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stacklink.c
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stacklink.c
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#include<stdio.h>
#include<stdlib.h>
//self referential structure.
struct Stack{
int info;
struct Stack *next;
};
struct Stack *createstack(){
struct Stack *stack;
stack = (struct Stack *)malloc(sizeof(struct Stack));
return stack;
}
void push(struct Stack **s, int data) {
struct Stack *temp, *t;
temp = createstack();
temp->next = NULL;
temp->info = data;
t = *s;
if (*s == NULL)
*s = temp;
else {
temp->next = *s;
*s = temp;
}
}
int pop(struct Stack **s) {
struct Stack *r;
int k;
if (*s == NULL) {
printf("UNDERFLOW\n");
return 0;
} else {
r = *s;
k = r->info;
*s = r->next;
r->next = NULL;
free(r);
return k;
}
}
int menu() {
int ch;
printf("\n1. Push a number");
printf("\n2. Pop a number");
printf("\n3. Exit");
printf("\nEnter your choice: ");
scanf("%d", &ch);
return ch;
}
int main() {
int k, item=0;
struct Stack *stack;
stack = createstack();
while (1) {
switch (menu()) {
case 1:
printf("Enter the number you want to push: ");
scanf("%d", &k);
push(&stack, k);
break;
case 2:
printf("Pop item: ");
item = pop(&stack);
printf("%d",item);
break;
case 3:
exit(0);
break;
default:
printf("\nInvalid Choice\n");
}
}
return 0;
}