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enginecallback_menu.h
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enginecallback_menu.h
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/*
enginecallback.h - actual engine callbacks
Copyright (C) 2010 Uncle Mike
Copyright (C) 2017 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#pragma once
#ifndef ENGINECALLBACKS_H
#define ENGINECALLBACKS_H
#include <stdarg.h>
#include "extdll_menu.h"
#include "Primitive.h"
#include "netadr.h"
class EngFuncs
{
public:
// image handlers
static inline HIMAGE PIC_Load( const char *szPicName, const byte *ucRawImage, int ulRawImageSize, int flags = 0 )
{
return engfuncs.pfnPIC_Load( szPicName, ucRawImage, ulRawImageSize, flags );
}
static inline HIMAGE PIC_Load( const char *szPicName, int flags = 0 )
{
return engfuncs.pfnPIC_Load( szPicName, 0, 0, flags );
}
static inline void PIC_Free( const char *szPicName )
{
engfuncs.pfnPIC_Free( szPicName );
}
static inline int PIC_Width( HIMAGE hPic )
{
return engfuncs.pfnPIC_Width( hPic );
}
static inline int PIC_Height( HIMAGE hPic )
{
return engfuncs.pfnPIC_Height( hPic );
}
static inline Size PIC_Size( HIMAGE hPic )
{
return Size( PIC_Width( hPic ), PIC_Height( hPic ) );
}
static void PIC_Set( HIMAGE hPic, int r, int g, int b, int a = 255 );
static inline void PIC_Draw( int x, int y, int width, int height, const wrect_t *prc = NULL )
{
engfuncs.pfnPIC_Draw( x, y, width, height, prc );
}
static inline void PIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc = NULL )
{
engfuncs.pfnPIC_DrawHoles( x, y, width, height, prc );
}
static inline void PIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc = NULL )
{
engfuncs.pfnPIC_DrawTrans( x, y, width, height, prc );
}
static inline void PIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc = NULL )
{
engfuncs.pfnPIC_DrawAdditive( x, y, width, height, prc );
}
static inline void PIC_Draw( int x, int y, const wrect_t *prc = NULL )
{
PIC_Draw( x, y, -1, -1, prc );
}
static inline void PIC_DrawHoles( int x, int y, const wrect_t *prc = NULL )
{
PIC_DrawHoles( x, y, -1, -1, prc );
}
static inline void PIC_DrawTrans( int x, int y, const wrect_t *prc = NULL )
{
PIC_DrawTrans( x, y, -1, -1, prc );
}
static inline void PIC_DrawAdditive( int x, int y, const wrect_t *prc = NULL )
{
PIC_DrawAdditive( x, y, -1, -1, prc );
}
static inline void PIC_Draw( Point p, Size s, const wrect_t *prc = NULL )
{
PIC_Draw( p.x, p.y, s.w, s.h, prc );
}
static inline void PIC_DrawHoles( Point p, Size s, const wrect_t *prc = NULL )
{
PIC_DrawHoles( p.x, p.y, s.w, s.h, prc );
}
static inline void PIC_DrawTrans( Point p, Size s, const wrect_t *prc = NULL )
{
PIC_DrawTrans( p.x, p.y, s.w, s.h, prc );
}
static inline void PIC_DrawAdditive( Point p, Size s, const wrect_t *prc = NULL )
{
PIC_DrawAdditive( p.x, p.y, s.w, s.h, prc );
}
static inline void PIC_Draw( Point p, const wrect_t *prc = NULL )
{
PIC_Draw( p.x, p.y, prc );
}
static inline void PIC_DrawHoles( Point p, const wrect_t *prc = NULL )
{
PIC_DrawHoles( p.x, p.y, prc );
}
static inline void PIC_DrawAdditive( Point p, const wrect_t *prc = NULL )
{
PIC_DrawAdditive( p.x, p.y, prc );
}
static inline void PIC_DrawTrans( Point p, const wrect_t *prc = NULL )
{
PIC_DrawTrans( p.x, p.y, prc );
}
static inline void PIC_EnableScissor( int x, int y, int width, int height )
{
engfuncs.pfnPIC_EnableScissor( x, y, width, height );
}
static inline void PIC_DisableScissor( void )
{
engfuncs.pfnPIC_DisableScissor();
}
// screen handlers
static void FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
// cvar handlers
static inline cvar_t *CvarRegister( const char *szName, const char *szValue, int flags )
{
return engfuncs.pfnRegisterVariable( szName, szValue, flags );
}
static inline float GetCvarFloat( const char *szName )
{
return engfuncs.pfnGetCvarFloat( szName );
}
static inline const char *GetCvarString( const char *szName )
{
return engfuncs.pfnGetCvarString( szName );
}
static inline void CvarSetString( const char *szName, const char *szValue )
{
engfuncs.pfnCvarSetString( szName, szValue );
}
static inline void CvarSetValue( const char *szName, float flValue )
{
engfuncs.pfnCvarSetValue( szName, flValue );
}
// command handlers
static inline int Cmd_AddCommand( const char *cmd_name, void (*function)(void) )
{
return engfuncs.pfnAddCommand( cmd_name, function );
}
static inline void ClientCmd( int execute_now, const char *szCmdString )
{
engfuncs.pfnClientCmd( execute_now, szCmdString );
}
static inline void Cmd_RemoveCommand( const char *cmd_name )
{
engfuncs.pfnDelCommand( cmd_name );
}
static inline int CmdArgc( void )
{
return engfuncs.pfnCmdArgc();
}
static inline const char *CmdArgv( int argi )
{
return engfuncs.pfnCmdArgv( argi );
}
static inline const char *CmdArgs( void )
{
return engfuncs.pfnCmd_Args();
}
// sound handlers
static inline void PlayLocalSound( const char *szSound )
{
engfuncs.pfnPlayLocalSound( szSound );
}
// cinematic handlers
static void DrawLogo( const char *filename, float x, float y, float width, float height );
static inline void PrecacheLogo( const char *filename )
{
engfuncs.pfnDrawLogo( filename, 0, 0, 0, 0 );
}
static inline int GetLogoWidth( void )
{
return engfuncs.pfnGetLogoWidth();
}
static inline int GetLogoHeight( void )
{
return engfuncs.pfnGetLogoHeight();
}
static inline float GetLogoLength( void ) // cinematic duration in seconds
{
return engfuncs.pfnGetLogoLength();
}
// text message system
static void DrawCharacter( int x, int y, int width, int height, int ch, int ulRGBA, HIMAGE hFont );
static int DrawConsoleString( int x, int y, const char *string );
static void DrawSetTextColor( int r, int g, int b, int alpha = 255 );
static void ConsoleStringLen( const char *string, int *length, int *height );
static int ConsoleCharacterHeight();
static inline int DrawConsoleString( Point coord, const char *string )
{
return DrawConsoleString( coord.x, coord.y, string );
}
static inline void SetConsoleDefaultColor( int r, int g, int b ) // color must came from colors.lst
{
engfuncs.pfnSetConsoleDefaultColor( r, g, b );
}
// custom rendering (for playermodel preview)
static inline struct cl_entity_s *GetPlayerModel( void ) // for drawing playermodel previews
{
return engfuncs.pfnGetPlayerModel();
}
static inline void SetModel( struct cl_entity_s *ed, const char *path )
{
engfuncs.pfnSetModel( ed, path );
}
static inline void ClearScene( void )
{
engfuncs.pfnClearScene();
}
static inline void RenderScene( const struct ref_viewpass_s *fd )
{
engfuncs.pfnRenderScene( fd );
}
static inline int CL_CreateVisibleEntity( int type, struct cl_entity_s *ent )
{
return engfuncs.CL_CreateVisibleEntity( type, ent );
}
// misc handlers
// static inline void HostError( const char *szFmt, ... );
static inline int FileExists( const char *filename, int gamedironly = 0 )
{
return engfuncs.pfnFileExists( filename, gamedironly );
}
static inline void GetGameDir( char *szGetGameDir )
{
engfuncs.pfnGetGameDir( szGetGameDir );
}
// gameinfo handlers
static inline int CreateMapsList( int iRefresh )
{
return engfuncs.pfnCreateMapsList( iRefresh );
}
static inline int ClientInGame( void )
{
return engfuncs.pfnClientInGame();
}
static inline void ClientJoin( const struct netadr_s adr )
{
engfuncs.pfnClientJoin( adr );
}
// parse txt files
static inline byte *COM_LoadFile( const char *filename, int *pLength = 0 )
{
return engfuncs.COM_LoadFile( filename, pLength );
}
// deprecated, do not use
//static inline char *COM_ParseFile( char *data, char *token )
//{
// return engfuncs.COM_ParseFile( data, token );
//}
static inline void COM_FreeFile( void *buffer )
{
engfuncs.COM_FreeFile( buffer );
}
// keyfuncs
static inline void KEY_ClearStates( void ) // call when menu open or close
{
engfuncs.pfnKeyClearStates();
}
static inline void KEY_SetDest( int dest )
{
engfuncs.pfnSetKeyDest( dest );
}
static inline const char *KeynumToString( int keynum )
{
return engfuncs.pfnKeynumToString( keynum );
}
static inline const char *KEY_GetBinding( int keynum )
{
return engfuncs.pfnKeyGetBinding( keynum );
}
static inline void KEY_SetBinding( int keynum, const char *binding )
{
engfuncs.pfnKeySetBinding( keynum, binding );
}
static inline int KEY_IsDown( int keynum )
{
return engfuncs.pfnKeyIsDown( keynum );
}
static inline int KEY_GetOverstrike( void )
{
return engfuncs.pfnKeyGetOverstrikeMode();
}
static inline void KEY_SetOverstrike( int fActive )
{
engfuncs.pfnKeySetOverstrikeMode( fActive );
}
static inline void *KEY_GetState( const char *name ) // for mlook, klook etc
{
return engfuncs.pfnKeyGetState( name );
}
// engine memory manager
static inline void *MemAlloc( size_t cb, const char *filename, const int fileline )
{
return engfuncs.pfnMemAlloc( cb, filename, fileline );
}
static inline void MemFree( void *mem, const char *filename, const int fileline )
{
engfuncs.pfnMemFree( mem, filename, fileline );
}
// collect info from engine
static inline gameinfo2_t *GetGameInfo( void )
{
return textfuncs.pfnGetGameInfo( GAMEINFO_VERSION );
}
static inline gameinfo2_t *GetModInfo( int i ) // collect info about all mods
{
return textfuncs.pfnGetModInfo( GAMEINFO_VERSION, i );
}
static inline char **GetFilesList( const char *pattern, int *numFiles, int gamedironly ) // find in files
{
return engfuncs.pfnGetFilesList( pattern, numFiles, gamedironly );
}
static inline int GetSaveComment( const char *savename, char *comment )
{
return engfuncs.pfnGetSaveComment( savename, comment );
}
static inline int GetDemoComment( const char *demoname, char *comment )
{
return engfuncs.pfnGetDemoComment( demoname, comment );
}
static inline int CheckGameDll( void ) // returns false if hl.dll is missed or invalid
{
return engfuncs.pfnCheckGameDll();
}
static inline char *GetClipboardData( void )
{
return engfuncs.pfnGetClipboardData();
}
// engine launcher
static inline void ShellExecute( const char *name, const char *args, int closeEngine )
{
engfuncs.pfnShellExecute( name, args, closeEngine );
}
static inline void WriteServerConfig( const char *name )
{
engfuncs.pfnWriteServerConfig( name );
}
static inline void PlayBackgroundTrack( const char *introName, const char *loopName )
{
engfuncs.pfnPlayBackgroundTrack( introName, loopName );
}
static inline void StopBackgroundTrack()
{
engfuncs.pfnPlayBackgroundTrack( NULL, NULL );
}
static inline void HostEndGame( const char *szFinalMessage )
{
engfuncs.pfnHostEndGame( szFinalMessage );
}
// menu interface is freezed at version 0.75
// new functions starts here
static inline float RandomFloat( float flLow, float flHigh )
{
return engfuncs.pfnRandomFloat( flLow, flHigh );
}
static inline int RandomLong( int lLow, int lHigh )
{
return engfuncs.pfnRandomLong( lLow, lHigh );
}
static inline void SetCursor( void *hCursor ) // change cursor
{
engfuncs.pfnSetCursor( hCursor );
}
static inline int IsMapValid( const char *filename )
{
return engfuncs.pfnIsMapValid( (char *)filename );
}
static inline void ProcessImage( int texnum, float gamma, int topColor = -1, int bottomColor = -1 )
{
engfuncs.pfnProcessImage( texnum, gamma, topColor, bottomColor );
}
static inline int CompareFileTime( char *filename1, char *filename2, int *iCompare )
{
return engfuncs.pfnCompareFileTime( filename1, filename2, iCompare );
}
static inline const char *GetModeString( int mode )
{
return engfuncs.pfnGetModeString( mode );
}
static inline int COM_SaveFile( const char *filename, const void *buffer, int len )
{
return engfuncs.COM_SaveFile( filename, buffer, len );
}
static inline int DeleteFile( const char *filename )
{
return engfuncs.COM_RemoveFile( filename );
}
static ui_enginefuncs_t engfuncs;
static ui_extendedfuncs_t textfuncs;
static inline void EnableTextInput( int enable )
{
if( textfuncs.pfnEnableTextInput )
textfuncs.pfnEnableTextInput( enable );
}
static int UtfProcessChar( int ch );
static int UtfMoveLeft( const char *str, int pos );
static int UtfMoveRight( const char *str, int pos, int length );
static inline bool GetRenderers( int num, char *sz1, size_t s1, char *sz2, size_t s2 )
{
return textfuncs.pfnGetRenderers( num, sz1, s1, sz2, s2 ) != 0;
}
static inline double DoubleTime()
{
return textfuncs.pfnDoubleTime();
}
static inline char *COM_ParseFile( char *data, char *token, const int size )
{
return textfuncs.pfnParseFile( data, token, size, 0, nullptr );
}
static inline char *COM_ParseFile( char *data, char *token, const int size, int flags, int *len )
{
return textfuncs.pfnParseFile( data, token, size, flags, len );
}
static inline const char *NET_AdrToString( const netadr_t adr )
{
return textfuncs.pfnAdrToString( adr );
}
static inline int NET_CompareAdr( const void *a, const void *b )
{
return textfuncs.pfnCompareAdr( a, b );
}
static inline void ClientCmdF( bool now, const char *fmt, ... ) _format( 2 )
{
va_list va;
char buf[4096];
va_start( va, fmt );
vsnprintf( buf, sizeof( buf ), fmt, va );
va_end( va );
ClientCmd( now, buf );
}
static inline void CvarSetStringF( const char *cvar, const char *fmt, ... ) _format( 2 )
{
va_list va;
char buf[4096];
va_start( va, fmt );
vsnprintf( buf, sizeof( buf ), fmt, va );
va_end( va );
CvarSetString( cvar, buf );
}
};
// built-in memory manager
// NOTE: not recommeded to use, because object destruction may be after engine halts
#define Mem_Malloc( x ) EngFuncs::MemAlloc( x, __FILE__, __LINE__ )
#define Mem_Calloc( x, y ) EngFuncs::MemAlloc((x) * (y), __FILE__, __LINE__ ) // guaranteed to be zeroed by engine
#define Mem_Free( x ) EngFuncs::MemFree( x, __FILE__, __LINE__ )
#define CL_IsActive() (EngFuncs::ClientInGame() && !EngFuncs::GetCvarFloat( "cl_background" ))
#define Host_Error (*EngFuncs::engfuncs.pfnHostError)
#define Con_DPrintf (*EngFuncs::engfuncs.Con_DPrintf)
#define Con_NPrintf (*EngFuncs::engfuncs.Con_NPrintf)
#define Con_NXPrintf (*EngFuncs::engfuncs.Con_NXPrintf)
#define Con_Printf (*EngFuncs::engfuncs.Con_Printf)
#endif // ENGINECALLBACKS_H