You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Saving a state and then performing a full load during the Bowser fight causes a tile data glitch.
Workaround - just use normal load and it works?
Also occurs in Hookbill.
Probably the same as #23 - caused by new tile data being loaded into VRAM to display the boss partway through the room, but the savestate loads the initial tile data from the start of the room.
The text was updated successfully, but these errors were encountered:
Saving a state and then performing a full load during the Bowser fight causes a tile data glitch.
Workaround - just use normal load and it works?
Also occurs in Hookbill.
Probably the same as #23 - caused by new tile data being loaded into VRAM to display the boss partway through the room, but the savestate loads the initial tile data from the start of the room.
The text was updated successfully, but these errors were encountered: