This is a reimplementation or remake of the 1996 classic Star Wars: Dark Forces. It is a work in progres so there are a lot of things to do.
To reimplement Dark Forces I've been doing some reverse engineering of DARK.EXE and doing a lot of speculation on how the engine works.
Star Wars: Dark Forces uses a series of custom file formats, some of these files are really easy to parse, mainly because they're text-based file formats but others, like sprites, bitmaps, sounds, etc. are more challenging because they're binary and they're not known formats like .PCX or .BMP.
Next there is a list of known formats and their purpose:
Extension | Purpose |
---|---|
.GOB | Contains all the game files in a packed way |
.CMP | Contains a color map |
.PAL | Contains a palette |
.FNT | Contains a font |
.BM | Contains a screen bitmap |
.FME | Contains a sprite |
.WAX | Contains an animated multi-directional sprite |
.GMD | Contains a MIDI song (it's a MIDI format 2 based file) |
.VOC | Contains a sound (it's a Creative Voice Sound file) |
.LVL | Contains a list of levels |
.LEV | Contains a textual description of the geometry of a level |
.LFD | Contains a LucasFilm DataFile? It usually contains backgrounds and movies |
.O | Contains a textual description of the objects of a level |
.INF | Contains a level script |
.CFG | Contains settings or saved state (DARKPILO.CFG, JEDI.CFG) |
- Fists
- Bryar Pistol
- Stormtrooper Blaster Rifle
- Thermal Detonator
- Imperial Repeater Gun
- Jeron Fusion Cutter
- I.M. Mines
- Packered Mortar Gun
- Stouker Concussion Rifle
- Assault Cannon
- Stormtrooper
- Commando
- Officer
- Dianoga
- Interrogation droid
- Probe droid
- Remote droid
- Mouse bot
- Reeyees
- Bossks
- Gamorrean
- Ceiling Turret
- Kell Dragon
- Boba Fett
- Phase One Dark Trooper
- Phase Two Dark Trooper
- Phase Three Dark Trooper
- Headlamp
- Night Vision Goggles
- Crampons
- Gasmask
- Nicholas Jankowski for his great Dark Forces Tools
- LuciusDXL for his awesome TheForceEngine
- Mindwerks for its XLEngine
Made with ❤️ by AzazelN28