a visible enemy unit within 15" of this unit to be the target.
+ Roll a dice. Add 1 to the roll if the target is damaged. On a 5+, inflict 1 mortal damage on the target.
+
+
+
+
+
+
+
+ Add 1 to the Rend characteristic of this unit’s **Wolfgit Weapons** while it contests an objective you control that is not contested by any other friendly units.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Charge (+1 Damage)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Charge (+1 Damage)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Charge (+1 Damage)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Gloomspite Gitz.cat b/Gloomspite Gitz.cat
index f95e3de..75bbbe2 100644
--- a/Gloomspite Gitz.cat
+++ b/Gloomspite Gitz.cat
@@ -833,6 +833,7 @@ While a friendly **^^Gloomspite Gitz^^** unit is **under the light of the Bad M
+
@@ -1010,6 +1011,7 @@ While a friendly **^^Gloomspite Gitz^^** unit is **under the light of the Bad M
+
@@ -1205,6 +1207,7 @@ While a friendly **^^Gloomspite Gitz^^** unit is **under the light of the Bad M
+
@@ -1627,6 +1630,147 @@ While a friendly **^^Gloomspite Gitz^^** unit is **under the light of the Bad M
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Hedonites of Slaanesh - Library.cat b/Hedonites of Slaanesh - Library.cat
index f88e348..753064c 100644
--- a/Hedonites of Slaanesh - Library.cat
+++ b/Hedonites of Slaanesh - Library.cat
@@ -3007,5 +3007,307 @@ Cover, Impassible**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ Each time an enemy unit uses a command while it is within 12" of this unit, give 1 **indulgence point** to this unit, to a maximum of 6.
+
+
+
+
+
+ While this unit’s **Vashtiss** is on the battlefield, it has **^^Wizard (1)^^**. In addition, each time you make a casting roll for this unit, you can spend any number of **indulgence points** it has. For eachpoint spent, add 1 to the casting roll.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ This unit has **^^Strike-first^^** while it is in combat with a **blissmarked** unit.
+
+
+
+
+ Once Per Turn (Army), Your Shooting Phase
+ If this unit’s **Hadzu** is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.
+ Roll a dice. On a 4+:
+• Inflict 1 mortal damage on the target.
+• The target is **blissmarked** for the rest of the turn.
+ **^^Shoot^^**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Hedonites of Slaanesh.cat b/Hedonites of Slaanesh.cat
index 5054d7f..e42cab9 100644
--- a/Hedonites of Slaanesh.cat
+++ b/Hedonites of Slaanesh.cat
@@ -1726,6 +1726,81 @@ Each time your opponent uses a temptation dice, they must roll it. On a 1-2, i
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Idoneth Deepkin - Library.cat b/Idoneth Deepkin - Library.cat
index bc1a7a5..77f9282 100644
--- a/Idoneth Deepkin - Library.cat
+++ b/Idoneth Deepkin - Library.cat
@@ -1549,5 +1549,383 @@ Cover, Impassable, Obscuring**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+ Any Combat Phase
+ If this unit’s **Cephanyr** is on the battlefield, pick an enemy unit in combat with this unit to be the target.
+ Roll a dice. On a 3+, the target has **^^Strike-last^^** for the rest of the turn.
+
+
+
+
+
+
+
+ While this unit’s **Cyreni of the Abyss** is on the battlefield, it has **^^Wizard (1).
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6
+ 4+
+ 3+
+ -
+ 1
+ Companion
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+ End of Any Turn
+
+ Roll a D3. On a 2+, return a number of slain models to this unit equal to the roll.
+
+
+
+
+
+
+ Any Combat Phase
+ If this unit’s **Elathain Ill-fated** is on the battlefield, pick an enemy **^^Infantry^^** unit in combat with this unit to be the target.
+ Roll a dice. If the roll equals or exceeds the target’s Health characteristic, 1 model in the target unit is slain.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 1
+ 3+
+ 4+
+ 1
+ D3
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Idoneth Deepkin.cat b/Idoneth Deepkin.cat
index f501a48..07959d3 100644
--- a/Idoneth Deepkin.cat
+++ b/Idoneth Deepkin.cat
@@ -884,6 +884,78 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ironjawz - Library.cat b/Ironjawz - Library.cat
index 1c4fd8b..133988a 100644
--- a/Ironjawz - Library.cat
+++ b/Ironjawz - Library.cat
@@ -1603,5 +1603,281 @@ Add the number of **momentum points** this unit has to the Damage characteristi
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ The first time an enemy **^^Monster^^** is destroyed by this unit, add 1 to wound rolls for this unit’s attacks for the rest of the battle.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 2
+ Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 2
+ Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 2
+ Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ Subtract 1 from wound rolls for attacks that target this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ 1
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ironjawz.cat b/Ironjawz.cat
index 01319aa..f156162 100644
--- a/Ironjawz.cat
+++ b/Ironjawz.cat
@@ -869,6 +869,76 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Kharadron Overlords - Library.cat b/Kharadron Overlords - Library.cat
index 83a7286..8642ffd 100644
--- a/Kharadron Overlords - Library.cat
+++ b/Kharadron Overlords - Library.cat
@@ -779,7 +779,7 @@
-
+
@@ -1233,7 +1233,7 @@
-
+
@@ -1511,7 +1511,7 @@
-
+
@@ -2278,5 +2278,271 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 2
+ 4+
+ 1
+
+
+
+
+ Your Shooting Phase
+ If this unit’s **Bjorgen Thundrik** is on the battlefield, pick an objective within 12" of this unit to be the target.
+ Roll a dice. On a 3+:
+• If the target is controlled by either player, that player loses control of that objective.
+• The target cannot be contested until the start of your next turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 3+
+ 1
+ 2
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 3D6
+ 4+
+ 4+
+ 2
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Kharadron Overlords.cat b/Kharadron Overlords.cat
index 419def5..fc36ab6 100644
--- a/Kharadron Overlords.cat
+++ b/Kharadron Overlords.cat
@@ -905,6 +905,41 @@ Remove the targets from the battlefield. After the **^^Skyvessel^^** ends its m
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Kruleboyz - Library.cat b/Kruleboyz - Library.cat
index 0a2f1c7..683280b 100644
--- a/Kruleboyz - Library.cat
+++ b/Kruleboyz - Library.cat
@@ -1641,5 +1641,352 @@ After resolving either effect, remove this unit’s **Stab-grot** from the batt
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 5+
+ 1
+
+
+
+
+ Any Combat Phase
+ If this unit’s **Hurrk da Howla** is on the battlefield, pick an enemy unit in combat with this unit to be the target.
+ Roll a dice. On a 3+, subtract 1 from the Attacks characteristic of the target’s melee weapons for the rest of the turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 5+
+ 1
+
+
+
+
+ End of Any Turn
+ Pick an enemy model in combat with this unit to be the target.
+ Roll a dice. Add 1 to the roll for each model in this unit within 1" of the target. If the roll is at least double the target’s Health characteristic, it is slain.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Kruleboyz.cat b/Kruleboyz.cat
index f5f0d4a..4793190 100644
--- a/Kruleboyz.cat
+++ b/Kruleboyz.cat
@@ -861,6 +861,80 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Lumineth Realm-lords - Library.cat b/Lumineth Realm-lords - Library.cat
index 65387c4..be2e617 100644
--- a/Lumineth Realm-lords - Library.cat
+++ b/Lumineth Realm-lords - Library.cat
@@ -796,9 +796,7 @@ If Ellathor takes the lead, until the start of your next turn, add the current
⟝See 'Swordmasters' ability⟞
-
-
-
-
+
@@ -809,9 +807,7 @@ If Ellathor takes the lead, until the start of your next turn, add the current
1
Crit (Mortal), Anti-**^^Infantry^^**(+1 Rend)
-
-
-
+
@@ -2474,5 +2470,190 @@ Cover, Impassible**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ While this unit’s **Myari Lightcaller** is on the battlefield, it has **^^Wizard (1) and the **^^Scinari^^** keyword.
+
+
+
+
+ Your Hero Phase
+ 6
+ Pick an objective that you do not control that is within 18" of and visible to this unit’s **Myari Lightcaller**, then make a casting roll of 2D6.
+ Until the start of your next turn, subtract 1 from hit rolls for attacks made by enemy units that are contesting that objective.
+ **^^Spell^^**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 2+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 2+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 2+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 2+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Lumineth Realm-lords.cat b/Lumineth Realm-lords.cat
index c58af73..3c1368b 100644
--- a/Lumineth Realm-lords.cat
+++ b/Lumineth Realm-lords.cat
@@ -1209,6 +1209,41 @@ Subtract 1 from hit rolls for attacks that target friendly **^^Vanari^^** units
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Maggotkin of Nurgle - Library.cat b/Maggotkin of Nurgle - Library.cat
index 48ae786..5f4ae43 100644
--- a/Maggotkin of Nurgle - Library.cat
+++ b/Maggotkin of Nurgle - Library.cat
@@ -123,7 +123,7 @@
-
+
@@ -329,7 +329,7 @@
-
+
@@ -624,7 +624,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -806,7 +806,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1052,7 +1052,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1138,7 +1138,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1255,7 +1255,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1428,7 +1428,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1523,7 +1523,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1592,7 +1592,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1679,7 +1679,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1762,7 +1762,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -1948,7 +1948,7 @@ combat and can pass through models in the target unit, but it must end that mov
-
+
@@ -2373,5 +2373,141 @@ At the end of the battle round, any unspent **tally points** are lost.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ If this unit’s **Fecula Flyblown** is on the battlefield, add 1 to its power level for the rest of the turn.
+
+
+
+
+
+ While this unit’s **Fecula Flyblown** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Maggotkin of Nurgle.cat b/Maggotkin of Nurgle.cat
index 22dbc4d..67bbe94 100644
--- a/Maggotkin of Nurgle.cat
+++ b/Maggotkin of Nurgle.cat
@@ -1220,6 +1220,46 @@ the roll.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Nighthaunt - Library.cat b/Nighthaunt - Library.cat
index 7bd5e42..44c6c4f 100644
--- a/Nighthaunt - Library.cat
+++ b/Nighthaunt - Library.cat
@@ -2094,7 +2094,7 @@ objective, pick a visible enemy unit within
-
+
@@ -2398,5 +2398,406 @@ objective, pick a visible enemy unit within
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 2
+ 5+
+ 1
+
+
+
+
+ Once Per Turn (Army), Any Shooting Phase
+ Pick an enemy unit that had any damage points allocated to it this turn by attacks made with this unit’s **Piercing Scream** to be the target.
+ Roll a dice. On a 2+, the target cannot use commands until the start of your next turn.
+
+
+
+
+
+
+
+ While this unit’s **Briar Queen** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ D3
+ 4+
+ 3+
+ 2
+ D3
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 2
+ D3
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 3
+ 4+
+ 1
+
+
+
+
+ Your Hero Phase
+ Pick an enemy unit within 12" of this unit to be the target.
+ Roll a dice. On a 3+, the target is **condemned** until the start of your next turn.
+While a unit is **condemned**:
+• Halve that unit’s Move characteristic.
+• That unit cannot use **^^Retreat^^** abilities.
+• Subtract 1 from the number of dice rolled when making charge rolls for that unit, to a minimum of 1.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 2
+ D6
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Nighthaunt.cat b/Nighthaunt.cat
index bf98fea..fee51c1 100644
--- a/Nighthaunt.cat
+++ b/Nighthaunt.cat
@@ -1410,6 +1410,86 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ogor Mawtribes - Library.cat b/Ogor Mawtribes - Library.cat
index 5cd1cbf..6ee2494 100644
--- a/Ogor Mawtribes - Library.cat
+++ b/Ogor Mawtribes - Library.cat
@@ -318,9 +318,7 @@
2
-
-
-
-
+
@@ -1206,9 +1204,7 @@
D3+3
-
-
-
-
+
@@ -1220,9 +1216,7 @@
2
-
-
-
-
+
@@ -2877,5 +2871,215 @@ Cover, Impassible**
+
+
+
+
+
+
+
+ 6"
+ 7
+ 5+
+ 5
+
+
+
+
+ Your Movement Phase
+ If this unit’s **Thrafnir** is on the battlefield, pick an enemy unit within 12" of this unit to be the target.
+ Roll a dice. On a 1, remove **Thrafnir** from the battlefield. On a 2+, place **Thrafnir** next to the target. Until the start of your next turn, the target is being **stalked by Thrafnir**. While a unit is being **stalked by Thrafnir**, add 1 to the Damage characteristic of this unit’s **Trap Launcher** for attacks that target that unit.
+
+
+
+
+
+
+ Any Combat Phase
+
+ You can re-roll hit rolls for attacks made with this unit’s Trap Launcher while this unit’s **Bushwakka**, **Quiv** or **Luggit and Thwack** are on the battlefield. If you make an unmodified save roll of 1 for this unit, remove 1 of those tokens from the battlefield after the **^^Attack^^** ability has been resolved (the damage point is still inflicted).
+
+
+
+
+
+
+
+ The first time an enemy unit finishes a move within 1" of the objective or terrain feature with this unit’s **Bushwakka’s Trap** next to it, remove that **Bushwakka’s Trap** from the battlefield, then roll a D3. On a 2+, inflict an amount of mortal damage on that unit equal to the roll.
+
+
+
+
+
+ This unit’s **Bushwakka**, **Bushwakka’s Trap**, **Quiv**, **Luggit and Thwack**, and **Thrafnir** are tokens. After setting up this unit on the battlefield for the first time, place all of its tokens except for its **Bushwakka’s Trap** next to it. Then, pick an objective or terrain feature and place its **Bushwakka’s Trap** next to it.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 4+
+ 3+
+ 1
+ D3
+ Anti-**^^Infantry^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+ 5
+ 4+
+ 2+
+ -
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 7
+ 5+
+ 5
+
+
+
+
+
+ This unit’s **Peggz**, **Kagey**, **Mange** and **Shreek** are tokens. After setting up this unit on the battlefield for the first time, place its tokens next to it.
+
+
+
+
+ Any Combat Phase
+
+ Pick 1 of this unit’s tokens that is on the battlefield and roll a dice. On a 1, remove that token from the battlefield. On a 2+, apply its effect for the rest of the turn:
+***Peggz***: The abilities of enemy artefacts of power that target this unit have no effect on this unit.
+***Kagey:*** This unit has **^^Strike-first^^**.
+***Mange:*** Each time an unmodified hit roll for a combat attack that targets this unit is 1, inflict 1 mortal damage on the attacking unit after the **^^Fight^^** ability has been resolved.
+***Shreek:*** Other than the **Companion** weapon ability, weapon abilities for attacks that target this unit have no effect.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 3+
+ 1
+ D3
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+ 5
+ 4+
+ 2+
+ 1
+ 2
+ Anti-**^^Infantry^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ogor Mawtribes.cat b/Ogor Mawtribes.cat
index 5b8782f..37458fd 100644
--- a/Ogor Mawtribes.cat
+++ b/Ogor Mawtribes.cat
@@ -1190,6 +1190,118 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ossiarch Bonereapers - Library.cat b/Ossiarch Bonereapers - Library.cat
index c233d1f..8bbe6c9 100644
--- a/Ossiarch Bonereapers - Library.cat
+++ b/Ossiarch Bonereapers - Library.cat
@@ -1948,5 +1948,200 @@ Cover, Unstable**
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 2
+ 5+
+ 1
+
+
+
+
+ Your Shooting Phase
+ If this unit’s **Nohem** is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.
+ Roll a dice. On a 4+, inict 1 mortal damage on the target.
+
+
+
+
+
+
+
+ While this unit’s **Mir Kainan** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 3+
+ 3+
+ 2
+ 2
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ -
+ 1
+ Anti-charge (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Ossiarch Bonereapers.cat b/Ossiarch Bonereapers.cat
index 857d10c..2371432 100644
--- a/Ossiarch Bonereapers.cat
+++ b/Ossiarch Bonereapers.cat
@@ -717,6 +717,43 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Seraphon - Library.cat b/Seraphon - Library.cat
index 9ff1de3..7fcde28 100644
--- a/Seraphon - Library.cat
+++ b/Seraphon - Library.cat
@@ -3437,5 +3437,227 @@ Cover, Unstable**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 8"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Klaq-Trok** is on the battlefield, ignore the first damage point that would be allocated to this unit each phase.
+
+
+
+
+
+ While this unit’s **Kixi-Taka, the Diviner** is on the battlefield, it has **^^Wizard (1).
+
+
+
+
+ Your Shooting Phase
+ If this unit’s **Otapatl** is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.
+ Roll a dice. On a 4+, inflict 1 mortal damage on the target.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5
+ 3+
+ 3+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 4+
+ 5+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Seraphon.cat b/Seraphon.cat
index 141356a..805553b 100644
--- a/Seraphon.cat
+++ b/Seraphon.cat
@@ -1860,6 +1860,39 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Skaven - Library.cat b/Skaven - Library.cat
index 9e782c4..c09b38b 100644
--- a/Skaven - Library.cat
+++ b/Skaven - Library.cat
@@ -2294,7 +2294,7 @@ Then, pick up to 3 enemy units that this unit passed across during that move to
-
+
@@ -2307,7 +2307,7 @@ Then, pick up to 3 enemy units that this unit passed across during that move to
-
+
@@ -2320,7 +2320,7 @@ Then, pick up to 3 enemy units that this unit passed across during that move to
-
+
@@ -3432,6 +3432,628 @@ Cover**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+
+ Subtract 1 from hit rolls for shooting attacks that target this unit.
+
+
+
+
+
+ This unit’s **Skritter** is a token. If you make a chanting roll of 1 for this unit while its **Skritter** is on the battlefield, you can remove its **Skritter** from the battlefield and then re-roll that chanting roll.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 5+
+ 1
+ 2
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 7"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While each model in this unit is within 1" of a terrain feature, this unit cannot be targeted by shooting attacks unless the attacking model is within 9" of it.
+
+
+
+
+
+ If the unmodified hit roll for an attack that targets this unit is 1-4, the attack fails and the attack sequence ends.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 5
+ 3+
+ 4+
+ 1
+ D3
+ Anti-**^^Hero^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound), Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+ End of Any Turn
+
+ You can return D3 slain models to this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6
+ 3+
+ 4+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 5+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Skaven.cat b/Skaven.cat
index 25614ba..001c557 100644
--- a/Skaven.cat
+++ b/Skaven.cat
@@ -1915,6 +1915,109 @@ Start of Battle Round
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Slaves to Darkness - Library.cat b/Slaves to Darkness - Library.cat
index 956be16..94df0bf 100644
--- a/Slaves to Darkness - Library.cat
+++ b/Slaves to Darkness - Library.cat
@@ -5511,6 +5511,567 @@ After applying the effect you picked, reset this unit’s **sacrifice points** t
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+ Once Per Battle, Any Hero Phase
+
+ If this unit is contesting an objective you control that is wholly within enemy territory, this unit has **^^Ward (5+)^^** for the rest of the battle.
+
+
+
+
+
+
+
+ While this unit’s **Theddra Skull-scryer** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 20"
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 3+
+ -
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ This unit has **^^Ward (5+)^^** while it is contesting an objective you control.
+
+
+
+
+
+ While this unit’s **Zarshia Bittersoul** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 2
+ 6+
+ 1
+
+
+
+
+
+
+ If an unmodified casting roll for this unit this phase was 8+, this unit has **^^Ward (5+)^^** for the rest of the battle.
+
+
+
+
+
+
+
+ While this unit’s **Sarrakkar Blackwing** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
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+
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+
+
+
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+
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+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -5562,8 +6123,4 @@ After applying the effect you picked, reset this unit’s **sacrifice points** t
-
-
-
-
diff --git a/Slaves to Darkness - Tribes of the Snow Peaks.cat b/Slaves to Darkness - Tribes of the Snow Peaks.cat
index 88a3af5..f2aed20 100644
--- a/Slaves to Darkness - Tribes of the Snow Peaks.cat
+++ b/Slaves to Darkness - Tribes of the Snow Peaks.cat
@@ -183,6 +183,9 @@
+
+
+
@@ -193,6 +196,9 @@
+
+
+
@@ -216,6 +222,9 @@
+
+
+
@@ -226,6 +235,9 @@
+
+
+
@@ -249,6 +261,9 @@
+
+
+
@@ -259,12 +274,18 @@
+
+
+
+
+
+
@@ -367,6 +388,9 @@
+
+
+
@@ -401,6 +425,9 @@
+
+
+
@@ -432,6 +459,9 @@
+
+
+
@@ -466,6 +496,71 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Slaves to Darkness.cat b/Slaves to Darkness.cat
index e02051d..c7f2385 100644
--- a/Slaves to Darkness.cat
+++ b/Slaves to Darkness.cat
@@ -2835,6 +2835,122 @@ The same effect can be applied multiple times to a unit, and more than 1 effect
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Soulblight Gravelords - Library.cat b/Soulblight Gravelords - Library.cat
index 3296489..ad0c7d0 100644
--- a/Soulblight Gravelords - Library.cat
+++ b/Soulblight Gravelords - Library.cat
@@ -3666,5 +3666,1002 @@ If 6 or more of the dice have the same value, for the rest of the turn, this un
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 2
+ 6+
+ 1
+
+
+
+
+
+ While this unit’s **Zondara Rivenheart** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+ Your Hero Phase
+
+ If this unit is in a **Soulblight Gravelords** army, pick a terrain feature within 3" of this unit, then roll a dice and apply the corresponding effect. You cannot pick the same terrain feature more than once per battle.
+**1 *Cruel Hope:*** No effect.
+**2-4 *Cursed Flesh:*** You can return D3 slain models to this unit.
+**5-6 *Borrowed Power:*** Pick a friendly **^^Soulblight Gravelords Hero^^** wholly within 12" of this unit that does not have an artefact of power. You can pick an artefact of power from the Soulblight Gravelords faction rules that no other friendly **^^Hero^^** has and give it to that **^^Hero^^**.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4
+ 4+
+ 3+
+ 1
+ 2
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 3
+ 3+
+ 1
+
+
+
+
+ Any Combat Phase
+
+ If this unit is in combat with any enemy **^^Heroes^^**, roll a D3 and then pick a number of effects from the list below equal to the roll:
+• Add 1 to save rolls for this unit for the rest of the turn.
+• Add 1 to the Attacks characteristic of this unit’s melee weapons for the rest of the turn.
+• Add 1 to the Rend characteristic of this unit’s melee weapons for the rest of the turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ Anti-**^^Hero^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ Anti-**^^Hero^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ Anti-**^^Hero^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 2
+ Anti-**^^Hero^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 2
+ 6+
+ 1
+
+
+
+
+ Your Hero Phase
+
+ Roll a dice. On a 3+, this unit has **^^Ward (5+)^^** until the start of your next turn.
+
+
+
+
+
+
+ Any Combat Phase
+
+ While this unit’s **Deintalos the Exile** is on the battlefield, it has **^^Wizard (1)^^**. While this unit’s **Prentice Marcov** is on the battlefield, add 1 to casting rolls for this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 5+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 2
+ 5+
+ 1
+
+
+
+
+ End of Any Turn
+
+ You can return D3 slain models to this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 4+
+ 4+
+ -
+ 1
+ Crit (2 Hits)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 4"
+ 2
+ 3+
+ 1
+
+
+
+
+ Any Combat Phase
+
+ If this unit’s **King Morlak Velmorn** is on the battlefield, roll a dice for each slain model from this unit. On a 4+, you can return 1 slain model to this unit.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 4+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Soulblight Gravelords.cat b/Soulblight Gravelords.cat
index 5ab092a..8ef9ce9 100644
--- a/Soulblight Gravelords.cat
+++ b/Soulblight Gravelords.cat
@@ -1662,6 +1662,249 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Stormcast Eternals - Library.cat b/Stormcast Eternals - Library.cat
index 9605baf..a661e97 100644
--- a/Stormcast Eternals - Library.cat
+++ b/Stormcast Eternals - Library.cat
@@ -7404,6 +7404,801 @@ If the unit on the platform is destroyed, immediately remove this **^^Manifesta
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ Add 1 to this unit’s power level while it is contesting an objective.
+
+
+
+
+ Your Hero Phase
+
+ Pick a visible unit within 12" of the caster to be the target, then make a casting roll of 2D6.
+ If the target is a friendly unit, it has **^^Strike-first^^** for the rest of the turn. If the target is an enemy unit, it has **^^Strike-last^^** for the rest of the turn.
+ **^^Spell^^**
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 2
+ 3+
+ 4+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 2
+ 3+
+ 4+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 2
+ 3+
+ 4+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ D3
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+ Your Shooting Phase
+ If this unit’s **Sanson Farstrider** is on the battlefield, pick a visible enemy unit within 18" of this unit to be the target.
+ Roll a dice. On a 3+, inflict 1 mortal damage on the target.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ 1
+ 1
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ 1
+ 1
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 10"
+ 2
+ 4+
+ 4+
+ 1
+ 1
+ Shoot in Combat
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 3+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ This unit’s **Taros** is a token. After setting up this unit on the battlefield for the first time, place **Taros** next to it.
+
+
+
+
+ Your Shooting Phase
+ If any attacks made with this unit’s **Stormcaller Bow** scored a critical hit this phase, pick an enemy unit targeted by those attacks to be the target.
+ Until the start of your next turn, place **Taros** next to the target. While **Taros** is placed next to an enemy unit, that enemy unit cannot use commands.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 3+
+ 1
+ 2
+ Crit (Mortal), **^^Anti-**^^Monster^^** (+1 Rend)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 18"
+ 2
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ While this unit’s **Averon Stormsire** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+ Any Combat Phase
+ If this unit is contesting an objective that you control, pick a friendly non-**^^Hero Stormcast Eternals Infantry^^** unit within 12" of this unit to be the target.
+ For the rest of the phase, add 1 to wound rolls for the target’s combat attacks.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 3+
+ 1
+
+
+
+
+
+ Add 1 to save rolls for this unit while it is in combat with any enemy units that charged in the same turn.
+
+
+
+
+
+ Add 3 to this unit’s control score while it is contesting an objective wholly within friendly territory.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 3+
+ 1
+ 1
+ Crit (Mortal)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Stormcast Eternals.cat b/Stormcast Eternals.cat
index bc8b38b..be4c98c 100644
--- a/Stormcast Eternals.cat
+++ b/Stormcast Eternals.cat
@@ -1109,7 +1109,7 @@
-
+
@@ -3232,6 +3232,252 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Sylvaneth - Library.cat b/Sylvaneth - Library.cat
index daa53cb..5918758 100644
--- a/Sylvaneth - Library.cat
+++ b/Sylvaneth - Library.cat
@@ -2389,5 +2389,430 @@ Cover, Unstable, Obscuring**
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 5"
+ 3
+ 5+
+ 1
+
+
+
+
+
+ While this unit’s **Ylthari** is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+ Add 1 to the Damage characteristic of this unit’s **Enchanted Glade Weapons** for each model in this unit that is slain.
+*Designer’s Note: Models that have been slain and returned to this unit do not count as being slain for the purposes of this ability.*
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 1
+ 3+
+ 4+
+ -
+ 1
+ -
+
+
+
+
+ 18"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 3
+ 3+
+ 4+
+ 1
+ 1
+ Crit (Auto-wound)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 6"
+ 2
+ 5+
+ 1
+
+
+
+
+
+ While this unit’s **Karthaen, Huntcaller**, is on the battlefield, it has **^^Wizard (1)^^**.
+
+
+
+
+
+ This unit can use **^^Shoot^^** and/or **^^Charge^^** abilities even if it used a **^^Run^^** or **^^Retreat^^** ability in the same turn.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+ 12"
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ 2
+ 3+
+ 4+
+ 1
+ 1
+ -
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Something is in error with the weapons on this warscroll - the unit is described as being armed with Weapons of the Hunt, while Skaeth and Althaen have additional Tracker Weapons. Weapons of the Hunt do not have a corresponding profile, and the Wild Hunt Ranged Weapons profile on the warscroll is not assigned to anyone. I believe that the intent here is that the unit is armed with Tracker Weapons and Skaeth and Althaen are additionally armed with Wild Hunt Ranged Weapons, and have assigned them correspondingly here.
+
+
+
diff --git a/Sylvaneth.cat b/Sylvaneth.cat
index 0a3e84b..15385ba 100644
--- a/Sylvaneth.cat
+++ b/Sylvaneth.cat
@@ -1054,6 +1054,79 @@ If this unit is not a **^^Wizard^^**, it has **^^Wizard (1)^^** instead.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+