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This repository has been archived by the owner on Apr 5, 2021. It is now read-only.
Arnis Lielturks edited this page Mar 23, 2019 · 25 revisions

How-to

TODO:

  • List of all the application events
  • Helpers mod file with base events and functions
  • Implement modern UI controls for mobile devices - https://github.com/Lumak/Urho3D-Joystick
  • Graphics quality presets (Low, Normal, Good, Ultra, etc) which are just presets of other video configurations (enable aa, etc)
  • Dynamic cvar menu: Imagine a “Game” settings tab that allows you to select a list of cvars there to display, so some game settings can be easily tweaked by the player (third/first person, help, etc)
  • Miscelaneous settings tab where custom options can be added via global events.
  • Networking sample
  • Map selection when pressing start
  • Config.cfg value loading should be moved to seperate class
  • Seperate control mapping for each controller
  • Semaphore CI setup
  • Headless mode support
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