diff --git a/addons/overthrow_main.pbo b/addons/overthrow_main.pbo
index c887713e..eac906b0 100644
Binary files a/addons/overthrow_main.pbo and b/addons/overthrow_main.pbo differ
diff --git a/addons/overthrow_main/CfgFunctions.hpp b/addons/overthrow_main/CfgFunctions.hpp
index d0f24c61..1092cb8e 100644
--- a/addons/overthrow_main/CfgFunctions.hpp
+++ b/addons/overthrow_main/CfgFunctions.hpp
@@ -129,6 +129,7 @@ class CfgFunctions
class respawnHandler {};
class keyHandler {};
class taggedHandler {};
+ class EnemyDamagedHandler {};
};
class UI
@@ -184,6 +185,7 @@ class CfgFunctions
class jobsDialog {};
class craftDialog {};
class uploadData {};
+ class logisticsDialog {};
};
class Display
@@ -197,6 +199,7 @@ class CfgFunctions
class displayJobDetails {};
class displayCraftItem {};
class factoryRefresh {};
+ class displayLogisticDetails {};
};
/*
@@ -236,6 +239,7 @@ class CfgFunctions
class takeLegit {};
class warehouseTake {};
class recover {};
+ class storeAll {};
/* Port */
class exportAll {};
@@ -265,6 +269,7 @@ class CfgFunctions
class transferFunds {};
class hireEmployee {};
class fireEmployee {};
+ class setVehicleWaypoint {};
/* Jobs */
class setJobWaypoint {};
@@ -296,6 +301,8 @@ class CfgFunctions
class playSound {};
class canPlace {};
class vehicleCanMove {};
+ class unflipVehicle {};
+ class triggerBattle {};
};
@@ -466,6 +473,7 @@ class CfgFunctions
class squadGetOut {};
class squadGetInMyVehicle {};
class orderStopAndFace {};
+ class landAndCleanupHelicopter {};
};
/*
diff --git a/addons/overthrow_main/CfgVehicles.hpp b/addons/overthrow_main/CfgVehicles.hpp
index b17ec3f6..b18f64d3 100644
--- a/addons/overthrow_main/CfgVehicles.hpp
+++ b/addons/overthrow_main/CfgVehicles.hpp
@@ -16,6 +16,11 @@
displayName = "Salvage"; \
statement = "_target spawn OT_fnc_salvageWreck"; \
}; \
+ class OT_Unflip { \
+ condition = "!(canMove _target) && (alive _target) && ((vehicle player) isEqualTo player)"; \
+ displayName = "Unflip"; \
+ statement = "_target call OT_fnc_unflipVehicle"; \
+ }; \
}; \
};
@@ -110,7 +115,7 @@ class CfgVehicles {
class ACE_Actions {
class ACE_MainActions {
class OT_InteractionActions {
- condition = "(alive _target) && (!isplayer _target) && !(side _target isEqualTo west) && (!(_player getVariable ['ot_tute',true]) || !(_player getVariable ['OT_tute_inProgress', false]))";
+ condition = "(alive _target) && (!isplayer _target) && !(side _target isEqualTo west)";
selection = "pelvis";
distance = 4;
displayName = "Talk";
diff --git a/addons/overthrow_main/campaign/description.ext b/addons/overthrow_main/campaign/description.ext
index 768412be..214f9ad8 100644
--- a/addons/overthrow_main/campaign/description.ext
+++ b/addons/overthrow_main/campaign/description.ext
@@ -47,5 +47,15 @@ class Campaign
{
template = "OverthrowSpAltis.Altis";
};
+
+ class Malden: MissionDefault
+ {
+ template = "OverthrowSpMalden.Malden";
+ };
+
+ class Livonia: MissionDefault
+ {
+ template = "OverthrowSpLivonia.Enoch";
+ };
};
};
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/initVar.sqf
index 983f6f18..fa8328ba 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/initVar.sqf
@@ -68,7 +68,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_C_Man_casual_5_F","U_C_Poloshirt_burgundy","U_I_C_Soldier_Bandit_1_F"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/mission.sqm b/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/mission.sqm
index 9f0061ca..dcf3d772 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/mission.sqm
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpAltis.Altis/mission.sqm
@@ -8,7 +8,7 @@ class EditorData
toggles=514;
class ItemIDProvider
{
- nextID=2216;
+ nextID=2268;
};
class MarkerIDProvider
{
@@ -16,14 +16,14 @@ class EditorData
};
class LayerIndexProvider
{
- nextID=474;
+ nextID=484;
};
class Camera
{
- pos[]={20369.848,120.36857,18730.523};
- dir[]={-0.5013628,-0.59907788,0.62431037};
- up[]={-0.37511632,0.80068535,0.46710491};
- aside[]={0.77970982,3.7107384e-008,0.62616056};
+ pos[]={8572.5645,124.2722,25074.746};
+ dir[]={-0.75166714,-0.63082033,0.19255447};
+ up[]={-0.61109531,0.77591842,0.15654375};
+ aside[]={0.24815878,-4.7304638e-008,0.96872634};
};
};
binarizationWanted=0;
@@ -61,7 +61,8 @@ addons[]=
"A3_Structures_F_Mil_Cargo",
"A3_Structures_F_Mil_Fortification",
"A3_Structures_F_Argo_Walls_Military",
- "A3_Structures_F_Mil_TentHangar"
+ "A3_Structures_F_Mil_TentHangar",
+ "A3_Structures_F_Mil_Helipads"
};
class AddonsMetaData
{
@@ -718,7 +719,7 @@ class Mission
};
class Entities
{
- items=113;
+ items=138;
class Item0
{
dataType="Layer";
@@ -4710,7 +4711,7 @@ class Mission
};
id=2134;
type="Land_WarehouseShelter_01_F";
- atlOffset=0.17799997;
+ atlOffset=0.17800021;
};
class Item38
{
@@ -5032,7 +5033,7 @@ class Mission
type="mil_box";
alpha=0;
id=2161;
- atlOffset=2.7054186;
+ atlOffset=4.2761655;
};
class Item61
{
@@ -5759,6 +5760,7 @@ class Mission
};
id=2199;
type="Land_TentHangar_V1_F";
+ atlOffset=-1.9073486e-006;
};
class Item97
{
@@ -5793,6 +5795,7 @@ class Mission
};
id=2201;
type="Land_Cargo_Patrol_V1_F";
+ atlOffset=-9.5367432e-007;
};
class Item99
{
@@ -5876,6 +5879,7 @@ class Mission
};
id=2206;
type="Land_Cargo_Tower_V1_F";
+ atlOffset=-4.7683716e-007;
};
class Item104
{
@@ -5911,6 +5915,7 @@ class Mission
};
id=2208;
type="Land_Cargo_Tower_V1_F";
+ atlOffset=-1.9073486e-006;
};
class Item106
{
@@ -5928,6 +5933,7 @@ class Mission
};
id=2209;
type="Land_Cargo_Tower_V1_F";
+ atlOffset=1.9073486e-006;
};
class Item107
{
@@ -5945,6 +5951,7 @@ class Mission
};
id=2210;
type="Land_Cargo_Tower_V1_F";
+ atlOffset=-1.9073486e-006;
};
class Item108
{
@@ -5962,6 +5969,7 @@ class Mission
};
id=2211;
type="Land_Cargo_Patrol_V1_F";
+ atlOffset=-1.9073486e-006;
};
class Item109
{
@@ -6030,6 +6038,4560 @@ class Mission
};
id=2215;
type="Land_Cargo_Tower_V1_F";
+ atlOffset=-1.9073486e-006;
+ };
+ class Item113
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={23503.676,90.520355,21143.838};
+ angles[]={0.015998369,0,6.2818484};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2216;
+ type="Land_HelipadCircle_F";
+ atlOffset=7.6293945e-006;
+ };
+ class Item114
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8550.3223,109.89001,25074.037};
+ angles[]={0.12993059,4.7139297,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2219;
+ type="I_G_Soldier_F";
+ atlOffset=0.69068146;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2218;
+ atlOffset=0.69068146;
+ };
+ class Item115
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8552.4092,109.028,25080.652};
+ angles[]={0.0093350215,4.7809825,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2221;
+ type="I_G_Soldier_F";
+ atlOffset=0.96322632;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2220;
+ atlOffset=0.96322632;
+ };
+ class Item116
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8551.0703,109.26334,25077.551};
+ angles[]={0.12993059,4.7349758,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2223;
+ type="I_G_Soldier_F";
+ atlOffset=0.65863037;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2222;
+ atlOffset=0.65863037;
+ };
+ class Item117
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8553.0635,108.57996,25082.555};
+ angles[]={0.12599552,4.8403006,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2225;
+ type="I_G_Soldier_F";
+ atlOffset=0.8380127;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2224;
+ atlOffset=0.8380127;
+ };
+ class Item118
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8550.2607,110.02025,25072.506};
+ angles[]={0.042640556,4.6827879,6.0986423};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2227;
+ type="I_G_Soldier_F";
+ atlOffset=0.59128571;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2226;
+ atlOffset=0.59128571;
+ };
+ class Item119
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8551.1846,109.46428,25075.816};
+ angles[]={0.12993059,4.7286081,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2229;
+ type="I_G_Soldier_F";
+ atlOffset=0.61122131;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2228;
+ atlOffset=0.61122131;
+ };
+ class Item120
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8551.8965,109.3059,25079.209};
+ angles[]={0,4.8648105,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2231;
+ type="I_G_Soldier_F";
+ atlOffset=1.006279;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2230;
+ atlOffset=1.006279;
+ };
+ class Item121
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8544.2813,109.78907,25075.283};
+ angles[]={0.0093350215,4.7809825,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2233;
+ type="I_G_Soldier_F";
+ atlOffset=0.68587494;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2232;
+ atlOffset=0.68587494;
+ };
+ class Item122
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8542.9424,110.02441,25072.182};
+ angles[]={0.12993059,4.7349758,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2235;
+ type="I_G_Soldier_F";
+ atlOffset=0.48764038;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2234;
+ atlOffset=0.48764038;
+ };
+ class Item123
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8544.9355,109.34103,25077.186};
+ angles[]={0.12599552,4.8403006,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2237;
+ type="I_G_Soldier_F";
+ atlOffset=0.51107788;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2236;
+ atlOffset=0.51107788;
+ };
+ class Item124
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8543.7686,110.06697,25073.84};
+ angles[]={0,4.8648105,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2239;
+ type="I_G_Soldier_F";
+ atlOffset=0.75643921;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2238;
+ atlOffset=0.75643921;
+ };
+ class Item125
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8536.4531,111.11677,25076.439};
+ angles[]={0.0093350215,4.7809825,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2241;
+ type="I_G_Soldier_F";
+ atlOffset=1.7307205;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2240;
+ atlOffset=1.7307205;
+ };
+ class Item126
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8535.1143,111.3521,25073.338};
+ angles[]={0.12993059,4.7349758,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2243;
+ type="I_G_Soldier_F";
+ atlOffset=1.6113052;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2242;
+ atlOffset=1.6113052;
+ };
+ class Item127
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8537.1074,110.66872,25078.342};
+ angles[]={0.12599552,4.8403006,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2245;
+ type="I_G_Soldier_F";
+ atlOffset=1.5112991;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2244;
+ atlOffset=1.5112991;
+ };
+ class Item128
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8535.9404,111.39467,25074.996};
+ angles[]={0,4.8648105,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2247;
+ type="I_G_Soldier_F";
+ atlOffset=1.8482208;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2246;
+ atlOffset=1.8482208;
+ };
+ class Item129
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8557.5068,108.78617,25086.813};
+ angles[]={0.0093350215,4.7809825,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2249;
+ type="I_G_Soldier_F";
+ atlOffset=1.8722458;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2248;
+ atlOffset=1.8722458;
+ };
+ class Item130
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8556.168,109.02151,25083.711};
+ angles[]={0.12993059,4.7349758,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2251;
+ type="I_G_Soldier_F";
+ atlOffset=1.6376114;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2250;
+ atlOffset=1.6376114;
+ };
+ class Item131
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8558.1611,108.33813,25088.715};
+ angles[]={0.12599552,4.8403006,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2253;
+ type="I_G_Soldier_F";
+ atlOffset=1.7062531;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2252;
+ atlOffset=1.7062531;
+ };
+ class Item132
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8556.9941,109.06407,25085.369};
+ angles[]={0,4.8648105,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2255;
+ type="I_G_Soldier_F";
+ atlOffset=1.9374237;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2254;
+ atlOffset=1.9374237;
+ };
+ class Item133
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8549.6787,110.11387,25087.969};
+ angles[]={0.0093350215,4.7809825,6.1808777};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2257;
+ type="I_G_Soldier_F";
+ atlOffset=2.8740921;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2256;
+ atlOffset=2.8740921;
+ };
+ class Item134
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8548.3398,110.34921,25084.867};
+ angles[]={0.12993059,4.7349758,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2259;
+ type="I_G_Soldier_F";
+ atlOffset=2.5986176;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2258;
+ atlOffset=2.5986176;
+ };
+ class Item135
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8549.166,110.39177,25086.525};
+ angles[]={0,4.8648105,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2263;
+ type="I_G_Soldier_F";
+ atlOffset=2.9362793;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2262;
+ atlOffset=2.9362793;
+ };
+ class Item136
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8563.5479,108.88712,25085.566};
+ angles[]={0.12993059,4.7139297,6.0628233};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2265;
+ type="I_G_Soldier_F";
+ atlOffset=2.3812103;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2264;
+ atlOffset=2.3812103;
+ };
+ class Item137
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8563.4863,109.01735,25084.035};
+ angles[]={0.042640556,4.6827879,6.0986423};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2267;
+ type="I_G_Soldier_F";
+ atlOffset=2.3324814;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2266;
+ atlOffset=2.3324814;
};
};
class Connections
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/airports.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/airports.sqf
new file mode 100644
index 00000000..e3121807
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/airports.sqf
@@ -0,0 +1,3 @@
+OT_airportData = [
+ [[3937.53,10102,0],"Lukow Airfield",2500]
+];
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/comms.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/comms.sqf
new file mode 100644
index 00000000..320585b1
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/comms.sqf
@@ -0,0 +1,7 @@
+OT_commsData = [
+ [[2378.86,11474.2,0],"Comms Alpha"],
+ [[3832.75,1838.31,0],"Radio Polana"],
+ [[8895.96,2041.96,0],"Radio Dolnik"],
+ [[7793.78,10096.9,0],"Comms Bravo"],
+ [[5842.77,6321.35,0],"Radio Nadbor"]
+];
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/economy.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/economy.sqf
new file mode 100644
index 00000000..55a463da
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/economy.sqf
@@ -0,0 +1,13 @@
+OT_economicData = [
+ [[11556.2,7074.01,0],"Power Plant"],
+ [[1662.92,3688.21,0],"Polana Sawmill","","OT_Wood"],
+ [[2558.82,5523.93,0],"Topolin Cattle Yards"],
+ [[5180.36,10351,0],"Gliniska Farm"],
+ [[1352.23,8005,0],"Topolin Farm"],
+ [[1223.91,8923.21,0],"Topolin Quarry"],
+ [[5210.57,5668.39,0],"Huta Sawmill"]
+];
+OT_factoryPos = [7343.56,2838.22,0];
+OT_factoryVehicleSpawn = [7350.82,2841.75,0];
+OT_factoryVehicleDir = 67;
+OT_connectedRegions = [];
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/names.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/names.sqf
new file mode 100644
index 00000000..39f61cae
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/names.sqf
@@ -0,0 +1,85 @@
+OT_firstNames_local = [
+ "Fetu",
+ "Fetuao",
+ "Losefa",
+ "Lagi",
+ "Lelei",
+ "Loto",
+ "Manuia",
+ "Maru",
+ "Puleleiite",
+ "Rangi",
+ "Sefa",
+ "Tamati",
+ "Tane",
+ "Aata",
+ "Ainakea",
+ "Akoni",
+ "Vaea",
+ "Aalona",
+ "Afa",
+ "Afu",
+ "Ahohaka",
+ "Aisake",
+ "Iosefo",
+ "Afi",
+ "Ahio",
+ "Ahomana",
+ "Aisake",
+ "Aisea",
+ "Akolo",
+ "Alipate",
+ "Amanaki",
+ "Anitelu",
+ "Sitiveni",
+ "Maciu",
+ "Tu'uakitau",
+ "Josefa",
+ "Kamisesi",
+ "Epeli",
+ "Joni",
+ "Mara",
+ "Kaliopate",
+ "Jeremaia",
+ "Jesoni",
+ "Tarau"
+];
+
+OT_lastNames_local = [
+ "Ligamamada",
+ "Rabuka",
+ "Navakasuasua",
+ "Uluivuda",
+ "Madraiwiwi",
+ "Kapaiwai",
+ "Nailatikau",
+ "Cokanauto",
+ "Mara",
+ "Ganilau",
+ "Siwatibau",
+ "Luveni",
+ "Singh",
+ "Nawalowalo",
+ "Samisoni",
+ "Toganivalu",
+ "Bolobolo",
+ "Cakobau",
+ "Kanakana",
+ "Rasolo",
+ "Sovasova",
+ "Visawaqa",
+ "Taoka",
+ "Vulakoro",
+ "Vitusagavulu",
+ "Waqanisau",
+ "Tavola",
+ "Savua",
+ "Matakibau",
+ "Bulamainaivalu",
+ "Rokomatu",
+ "Tupou",
+ "Bainimarama",
+ "Korovavala",
+ "Kotobalavu",
+ "Naupoto"
+];
\ No newline at end of file
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/objectives.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/objectives.sqf
new file mode 100644
index 00000000..99d8593a
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/objectives.sqf
@@ -0,0 +1,23 @@
+OT_objectiveData = [
+ [[8161.8,10793.8,0],"Tarnow Base",700],
+ [[2061.66,11159.9,0],"Lukow Base",800],
+ [[7908.17,9750.6,0],"Zapadlisko Base",500],
+ [[4946.82,2117.13,0],"Swarog Base",400],
+ [[5648.26,3830.65,0],"Nadbor Base",400],
+ [[9903.23,3789.6,0],"Gieraltów Base",400],
+ [[10995.2,9005.87,0],"Chemical Plant",600],
+ [[9823,8133.64,0],"Borek Base",350],
+ [[9093.82,6662.88,0],"Lembork Base",350],
+ [[4399.09,6717.44,0],"fuel depot",500],
+ [[3519.9,5704.66,0],"Topolin Base",400]
+];
+OT_NATO_HQ = "Lukow Airfield";
+OT_NATO_priority = ["Lukow Airfield","Comms Alpha","Zapadlisko Base"];
+OT_NATO_Navy_HQ = "";
+
+OT_NATO_JetPos = [4106.14,10331.4,0]; //Where to spawn jets
+OT_NATO_JetDir = 45; //Direction to face jet on spawn
+OT_NATO_JetLandPos = [4104.29,10329.6,68.6668]; //Waypoint before landing a jet
+
+OT_NATO_HQ_garrisonPos = [3988.27,10158.4,0];
+OT_NATO_HQ_garrisonDir = 312;
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/templates/NATOcheckpoint.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/templates/NATOcheckpoint.sqf
new file mode 100644
index 00000000..c0d0e56a
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/templates/NATOcheckpoint.sqf
@@ -0,0 +1,14 @@
+[
+ ["Land_CncBarrierMedium4_F",[2.97591,-8.9823,0],0,1,0,[],"","",true,false],
+ ["Land_CncBarrierMedium4_F",[-3.02409,9.0177,0],0,1,0,[],"","",true,false],
+ ["Land_BagFence_01_round_green_F",[10.0375,-8.00446,-0.00130129],220,1,0,[],"","",true,false],
+ ["Land_BagFence_01_round_green_F",[-10.0375,8.00446,-0.00130129],40,1,0,[],"","",true,false],
+ ["B_HMG_01_high_F",[-9,9,-0.0749998],0,1,0,[],"","",true,false],
+ ["B_HMG_01_high_F",[9,-9,-0.0749998],180,1,0,[],"","",true,false],
+ ["Land_BagBunker_01_small_green_F",[-8.99989,10.5555,0],180,1,0,[],"","",true,false],
+ ["Land_BagBunker_01_small_green_F",[8.99989,-10.5555,0],0,1,0,[],"","",true,false],
+ ["B_GMG_01_A_F",[-4,13,-0.0749998],40,1,0,[],"","",true,false],
+ ["B_GMG_01_A_F",[4,-13,-0.0749998],220,1,0,[],"","",true,false],
+ ["Site_Minefield",[-50,0,0],0,1,0,[],"","",true,false],
+ ["Site_Minefield",[50,0,0],0,1,0,[],"","",true,false]
+]
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/towns.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/towns.sqf
new file mode 100644
index 00000000..e2e82e8f
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/data/towns.sqf
@@ -0,0 +1,35 @@
+OT_townData = [
+ [[4992.62,9921.74,0],"Gliniska"],
+ [[3529.65,11966.5,0],"Lukow"],
+ [[4007.78,7939.91,0],"Radacz"],
+ [[6256.94,10252.9,0],"Sobótka"],
+ [[1573.45,9677.45,0],"Bielawa"],
+ [[4819.03,7674.13,0],"Olszanka"],
+ [[6617.63,11211,0],"Brena"],
+ [[6128.89,8013.34,0],"Nidek"],
+ [[3076.31,6851.26,0],"Adamów"],
+ [[1858.82,7330.87,0],"Topolin"],
+ [[4567.5,6384.4,0],"Muratyn"],
+ [[5941.87,6820.01,0],"Lipina"],
+ [[8058.25,8711.76,0],"Zapadlisko"],
+ [[5141.47,5472.78,0],"Huta"],
+ [[8416.95,11981.9,0],"Kolembrody"],
+ [[7298.38,6491.9,0],"Radunin"],
+ [[9328.31,10904.8,0],"Tarnow"],
+ [[896.08,5536.12,0],"Zalesie"],
+ [[8680.47,6635.7,0],"Lembork"],
+ [[7695.28,5317.47,0],"Roztoka"],
+ [[9807.49,8495.07,0],"Borek"],
+ [[6109.5,3983.17,0],"Nadbór"],
+ [[10666.2,11025.6,0],"Grabin"],
+ [[10072.7,6956.96,0],"Karlin"],
+ [[11502.3,9573.01,0],"Sitnik"],
+ [[3279.61,2132.15,0],"Polana"],
+ [[11240,4380.37,0],"Gieraltów"],
+ [[11312.4,655.73,0],"Dolnik"]
+];
+
+
+OT_spawnTowns = ["Dolnik","Polana","Gieraltów"];
+OT_capitals = ["Nadbór","Topolin"]; //region capitals
+OT_sprawling = [];
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/description.ext b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/description.ext
new file mode 100644
index 00000000..9fd3b354
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/description.ext
@@ -0,0 +1,25 @@
+#include "\overthrow_main\mission_component.hpp"
+
+overviewPicture = "\overthrow_main\campaign\missions\overthrow_tanoa.jpg";
+briefingName = "Overthrow: Livonia";
+OnLoadName = "Overthrow: Livonia";
+loadScreen = "\overthrow_main\campaign\missions\pic.jpg";
+
+overviewText = "TBC";
+
+class CfgRemoteExec
+{
+ // List of script functions allowed to be sent from client via remoteExec
+ class Functions
+ {
+ mode = 2;
+ jip = 1;
+
+ class vcm_serverask { allowedTargets = 0;jip = 1; };
+ class VCM_PublicScript { allowedTargets = 0;jip = 1; };
+ class BIS_fnc_debugConsoleExec { allowedTargets = 0;jip = 1; };
+ class SpawnScript { allowedTargets = 0;jip = 1; };
+ class enableSimulationGlobal { allowedTargets = 0;jip = 1; };
+ class VCM_fnc_KnowAbout { allowedTargets = 0;jip = 1; };
+ };
+};
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initPlayerLocal.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initPlayerLocal.sqf
new file mode 100644
index 00000000..7681418b
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initPlayerLocal.sqf
@@ -0,0 +1,8 @@
+/*
+ * Overthrow
+ *
+ * Player Init
+ *
+ */
+
+[] call OT_fnc_initPlayerLocal;
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initServer.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initServer.sqf
new file mode 100644
index 00000000..7b0f12d2
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initServer.sqf
@@ -0,0 +1,8 @@
+/*
+ * Overthrow
+ *
+ * Server Init
+ *
+ */
+
+[] call OT_fnc_initOverthrow;
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initVar.sqf
new file mode 100644
index 00000000..72d32cb6
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/initVar.sqf
@@ -0,0 +1,228 @@
+
+OT_nation = "Livonia";
+OT_saveName = "Overthrow.Livonia.save.001";
+
+OT_tutorial_backstoryText = "TBC";
+OT_startDate = [2025,7,27,8,00];
+
+OT_startCameraPos = [9530.23,1138.76,5];
+OT_startCameraTarget = [9154.2,987.363,50];
+
+//Used to control updates and persistent save compatability. When these numbers go up, that section will be reinitialized on load if required. (ie leave them alone)
+OT_economyVersion = 1;
+OT_NATOversion = 1;
+OT_CRIMversion = 1;
+
+OT_faction_NATO = "BLU_T_F";
+OT_spawnFaction = "IND_F"; //This faction will have a rep in spawn town
+
+OT_flag_NATO = "Flag_NATO_F";
+OT_flag_CRIM = "Flag_Syndikat_F";
+OT_flag_IND = "Flag_HorizonIslands_F";
+OT_flagImage = "\A3\ui_f\data\map\markers\flags\Tanoa_ca.paa";
+OT_flagMarker = "flag_Tanoa";
+
+OT_populationMultiplier = 0.8; //Used to tweak populations per map
+
+//Building templates
+//To generate these templates:
+//1. Open Arma editor, choose VR map
+//2. Add the building you want to make a template for, set its location and rotation to 0,0,0
+//3. Add furniture objects
+//4. Add a player (any unit), Play the Scenario
+//5. Run this in console: [getPos player, 50, true] call BIS_fnc_ObjectsGrabber
+//6. Copy the results, paste them here and remove any extraneous items (ie the building, Logic, babe_helper, Signs)
+
+OT_shopBuildings = [
+ ["Land_VillageStore_01_F",[]],
+ ["Land_Workshop_03_F",[]],
+ ["Land_FuelStation_03_shop_F",[]]
+];
+OT_carShopBuildings = [
+ ["Land_FuelStation_Build_F",[]],
+ ["Land_FuelStation_02_workshop_F",[]]
+];
+OT_spawnHouseBuildings = [
+ ["Land_House_1W01_F",[
+ ["Land_MetalCase_01_small_F",[-0.0391073,-2.38339,-0.00100088],269.766,1,0,[2.80922e-005,-0.000455107],"","",true,false],
+ ["Land_CampingChair_V2_F",[-0.95352,2.19191,-0.000998974],205.312,1,0,[0.000419523,0.00036544],"","",true,false],
+ ["OfficeTable_01_new_F",[-0.669114,2.76221,-0.000998974],3.3096e-005,1,0,[-6.48772e-005,0.000181224],"","",true,false],
+ ["MapBoard_altis_F",[2.80548,0.361253,-0.00155544],86.6927,1,0,[-0.294008,-0.0546504],"","",true,false],
+ ["B_CargoNet_01_ammo_F",[2.65323,-1.62338,-0.00099659],360,1,0,[-0.000187827,0.000360995],"","",true,false],
+ ["Land_Workbench_01_F",[2.20189,2.67528,-0.000597],359.805,1,0,[0.103474,-0.00103475],"","",true,false]
+ ]],
+ ["Land_House_1W10_F",[
+ ["Land_CampingChair_V2_F",[0.920077,-0.901972,0.034317],24.7907,1,0,[-0.124043,0.271041],"","",true,false],
+ ["OfficeTable_01_new_F",[0.640592,-1.47487,0.0357647],179.487,1,0,[-0.00276878,-0.297944],"","",true,false],
+ ["Land_MetalCase_01_small_F",[1.14552,1.94735,0.0331335],92.3128,1,0,[-0.297861,-0.0119579],"","",true,false],
+ ["Land_Workbench_01_F",[-2.52448,-1.38322,0.0522304],180.992,1,0,[0.0054578,-0.297945],"","",true,false],
+ ["B_CargoNet_01_ammo_F",[-3.02816,1.29547,0.0548558],179.482,1,0,[-0.00272333,-0.298135],"","",true,false],
+ ["MapBoard_altis_F",[3.00379,-1.43205,0.061625],134.089,1,0,[0.654025,0.845397],"","",true,false]
+ ]],
+ ["Land_House_1W02_F",[
+ ["Land_MetalCase_01_small_F",[-0.538328,0.901626,-0.0010004],174.741,1,0,[-9.37514e-005,9.29899e-005],"","",true,false],
+ ["Land_CampingChair_V2_F",[2.85857,-0.415011,-0.000994682],292.015,1,0,[-0.00038614,-0.00123639],"","",true,false],
+ ["OfficeTable_01_new_F",[3.44428,-0.666138,-0.000999928],86.7032,1,0,[0.000145824,6.21702e-005],"","",true,false],
+ ["MapBoard_altis_F",[-1.49216,3.31236,0.0428715],355.179,1,0,[-0.360939,0.0461294],"","",true,false],
+ ["B_CargoNet_01_ammo_F",[2.64869,3.16984,-0.0010004],179.483,1,0,[-0.000110829,1.88703e-005],"","",true,false],
+ ["Land_Workbench_01_F",[-4.55341,1.23832,-0.00100088],269.89,1,0,[0.00126416,2.55769e-005],"","",true,false]
+ ]]
+];
+
+//Interactable items that spawn in your house
+OT_item_Storage = "B_CargoNet_01_ammo_F"; //Your spawn ammobox
+OT_item_Desk = "OfficeTable_01_new_F"; //Your spawn desk
+OT_item_Radio = "Land_PortableLongRangeRadio_F";
+OT_item_Map = "Land_MapBoard_Enoch_F";
+OT_item_Tent = "Land_TentDome_F";
+OT_item_Safe = "Land_MetalCase_01_small_F";
+OT_item_Workbench = "Land_Workbench_01_F";
+
+//Animals to spawn (@todo: spawn animals)
+OT_allLowAnimals = ["Rabbit_F","Turtle_F"];
+OT_allHighAnimals = ["Goat_random_F"];
+OT_allFarmAnimals = ["Hen_random_F","Cock_random_F","Sheep_random_F"];
+OT_allVillageAnimals = ["Hen_random_F","Cock_random_F"];
+OT_allTownAnimals = ["Alsatian_Random_F","Fin_random_F"];
+
+OT_fuelPumps = ["Land_FuelStation_03_pump_F","Land_FuelStation_Feed_F"];
+
+OT_churches = ["Land_Church_03_F","Land_Church_01_F","Land_Church_02_F","Land_Temple_Native_01_F"];
+
+OT_language_local = "LanguageENG_F";
+OT_identity_local = "Head_Euro";
+
+OT_language_western = "LanguageENG_F";
+OT_identity_western = "Head_Euro";
+
+OT_language_eastern = "LanguageCHI_F";
+OT_identity_eastern = "Head_Asian";
+
+OT_face_localBoss = "TanoanBossHead";
+
+OT_civType_gunDealer = "C_man_p_fugitive_F";
+OT_civType_local = "C_man_1";
+OT_civType_carDealer = "C_man_w_worker_F";
+OT_civType_shopkeeper = "C_man_w_worker_F";
+OT_civType_worker = "C_man_w_worker_F";
+OT_civType_priest = "C_man_w_worker_F";
+OT_vehTypes_civ = []; //populated automatically, but you can add more here and they will appear in streets
+OT_vehType_distro = "C_Van_01_box_F";
+OT_vehType_ferry = "C_Boat_Transport_02_F";
+OT_vehType_service = "C_Offroad_01_repair_F";
+OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_service]; //Civs cannot drive these vehicles for whatever reason
+
+OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
+OT_illegalVests = ["V_TacVest_gen_F"];
+
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
+OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
+OT_clothes_tourists = [];
+OT_clothes_priest = "U_C_Man_casual_2_F";
+OT_clothes_port = "U_Marshal";
+OT_clothes_shops = ["U_C_Man_casual_2_F","U_C_Man_casual_3_F","U_C_Man_casual_1_F"];
+OT_clothes_carDealers = ["U_Marshal"];
+OT_clothes_harbor = ["U_C_man_sport_1_F","U_C_man_sport_2_F","U_C_man_sport_3_F"];
+OT_clothes_guerilla = ["U_I_C_Soldier_Para_1_F","U_I_C_Soldier_Para_2_F","U_I_C_Soldier_Para_3_F","U_I_C_Soldier_Para_4_F"];
+OT_clothes_police = ["U_I_G_resistanceLeader_F","U_BG_Guerilla2_1","U_BG_Guerilla2_3","U_I_C_Soldier_Para_4_F"];
+OT_vest_police = "V_TacVest_blk_POLICE";
+OT_hat_police = "H_Cap_police";
+OT_clothes_mob = "U_I_C_Soldier_Camo_F";
+
+//NATO stuff
+OT_NATO_HMG = "B_HMG_01_high_F";
+OT_NATO_Vehicles_AirGarrison = [
+ ["B_Heli_Light_01_armed_F",1],
+ ["B_Heli_Transport_03_unarmed_F",2],
+ ["B_Heli_Light_01_F",3],
+ ["B_Heli_Attack_01_F",1],
+ ["B_Heli_Transport_01_F",2]
+];
+
+OT_NATO_Vehicles_StaticAAGarrison = [
+ "B_T_static_AA_F",
+ "B_T_static_AA_F"
+]; //Added to every airfield
+
+OT_NATO_Vehicles_JetGarrison = [
+ ["B_Plane_CAS_01_F",1]
+];
+
+if(OT_hasJetsDLC) then {
+ OT_NATO_Vehicles_JetGarrison pushback ["B_Plane_Fighter_01_F",1];
+ OT_NATO_Vehicles_JetGarrison pushback ["B_Plane_Fighter_01_Stealth_F",1];
+ OT_NATO_Vehicles_StaticAAGarrison pushback "B_Radar_System_01_F";
+ OT_NATO_Vehicles_StaticAAGarrison pushback "B_SAM_System_03_F";
+};
+
+OT_NATO_StaticGarrison_LevelOne = ["B_HMG_01_high_F"];
+OT_NATO_StaticGarrison_LevelTwo = ["B_HMG_01_high_F","B_HMG_01_high_F","B_GMG_01_high_F","B_T_MRAP_01_hmg_F"];
+OT_NATO_StaticGarrison_LevelThree = ["B_T_Static_AT_F","B_T_Static_AA_F","B_HMG_01_high_F","B_HMG_01_high_F","B_GMG_01_high_F","B_T_MRAP_01_hmg_F","B_T_MRAP_01_gmg_F"];
+
+OT_NATO_CommTowers = ["Land_TTowerBig_1_F","Land_TTowerBig_2_F"];
+
+OT_NATO_Unit_Sniper = "B_T_Sniper_F";
+OT_NATO_Unit_Spotter = "B_T_Spotter_F";
+OT_NATO_Unit_AA_spec = "B_T_Soldier_AA_F";
+OT_NATO_Unit_AA_ass = "B_T_Soldier_AAA_F";
+OT_NATO_Unit_HVT = "B_T_Officer_F";
+OT_NATO_Unit_TeamLeader = "B_T_Soldier_TL_F";
+OT_NATO_Unit_SquadLeader = "B_T_Soldier_SL_F";
+
+OT_NATO_Unit_PoliceCommander = "B_Gen_Commander_F";
+OT_NATO_Unit_Police = "B_Gen_Soldier_F";
+OT_NATO_Vehicle_PoliceHeli = "B_Heli_Light_01_F";
+OT_NATO_Vehicle_Quad = "B_Quadbike_01_F";
+OT_NATO_Vehicle_Police = "B_GEN_Offroad_01_gen_F";
+OT_NATO_Vehicle_Transport = ["B_T_Truck_01_transport_F","B_T_Truck_01_covered_F"];
+OT_NATO_Vehicle_Transport_Light = "B_CTRG_LSV_01_light_F";
+OT_NATO_Vehicles_PoliceSupport = ["B_T_MRAP_01_hmg_F","B_T_MRAP_01_gmg_F","B_T_LSV_01_armed_F","B_Heli_Light_01_armed_F"];
+OT_NATO_Vehicles_ReconDrone = "B_UAV_01_F";
+OT_NATO_Vehicles_CASDrone = "B_UAV_02_CAS_F";
+OT_NATO_Vehicles_AirSupport = ["B_Heli_Attack_01_F"];
+OT_NATO_Vehicles_AirSupport_Small = ["B_Heli_Light_01_armed_F"];
+OT_NATO_Vehicles_GroundSupport = ["B_T_MRAP_01_gmg_F","B_T_MRAP_01_hmg_F","B_T_LSV_01_armed_F"];
+OT_NATO_Vehicles_TankSupport = ["B_T_MBT_01_TUSK_F","B_T_MBT_01_cannon_F"];
+OT_NATO_Vehicles_Convoy = ["B_T_UGV_01_rcws_olive_F","B_T_MRAP_01_hmg_F","B_T_LSV_01_armed_F","B_T_LSV_01_armed_F","B_T_LSV_01_armed_F"];
+OT_NATO_Vehicles_AirWingedSupport = ["B_Plane_CAS_01_F"];
+OT_NATO_Vehicle_AirTransport_Small = "B_Heli_Transport_01_camo_F";
+OT_NATO_Vehicle_AirTransport = ["B_Heli_Transport_03_F","B_Heli_Transport_01_F","B_Heli_Transport_01_F"];
+OT_NATO_Vehicle_AirTransport_Large = "B_Heli_Transport_03_F";
+OT_NATO_Vehicle_Boat_Small = "B_T_Boat_Armed_01_minigun_F";
+OT_NATO_Vehicles_APC = ["B_T_APC_Wheeled_01_cannon_F"];
+
+OT_NATO_Sandbag_Curved = "Land_BagFence_01_round_green_F";
+OT_NATO_Barrier_Small = "Land_HBarrier_01_line_5_green_F";
+OT_NATO_Barrier_Large = "Land_HBarrier_01_wall_6_green_F";
+
+OT_NATO_Mortar = "B_T_Mortar_01_F";
+
+OT_NATO_Vehicle_HVT = "B_MRAP_01_F";
+
+OT_NATO_Vehicle_CTRGTransport = "B_CTRG_Heli_Transport_01_tropic_F";
+
+OT_NATO_weapons_Police = [];
+OT_NATO_weapons_Pistols = ["hgun_Pistol_heavy_01_F","hgun_ACPC2_F","hgun_P07_F","hgun_Rook40_F"];
+
+//Criminal stuff
+OT_CRIM_Unit = "C_man_p_fugitive_F";
+OT_CRIM_Clothes = ["U_I_C_Soldier_Bandit_3_F","U_BG_Guerilla3_1","U_C_HunterBody_grn","U_I_G_Story_Protagonist_F"];
+OT_CRIM_Goggles = ["G_Balaclava_blk","G_Balaclava_combat","G_Balaclava_lowprofile","G_Balaclava_oli","G_Bandanna_blk","G_Bandanna_khk","G_Bandanna_oli","G_Bandanna_shades","G_Bandanna_sport","G_Bandanna_tan"];
+OT_CRIM_Weapons = ["arifle_AK12_F","arifle_AKM_F","arifle_AKM_F","arifle_AKM_F"];
+OT_CRIM_Pistols = ["hgun_Pistol_heavy_01_F","hgun_ACPC2_F","hgun_P07_F","hgun_Rook40_F"];
+OT_CRIM_Launchers = ["launch_RPG32_F","launch_RPG7_F","launch_RPG7_F","launch_RPG7_F"];
+
+OT_piers = []; //spawns dudes that sell boats n stuff
+OT_offices = ["Land_MultistoryBuilding_01_F","Land_MultistoryBuilding_04_F"];
+OT_portBuildings = ["Land_Warehouse_01_F","Land_Warehouse_02_F","Land_ContainerLine_01_F","Land_ContainerLine_02_F","Land_ContainerLine_03_F"];
+OT_airportTerminals = ["Land_Airport_01_terminal_F","Land_Airport_02_terminal_F","Land_Hangar_F"];
+OT_portBuilding = "Land_Warehouse_02_F";
+OT_policeStation = "Land_Cargo_House_V3_F";
+OT_warehouse = "Land_Warehouse_03_F";
+OT_warehouses = [OT_warehouse];
+OT_barracks = "Land_Barracks_01_grey_F";
+OT_workshopBuilding = "Land_Cargo_House_V4_F";
+OT_refugeeCamp = "Land_Medevac_house_V1_F";
+OT_trainingCamp = "Land_IRMaskingCover_02_F";
+OT_hardwareStore = "Land_Workshop_05_F";
+OT_radarBuilding = "Land_Radar_Small_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/mission.sqm b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/mission.sqm
new file mode 100644
index 00000000..55d68d19
--- /dev/null
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpLivonia.Enoch/mission.sqm
@@ -0,0 +1,5118 @@
+version=53;
+class EditorData
+{
+ moveGridStep=1;
+ angleGridStep=0.2617994;
+ scaleGridStep=1;
+ autoGroupingDist=10;
+ toggles=521;
+ class ItemIDProvider
+ {
+ nextID=2206;
+ };
+ class MarkerIDProvider
+ {
+ nextID=42;
+ };
+ class LayerIndexProvider
+ {
+ nextID=374;
+ };
+ class Camera
+ {
+ pos[]={4527.2485,253.72289,6808.3579};
+ dir[]={-0.08287137,-0.57585818,-0.81341165};
+ up[]={-0.058368109,0.81752545,-0.57290262};
+ aside[]={-0.99490637,-1.0354779e-007,0.10135975};
+ };
+};
+binarizationWanted=0;
+addons[]=
+{
+ "A3_Ui_F",
+ "A3_Characters_F",
+ "A3_Weapons_F",
+ "A3_Characters_F_Heads",
+ "A3_Characters_F_Orange_Facewear",
+ "ace_goggles",
+ "ace_attach",
+ "ace_chemlights",
+ "A3_Weapons_F_Items",
+ "ace_medical",
+ "ace_cargo",
+ "ace_captives",
+ "ace_switchunits",
+ "ace_weather",
+ "ace_vehiclelock",
+ "ace_advanced_fatigue",
+ "ace_map",
+ "A3_Modules_F_Hc",
+ "ace_rearm",
+ "ace_refuel",
+ "ace_repair",
+ "ace_respawn",
+ "ace_explosives",
+ "ace_ui",
+ "A3_Modules_F_Curator_Curator",
+ "A3_Structures_F_Exp_Military_ContainerBases",
+ "A3_Structures_F_Mil_Helipads",
+ "A3_Structures_F_Enoch_Military_Barracks",
+ "A3_Structures_F_Enoch_Military_Radar",
+ "A3_Structures_F_Enoch_Military_Training",
+ "A3_Structures_F_Ind_Transmitter_Tower",
+ "A3_Structures_F_Enoch_Civilian_Sheds"
+};
+class AddonsMetaData
+{
+ class List
+ {
+ items=28;
+ class Item0
+ {
+ className="A3_Ui_F";
+ name="Arma 3 - User Interface";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item1
+ {
+ className="A3_Characters_F";
+ name="Arma 3 Alpha - Characters and Clothing";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item2
+ {
+ className="A3_Weapons_F";
+ name="Arma 3 Alpha - Weapons and Accessories";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item3
+ {
+ className="A3_Characters_F_Orange";
+ name="Arma 3 Orange - Characters and Clothing";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item4
+ {
+ className="ace_goggles";
+ name="ACE3 - Goggles";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item5
+ {
+ className="ace_attach";
+ name="ACE3 - Attach";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item6
+ {
+ className="ace_chemlights";
+ name="ace_chemlights";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item7
+ {
+ className="ace_medical";
+ name="ACE3 - Medical";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item8
+ {
+ className="ace_cargo";
+ name="ACE3 - Cargo";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item9
+ {
+ className="ace_captives";
+ name="ACE3 - Captives";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item10
+ {
+ className="ace_switchunits";
+ name="ACE3 - Switch Units";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item11
+ {
+ className="ace_weather";
+ name="ACE3 - Weather";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item12
+ {
+ className="ace_vehiclelock";
+ name="ACE3 - Vehicle Lock";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item13
+ {
+ className="ace_advanced_fatigue";
+ name="ACE3 - Advanced Fatigue";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item14
+ {
+ className="ace_map";
+ name="ACE3 - Map";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item15
+ {
+ className="A3_Modules_F";
+ name="Arma 3 Alpha - Scripted Modules";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item16
+ {
+ className="ace_rearm";
+ name="ACE3 - Rearm";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item17
+ {
+ className="ace_refuel";
+ name="ACE3 - Refuel";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item18
+ {
+ className="ace_repair";
+ name="ACE3 - Repair";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item19
+ {
+ className="ace_respawn";
+ name="ACE3 - Respawn";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item20
+ {
+ className="ace_explosives";
+ name="ACE3 - Explosives";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item21
+ {
+ className="ace_ui";
+ name="ACE3 - UI";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item22
+ {
+ className="A3_Modules_F_Curator";
+ name="Arma 3 Zeus Update - Scripted Modules";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item23
+ {
+ className="A3_Structures_F_Exp";
+ name="Arma 3 Apex - Buildings and Structures";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item24
+ {
+ className="A3_Structures_F_Mil";
+ name="Arma 3 - Military Buildings and Structures";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item25
+ {
+ className="A3_Structures_F_Enoch_Military";
+ name="Arma 3 Enoch - Military Buildings and Structures";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item26
+ {
+ className="A3_Structures_F_Ind";
+ name="Arma 3 - Industrial Structures";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ class Item27
+ {
+ className="A3_Structures_F_Enoch_Civilian";
+ name="Arma 3 Enoch - Civilian Buildings";
+ author="Bohemia Interactive";
+ url="https://www.arma3.com";
+ };
+ };
+};
+class DynamicSimulation
+{
+ class EnableRadiuses
+ {
+ Prop=1000;
+ EmptyVehicle=1000;
+ Vehicle=800;
+ Group=1200;
+ };
+ class EnableRadiuseCoefs
+ {
+ IsMoving=2.5;
+ };
+};
+randomSeed=2938931;
+class ScenarioData
+{
+ author="ARMAzac";
+ respawnDialog=0;
+ disabledAI=1;
+ respawn=2;
+ respawnDelay=20;
+ respawnVehicleDelay=20;
+ class Header
+ {
+ gameType="Coop";
+ };
+ wreckRemovalMinTime=1800.0009;
+ wreckRemovalMaxTime=3600;
+ corpseLimit=150;
+};
+class CustomAttributes
+{
+ class Category0
+ {
+ name="Multiplayer";
+ class Attribute0
+ {
+ property="RespawnTemplates";
+ expression="true";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "ARRAY"
+ };
+ };
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ReviveRequiredTrait";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ReviveMode";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ReviveMedicSpeedMultiplier";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="SharedObjectives";
+ expression="if (isMultiplayer) then {[_value] spawn bis_fnc_sharedObjectives;};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="RespawnButton";
+ expression="true";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ReviveForceRespawnDelay";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=3;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="ReviveBleedOutDelay";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=180;
+ };
+ };
+ };
+ class Attribute8
+ {
+ property="ReviveDelay";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=60;
+ };
+ };
+ };
+ class Attribute9
+ {
+ property="ReviveUnconsciousStateMode";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute10
+ {
+ property="ReviveRequiredItems";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=11;
+ };
+ class Category1
+ {
+ name="Scenario";
+ class Attribute0
+ {
+ property="EnableDebugConsole";
+ expression="true";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=1;
+ };
+};
+class Mission
+{
+ class Intel
+ {
+ briefingName="Overthrow.Tanoa";
+ resistanceWest=0;
+ startWeather=0.29173625;
+ startWind=0;
+ startWaves=0.16261242;
+ forecastWeather=0;
+ forecastWind=0;
+ forecastWaves=0;
+ year=2025;
+ month=7;
+ day=27;
+ hour=8;
+ minute=0;
+ startFogBase=250;
+ forecastFogBase=250;
+ startFogDecay=0.014;
+ forecastFogDecay=0.014;
+ class CustomAttributes
+ {
+ name="Intel";
+ class Attribute0
+ {
+ property="Enh_rainbowStrength";
+ expression="0 setRainBow _value";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0.34999999;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="Enh_disableGrass";
+ expression="if(_value) then {50 remoteExec ['setTerrainGrid',[0,-2] select (isMultiplayer && isDedicated),true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="Enh_viewDistance";
+ expression="if (!is3DEN && (_value > 0)) then {_value remoteExec ['setViewDistance',[0,-2] select (isMultiplayer && isDedicated),true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=-1;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="Enh_fogDecay";
+ expression="missionNamespace setVariable ['Enh_fogDecay',_value]";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="Enh_fogValue";
+ expression=" if (_value > 0) then { _value spawn { waitUntil {time > 0.2}; 0 setFog [_this,missionNamespace getVariable 'Enh_fogDecay',missionNamespace getVariable 'Enh_fogBase']; }; }; ";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="Enh_fogBase";
+ expression="missionNamespace setVariable ['Enh_fogBase',_value]";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="Enh_timeMultiplier";
+ expression="if (!is3DEN) then {setTimeMultiplier _value}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="Enh_enableEnvironment";
+ expression="if (!is3DEN) then {enableEnvironment _value};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=8;
+ };
+ };
+ class Entities
+ {
+ items=58;
+ class Item0
+ {
+ dataType="Layer";
+ name="NATO Checkpoints";
+ class Entities
+ {
+ items=6;
+ class Item0
+ {
+ dataType="Marker";
+ position[]={2417.8821,93.695,5764.9858};
+ name="control_1";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=1153;
+ atlOffset=-126.231;
+ };
+ class Item1
+ {
+ dataType="Marker";
+ position[]={3092.197,55.707001,9636.4805};
+ name="control_2";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=2169;
+ atlOffset=8.0108643e-005;
+ };
+ class Item2
+ {
+ dataType="Marker";
+ position[]={4130.397,48.41,11181.923};
+ name="control_3";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=2170;
+ atlOffset=0.00035095215;
+ };
+ class Item3
+ {
+ dataType="Marker";
+ position[]={4636.7378,46.848,10287.408};
+ name="control_4";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=2171;
+ atlOffset=-7.2479248e-005;
+ };
+ class Item4
+ {
+ dataType="Marker";
+ position[]={10154.61,75.689003,2389.8799};
+ name="control_5";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=2172;
+ atlOffset=0.0004196167;
+ };
+ class Item5
+ {
+ dataType="Marker";
+ position[]={12157.888,129.49899,5655.2441};
+ name="control_6";
+ type="mil_triangle";
+ colorName="ColorWEST";
+ alpha=0;
+ id=2173;
+ atlOffset=9.1552734e-005;
+ };
+ };
+ id=1139;
+ atlOffset=-16.982307;
+ };
+ class Item1
+ {
+ dataType="Marker";
+ position[]={1268.3774,12.835693,7684.814};
+ name="port_1";
+ type="loc_Quay";
+ id=1597;
+ atlOffset=-0.17923927;
+ };
+ class Item2
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8513.4688,244.40042,132.48752};
+ angles[]={0.059133004,2.1080611,6.1795568};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ name="bigboss";
+ description="Host";
+ isPlayer=1;
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla2_3";
+ isBackpack=0;
+ class MagazineCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="Chemlight_blue";
+ count=1;
+ ammoLeft=1;
+ };
+ };
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ compass="ItemCompass";
+ watch="ItemWatch";
+ radio="ItemRadio";
+ gps="ItemGPS";
+ goggles="G_Shades_Black";
+ headgear="H_Watchcap_blk";
+ };
+ };
+ id=1949;
+ type="I_G_officer_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1718;
+ atlOffset=4.5776367e-005;
+ };
+ class Item3
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8784.7285,6.4611435e-005,859.85938};
+ };
+ id=1754;
+ type="ACE_moduleReviveSettings";
+ atlOffset=-97.894325;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleReviveSettings_amountOfReviveLives";
+ expression="_this setVariable ['amountOfReviveLives',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=-1;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleReviveSettings_enableRevive";
+ expression="_this setVariable ['enableRevive',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_moduleReviveSettings_maxReviveTime";
+ expression="_this setVariable ['maxReviveTime',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=240;
+ };
+ };
+ };
+ nAttributes=3;
+ };
+ };
+ class Item4
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8784.3457,-0.00020956993,864.98633};
+ };
+ id=1755;
+ type="ACE_moduleMedicalSettings";
+ atlOffset=-98.412689;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleMedicalSettings_litterCleanUpDelay";
+ expression="_this setVariable ['litterCleanUpDelay',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1800;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleMedicalSettings_enableScreams";
+ expression="_this setVariable ['enableScreams',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_moduleMedicalSettings_preventInstaDeath";
+ expression="_this setVariable ['preventInstaDeath',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ACE_moduleMedicalSettings_bleedingCoefficient";
+ expression="_this setVariable ['bleedingCoefficient',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
+ expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
+ expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ACE_moduleMedicalSettings_remoteControlledAI";
+ expression="_this setVariable ['remoteControlledAI',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="ACE_moduleMedicalSettings_painCoefficient";
+ expression="_this setVariable ['painCoefficient',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute8
+ {
+ property="ACE_moduleMedicalSettings_AIDamageThreshold";
+ expression="_this setVariable ['AIDamageThreshold',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute9
+ {
+ property="ACE_moduleMedicalSettings_playerDamageThreshold";
+ expression="_this setVariable ['playerDamageThreshold',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1.2;
+ };
+ };
+ };
+ class Attribute10
+ {
+ property="ACE_moduleMedicalSettings_level";
+ expression="_this setVariable ['level',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute11
+ {
+ property="ACE_moduleMedicalSettings_allowLitterCreation";
+ expression="_this setVariable ['allowLitterCreation',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute12
+ {
+ property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
+ expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute13
+ {
+ property="ACE_moduleMedicalSettings_medicSetting";
+ expression="_this setVariable ['medicSetting',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=14;
+ };
+ };
+ class Item5
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8784.541,7.6770782e-005,866.70508};
+ };
+ id=1757;
+ type="ACE_moduleCargoSettings";
+ atlOffset=-98.634979;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleCargoSettings_enable";
+ expression="_this setVariable ['enable',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleCargoSettings_paradropTimeCoefficent";
+ expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="2.5";
+ };
+ };
+ };
+ nAttributes=2;
+ };
+ };
+ class Item6
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8782.4551,0.00059151649,867.27246};
+ };
+ id=1758;
+ type="ace_captives_moduleSettings";
+ atlOffset=-98.280968;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_captives_moduleSettings_requireSurrender";
+ expression="_this setVariable ['requireSurrender',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_captives_moduleSettings_allowHandcuffOwnSide";
+ expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ace_captives_moduleSettings_allowSurrender";
+ expression="_this setVariable ['allowSurrender',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_captives_moduleSettings_requireSurrenderAi";
+ expression="_this setVariable ['requireSurrenderAi',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=4;
+ };
+ };
+ class Item7
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8785.3008,7.6293945e-005,867.42285};
+ };
+ id=1759;
+ type="ACE_ModuleSwitchUnits";
+ atlOffset=-98.874451;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_ModuleSwitchUnits_SafeZoneRadius";
+ expression="_this setVariable ['SafeZoneRadius',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=100;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_ModuleSwitchUnits_SwitchToCivilian";
+ expression="_this setVariable ['SwitchToCivilian',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_ModuleSwitchUnits_SwitchToEast";
+ expression="_this setVariable ['SwitchToEast',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ACE_ModuleSwitchUnits_SwitchToWest";
+ expression="_this setVariable ['SwitchToWest',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ACE_ModuleSwitchUnits_SwitchToIndependent";
+ expression="_this setVariable ['SwitchToIndependent',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ACE_ModuleSwitchUnits_EnableSafeZone";
+ expression="_this setVariable ['EnableSafeZone',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=6;
+ };
+ };
+ class Item8
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8781.7578,-4.8398972e-005,863.74365};
+ };
+ id=1760;
+ type="ace_weather_ModuleSettings";
+ atlOffset=-97.841576;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_weather_ModuleSettings_enabled";
+ expression="_this setVariable ['enabled',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_weather_ModuleSettings_windSimulation";
+ expression="_this setVariable ['windSimulation',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ace_weather_ModuleSettings_updateInterval";
+ expression="_this setVariable ['updateInterval',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=60;
+ };
+ };
+ };
+ nAttributes=3;
+ };
+ };
+ class Item9
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8785.4189,-0.00033378601,869.49561};
+ };
+ id=1761;
+ type="ACE_VehicleLock_ModuleSetup";
+ atlOffset=-99.128044;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_VehicleLock_ModuleSetup_DefaultLockpickStrength";
+ expression="_this setVariable ['DefaultLockpickStrength',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=10;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_VehicleLock_ModuleSetup_VehicleStartingLockState";
+ expression="_this setVariable ['VehicleStartingLockState',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_VehicleLock_ModuleSetup_LockVehicleInventory";
+ expression="_this setVariable ['LockVehicleInventory',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=3;
+ };
+ };
+ class Item10
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8783.4316,0.00049591064,867.8584};
+ };
+ id=1762;
+ type="ace_advanced_fatigue_moduleSettings";
+ atlOffset=-98.542084;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_advanced_fatigue_moduleSettings_TerrainGradientFactor";
+ expression="_this setVariable ['TerrainGradientFactor',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0.80000001;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_advanced_fatigue_moduleSettings_Enabled";
+ expression="_this setVariable ['Enabled',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ace_advanced_fatigue_moduleSettings_RecoveryFactor";
+ expression="_this setVariable ['RecoveryFactor',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_advanced_fatigue_moduleSettings_LoadFactor";
+ expression="_this setVariable ['LoadFactor',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0.80000001;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ace_advanced_fatigue_moduleSettings_PerformanceFactor";
+ expression="_this setVariable ['PerformanceFactor',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=5;
+ };
+ };
+ class Item11
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8781.8125,0,859.43115};
+ };
+ id=1766;
+ type="ACE_ModuleMap";
+ atlOffset=-97.449936;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_ModuleMap_MapShake";
+ expression="_this setVariable ['MapShake',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_ModuleMap_MapShowCursorCoordinates";
+ expression="_this setVariable ['MapShowCursorCoordinates',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_ModuleMap_DefaultChannel";
+ expression="_this setVariable ['DefaultChannel',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=-1;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ACE_ModuleMap_MapIllumination";
+ expression="_this setVariable ['MapIllumination',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ACE_ModuleMap_MapGlow";
+ expression="_this setVariable ['MapGlow',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ACE_ModuleMap_MapLimitZoom";
+ expression="_this setVariable ['MapLimitZoom',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=6;
+ };
+ };
+ class Item12
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8512.2705,244.46503,133.26022};
+ angles[]={0.059133004,0,6.2224593};
+ };
+ id=1778;
+ type="HighCommand";
+ atlOffset=6.1035156e-005;
+ };
+ class Item13
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8512.5078,244.56673,131.2081};
+ angles[]={6.2416081,2.1661577,6.1621809};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1713;
+ type="I_G_Soldier_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1712;
+ atlOffset=4.5776367e-005;
+ };
+ class Item14
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8509.8516,244.60715,127.37143};
+ angles[]={6.2671871,2.1843338,6.1858935};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1782;
+ type="I_G_Soldier_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1781;
+ atlOffset=4.5776367e-005;
+ };
+ class Item15
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8506.6992,244.79341,123.19394};
+ angles[]={6.2448039,2.2503321,6.1574531};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1785;
+ type="I_G_Soldier_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1784;
+ atlOffset=4.5776367e-005;
+ };
+ class Item16
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8507.9834,244.72861,124.69736};
+ angles[]={6.2160864,2.2371347,6.1858935};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1794;
+ type="I_G_Soldier_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1793;
+ atlOffset=4.5776367e-005;
+ };
+ class Item17
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8511.6113,244.57509,129.84799};
+ angles[]={6.2416081,2.146431,6.2113104};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1806;
+ type="I_G_Soldier_F";
+ atlOffset=6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1805;
+ atlOffset=6.1035156e-005;
+ };
+ class Item18
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={11642.646,5.3142729,3142.073};
+ };
+ id=1842;
+ type="ACE_moduleRearmSettings";
+ atlOffset=-151.43437;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleRearmSettings_level";
+ expression="_this setVariable ['level',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleRearmSettings_supply";
+ expression="_this setVariable ['supply',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=2;
+ };
+ };
+ class Item19
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={11642.348,5.3225422,3142.1362};
+ };
+ id=1843;
+ type="ACE_moduleRefuelSettings";
+ atlOffset=-151.47693;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleRefuelSettings_rate";
+ expression="_this setVariable ['rate',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=10;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleRefuelSettings_hoseLength";
+ expression="_this setVariable ['hoseLength',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=12;
+ };
+ };
+ };
+ nAttributes=2;
+ };
+ };
+ class Item20
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={11641.751,5.3194513,3141.887};
+ };
+ id=1844;
+ type="ACE_moduleRepairSettings";
+ atlOffset=-151.56619;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleRepairSettings_fullRepairLocation";
+ expression="_this setVariable ['fullRepairLocation',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=3;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleRepairSettings_engineerSetting_fullRepair";
+ expression="_this setVariable ['engineerSetting_fullRepair',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_moduleRepairSettings_engineerSetting_Repair";
+ expression="_this setVariable ['engineerSetting_Repair',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ACE_moduleRepairSettings_consumeItem_ToolKit";
+ expression="_this setVariable ['consumeItem_ToolKit',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ACE_moduleRepairSettings_repairDamageThreshold";
+ expression="_this setVariable ['repairDamageThreshold',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0.60000002;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ACE_moduleRepairSettings_wheelRepairRequiredItems";
+ expression="_this setVariable ['wheelRepairRequiredItems',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ACE_moduleRepairSettings_repairDamageThreshold_Engineer";
+ expression="_this setVariable ['repairDamageThreshold_Engineer',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0.40000001;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="ACE_moduleRepairSettings_engineerSetting_Wheel";
+ expression="_this setVariable ['engineerSetting_Wheel',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute8
+ {
+ property="ACE_moduleRepairSettings_addSpareParts";
+ expression="_this setVariable ['addSpareParts',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=9;
+ };
+ };
+ class Item21
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={11642.097,5.3062015,3142.5117};
+ };
+ id=1851;
+ type="ACE_ModuleFriendlyFire";
+ atlOffset=-151.54945;
+ };
+ class Item22
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={11642.479,5.2980986,3141.3799};
+ };
+ id=1852;
+ type="ACE_ModuleExplosive";
+ atlOffset=-151.44882;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_ModuleExplosive_RequireSpecialist";
+ expression="_this setVariable ['RequireSpecialist',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_ModuleExplosive_PunishNonSpecialists";
+ expression="_this setVariable ['PunishNonSpecialists',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_ModuleExplosive_ExplodeOnDefuse";
+ expression="_this setVariable ['ExplodeOnDefuse',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=3;
+ };
+ };
+ class Item23
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8380.5068,253.07025,150.68881};
+ };
+ name="HC1";
+ isPlayable=1;
+ id=1902;
+ type="HeadlessClient_F";
+ atlOffset=3.4742432;
+ };
+ class Item24
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8381.1738,251.66205,145.58102};
+ };
+ name="HC2";
+ isPlayable=1;
+ id=1905;
+ type="HeadlessClient_F";
+ atlOffset=1.9395447;
+ };
+ class Item25
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8960.5811,-8.392334e-005,1370.9969};
+ };
+ id=1906;
+ type="ace_ui_Module";
+ atlOffset=-194.26855;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_ui_Module_throwableCount";
+ expression="_this setVariable ['throwableCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_ui_Module_staminaBar";
+ expression="_this setVariable ['staminaBar',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ace_ui_Module_gunnerZeroing";
+ expression="_this setVariable ['gunnerZeroing',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_ui_Module_ammoType";
+ expression="_this setVariable ['ammoType',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ace_ui_Module_throwableName";
+ expression="_this setVariable ['throwableName',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ace_ui_Module_vehicleAltitude";
+ expression="_this setVariable ['vehicleAltitude',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_ui_Module_gunnerMagCount";
+ expression="_this setVariable ['gunnerMagCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="ace_ui_Module_gunnerWeaponName";
+ expression="_this setVariable ['gunnerWeaponName',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute8
+ {
+ property="ace_ui_Module_groupBar";
+ expression="_this setVariable ['groupBar',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute9
+ {
+ property="ace_ui_Module_stance";
+ expression="_this setVariable ['stance',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute10
+ {
+ property="ace_ui_Module_vehicleInfoBackground";
+ expression="_this setVariable ['vehicleInfoBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute11
+ {
+ property="ace_ui_Module_soldierVehicleWeaponInfo";
+ expression="_this setVariable ['soldierVehicleWeaponInfo',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute12
+ {
+ property="ace_ui_Module_gunnerFiringMode";
+ expression="_this setVariable ['gunnerFiringMode',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute13
+ {
+ property="ace_ui_Module_gunnerWeaponNameBackground";
+ expression="_this setVariable ['gunnerWeaponNameBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute14
+ {
+ property="ace_ui_Module_zeroing";
+ expression="_this setVariable ['zeroing',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute15
+ {
+ property="ace_ui_Module_vehicleSpeed";
+ expression="_this setVariable ['vehicleSpeed',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute16
+ {
+ property="ace_ui_Module_vehicleRadar";
+ expression="_this setVariable ['vehicleRadar',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute17
+ {
+ property="ace_ui_Module_vehicleName";
+ expression="_this setVariable ['vehicleName',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute18
+ {
+ property="ace_ui_Module_allowSelectiveUI";
+ expression="_this setVariable ['allowSelectiveUI',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute19
+ {
+ property="ace_ui_Module_weaponLowerInfoBackground";
+ expression="_this setVariable ['weaponLowerInfoBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute20
+ {
+ property="ace_ui_Module_vehicleFuelBar";
+ expression="_this setVariable ['vehicleFuelBar',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute21
+ {
+ property="ace_ui_Module_gunnerLaunchableName";
+ expression="_this setVariable ['gunnerLaunchableName',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute22
+ {
+ property="ace_ui_Module_gunnerAmmoType";
+ expression="_this setVariable ['gunnerAmmoType',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute23
+ {
+ property="ace_ui_Module_gunnerWeaponLowerInfoBackground";
+ expression="_this setVariable ['gunnerWeaponLowerInfoBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute24
+ {
+ property="ace_ui_Module_magCount";
+ expression="_this setVariable ['magCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute25
+ {
+ property="ace_ui_Module_gunnerAmmoCount";
+ expression="_this setVariable ['gunnerAmmoCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute26
+ {
+ property="ace_ui_Module_vehicleCompass";
+ expression="_this setVariable ['vehicleCompass',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute27
+ {
+ property="ace_ui_Module_vehicleDamage";
+ expression="_this setVariable ['vehicleDamage',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute28
+ {
+ property="ace_ui_Module_ammoCount";
+ expression="_this setVariable ['ammoCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute29
+ {
+ property="ace_ui_Module_weaponName";
+ expression="_this setVariable ['weaponName',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute30
+ {
+ property="ace_ui_Module_gunnerLaunchableCount";
+ expression="_this setVariable ['gunnerLaunchableCount',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute31
+ {
+ property="ace_ui_Module_firingMode";
+ expression="_this setVariable ['firingMode',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute32
+ {
+ property="ace_ui_Module_weaponNameBackground";
+ expression="_this setVariable ['weaponNameBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute33
+ {
+ property="ace_ui_Module_vehicleNameBackground";
+ expression="_this setVariable ['vehicleNameBackground',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute34
+ {
+ property="ace_ui_Module_commandMenu";
+ expression="_this setVariable ['commandMenu',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=35;
+ };
+ };
+ class Item26
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8598.9941,275.10437,136.22836};
+ };
+ id=1909;
+ type="ACE_moduleAdvancedMedicalSettings";
+ atlOffset=36.388214;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
+ expression="_this setVariable ['enableVehicleCrashes',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
+ expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
+ expression="_this setVariable ['enableAdvancedWounds',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
+ expression="_this setVariable ['consumeItem_PAK',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
+ expression="_this setVariable ['useCondition_PAK',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
+ expression="_this setVariable ['medicSetting_PAK',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
+ expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute7
+ {
+ property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
+ expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute8
+ {
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
+ expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=3;
+ };
+ };
+ };
+ class Attribute9
+ {
+ property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
+ expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute10
+ {
+ property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
+ expression="_this setVariable ['useLocation_PAK',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=3;
+ };
+ };
+ };
+ class Attribute11
+ {
+ property="ACE_moduleAdvancedMedicalSettings_enableFor";
+ expression="_this setVariable ['enableFor',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute12
+ {
+ property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
+ expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ nAttributes=13;
+ };
+ };
+ class Item27
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8510.6563,244.58217,128.36508};
+ angles[]={6.2416081,2.1167357,6.2113104};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=1809;
+ type="I_G_Soldier_F";
+ atlOffset=6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=1808;
+ atlOffset=6.1035156e-005;
+ };
+ class Item28
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8384.3691,252.66849,150.49142};
+ };
+ name="HC3";
+ isPlayable=1;
+ id=1944;
+ type="HeadlessClient_F";
+ atlOffset=3.2831268;
+ };
+ class Item29
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8384.9014,250.78371,145.58139};
+ };
+ name="HC4";
+ isPlayable=1;
+ id=1945;
+ type="HeadlessClient_F";
+ atlOffset=1.4683685;
+ };
+ class Item30
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8514.8975,244.15259,134.09042};
+ angles[]={0.059133004,0,6.1795568};
+ };
+ name="zeusCurator";
+ id=1951;
+ type="ModuleCurator_F";
+ atlOffset=4.5776367e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ModuleCurator_F_Owner";
+ expression="_this setVariable ['Owner',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ModuleCurator_F_Forced";
+ expression="_this setVariable ['Forced',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="ModuleCurator_F_Name";
+ expression="_this setVariable ['Name',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ModuleInfo";
+ expression="false";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="ModuleCurator_F_Addons";
+ expression="_this setVariable ['Addons',_value,true];";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=3;
+ };
+ };
+ };
+ nAttributes=5;
+ };
+ };
+ class Item31
+ {
+ dataType="Marker";
+ position[]={5834.5659,203.36493,3026.2251};
+ name="island_1";
+ markerType="RECTANGLE";
+ type="rectangle";
+ alpha=0;
+ a=6606.061;
+ b=6654.5459;
+ id=2162;
+ atlOffset=10.838745;
+ };
+ class Item32
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3956.6445,81.046211,10153.031};
+ angles[]={0,3.9309342,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2165;
+ type="Land_Cargo_Tower_V4_F";
+ };
+ class Item33
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4097.4648,81.046211,10294.815};
+ angles[]={0,3.9309342,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2166;
+ type="Land_Cargo_Tower_V4_F";
+ };
+ class Item34
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3765.8345,66.118011,9893.0137};
+ angles[]={0,1.2399247,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2167;
+ type="Land_Cargo_Patrol_V4_F";
+ atlOffset=-0.048313141;
+ };
+ class Item35
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3766.0503,65.327194,10415.292};
+ angles[]={0,1.7954204,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2168;
+ type="Land_Cargo_Patrol_V4_F";
+ atlOffset=3.8146973e-006;
+ };
+ class Item36
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8154.9531,28.27046,11133.829};
+ angles[]={0.017595299,0,0.0032018756};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2174;
+ type="Land_HelipadCircle_F";
+ atlOffset=-3.8146973e-006;
+ };
+ class Item37
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7843.6079,151.18547,9850.333};
+ angles[]={6.2687874,4.8113737,6.278389};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2175;
+ type="Land_HelipadCircle_F";
+ };
+ class Item38
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7846.27,151.50476,9872.4111};
+ angles[]={6.2703872,4.8113737,6.278389};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2176;
+ type="Land_HelipadCircle_F";
+ };
+ class Item39
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7814.0059,151.19188,9853.1553};
+ angles[]={6.2767911,4.8113737,0.014398213};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2177;
+ type="Land_HelipadCircle_F";
+ atlOffset=1.5258789e-005;
+ };
+ class Item40
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7816.3315,151.43637,9876.3535};
+ angles[]={6.2703872,4.8113737,0.012798273};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2178;
+ type="Land_HelipadCircle_F";
+ atlOffset=1.5258789e-005;
+ };
+ class Item41
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7949.5278,163.40681,9874.3906};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2179;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=0.048675537;
+ };
+ class Item42
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7798.228,162.54625,9751.7061};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2180;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=-0.00088500977;
+ };
+ class Item43
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={7773.0669,158.7314,9558.6572};
+ angles[]={0,3.2889426,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2181;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=0.080627441;
+ };
+ class Item44
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8077.8853,144.5365,9656.5566};
+ angles[]={0,0.61641908,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2182;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=-3.0517578e-005;
+ };
+ class Item45
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3494.1072,169.05649,5685.2969};
+ angles[]={0,3.0406079,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2190;
+ type="Land_GuardTower_02_F";
+ atlOffset=-4.5776367e-005;
+ };
+ class Item46
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3498.9336,177.60144,5694.8027};
+ angles[]={0,3.0715082,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2191;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=-0.096755981;
+ };
+ class Item47
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3494.4622,164.40901,5744.478};
+ angles[]={0,3.0552862,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2192;
+ type="Land_Cargo_Patrol_V4_F";
+ atlOffset=-3.0517578e-005;
+ };
+ class Item48
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3500.8462,164.60664,5715.2051};
+ angles[]={0,3.0441594,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2193;
+ type="Land_Barracks_02_F";
+ atlOffset=1.5258789e-005;
+ };
+ class Item49
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3472.4558,170.62292,5693.1738};
+ angles[]={0,1.4713968,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2196;
+ type="Land_MobileRadar_01_radar_F";
+ atlOffset=-0.27384949;
+ };
+ class Item50
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3468.8503,166.22726,5678.3784};
+ angles[]={0.098877735,3.1902747,0.068690397};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2197;
+ type="Land_Target_Line_01_F";
+ atlOffset=-1.5258789e-005;
+ };
+ class Item51
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={5840.9824,166.43271,6337.3745};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2198;
+ type="Land_TTowerBig_1_F";
+ atlOffset=9.1552734e-005;
+ };
+ class Item52
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={5857.6133,147.40106,6339.5};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2200;
+ type="Land_Shed_11_F";
+ atlOffset=-7.6293945e-005;
+ };
+ class Item53
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9903.4561,181.64999,3804.269};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2201;
+ type="Land_HelipadSquare_F";
+ };
+ class Item54
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4377.9849,145.89688,6746.6777};
+ angles[]={0.0080009829,0.7721172,0.033584893};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2202;
+ type="Land_HelipadSquare_F";
+ atlOffset=1.5258789e-005;
+ };
+ class Item55
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4417.4463,159.01389,6690.4023};
+ angles[]={0,2.4676759,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2203;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=0.0030212402;
+ };
+ class Item56
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4430.77,152.26083,6764.4707};
+ angles[]={0,2.3481278,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2204;
+ type="Land_Cargo_Patrol_V4_F";
+ atlOffset=0.1620636;
+ };
+ class Item57
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4485.7964,151.85199,6678.1299};
+ angles[]={0,5.4011674,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2205;
+ type="Land_Cargo_Patrol_V4_F";
+ atlOffset=1.5258789e-005;
+ };
+ };
+ class Connections
+ {
+ class LinkIDProvider
+ {
+ nextID=1;
+ };
+ class Links
+ {
+ items=1;
+ class Item0
+ {
+ linkID=0;
+ item0=1949;
+ item1=1778;
+ class CustomData
+ {
+ type="Sync";
+ };
+ };
+ };
+ };
+};
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/initVar.sqf
index 24655dde..d960d6c1 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/initVar.sqf
@@ -68,7 +68,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_C_Man_casual_5_F","U_C_Poloshirt_burgundy","U_I_C_Soldier_Bandit_1_F"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/mission.sqm b/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/mission.sqm
index 22e667c1..e47f218f 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/mission.sqm
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpMalden.Malden/mission.sqm
@@ -8,7 +8,7 @@ class EditorData
toggles=521;
class ItemIDProvider
{
- nextID=2192;
+ nextID=2242;
};
class MarkerIDProvider
{
@@ -16,11 +16,11 @@ class EditorData
};
class LayerIndexProvider
{
- nextID=489;
+ nextID=494;
};
class Camera
{
- pos[]={9969.4785,41.097603,2250.3662};
+ pos[]={9979.1953,39.674191,2243.5647};
dir[]={-0.66379827,-0.57024205,0.4839859};
up[]={-0.46087089,0.82138848,0.33602798};
aside[]={0.58915716,1.2451783e-006,0.80804467};
@@ -700,7 +700,7 @@ class Mission
};
class Entities
{
- items=58;
+ items=82;
class Item0
{
dataType="Layer";
@@ -1939,12 +1939,12 @@ class Mission
dataType="Logic";
class PositionInfo
{
- position[]={9948.8809,21.76203,2266.0591};
- angles[]={0.15319028,0,6.1827245};
+ position[]={9945.832,21.683111,2265.5479};
+ angles[]={0.10362703,0,6.2328281};
};
id=1778;
type="HighCommand";
- atlOffset=0.40873718;
+ atlOffset=1.1444092e-005;
};
class Item13
{
@@ -5190,6 +5190,4542 @@ class Mission
nAttributes=5;
};
};
+ class Item58
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9954.9219,21.520063,2261.5325};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2193;
+ type="I_G_Soldier_F";
+ atlOffset=0.36742783;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2192;
+ atlOffset=0.36742783;
+ };
+ class Item59
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9953.749,21.667042,2260.6958};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2195;
+ type="I_G_Soldier_F";
+ atlOffset=0.36738586;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2194;
+ atlOffset=0.36738586;
+ };
+ class Item60
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9956.0439,21.379349,2262.3418};
+ angles[]={0,2.5345042,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2197;
+ type="I_G_Soldier_F";
+ atlOffset=0.36737823;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2196;
+ atlOffset=0.36737823;
+ };
+ class Item61
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9951.7754,21.912077,2259.563};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2199;
+ type="I_G_Soldier_F";
+ atlOffset=0.36751938;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2198;
+ atlOffset=0.36751938;
+ };
+ class Item62
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9952.5205,21.45392,2259.9194};
+ angles[]={6.2751846,2.4981596,6.1582398};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2201;
+ type="I_G_Soldier_F";
+ atlOffset=3.8146973e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2200;
+ atlOffset=3.8146973e-005;
+ };
+ class Item63
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9957.3271,20.689541,2263.574};
+ angles[]={0.15319067,2.4981596,6.1550903};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2203;
+ type="I_G_Soldier_F";
+ atlOffset=-6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2202;
+ atlOffset=-6.1035156e-005;
+ };
+ class Item64
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9958.9033,20.329815,2264.5898};
+ angles[]={0.15319067,2.4981596,6.1550903};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2205;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2204;
+ atlOffset=-1.9073486e-005;
+ };
+ class Item65
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9956.2334,21.324631,2256.1323};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2207;
+ type="I_G_Soldier_F";
+ atlOffset=0.36742783;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2206;
+ atlOffset=0.36742783;
+ };
+ class Item66
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9955.0605,21.465181,2255.2957};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2209;
+ type="I_G_Soldier_F";
+ atlOffset=0.36738586;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2208;
+ atlOffset=0.36738586;
+ };
+ class Item67
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9957.3555,21.184507,2256.9417};
+ angles[]={0,2.5345042,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2211;
+ type="I_G_Soldier_F";
+ atlOffset=0.36737823;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2210;
+ atlOffset=0.36737823;
+ };
+ class Item68
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9953.0869,21.704151,2254.1628};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2213;
+ type="I_G_Soldier_F";
+ atlOffset=0.36751938;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2212;
+ atlOffset=0.36751938;
+ };
+ class Item69
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9953.832,21.245996,2254.5193};
+ angles[]={6.2751846,2.4981596,6.1582398};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2215;
+ type="I_G_Soldier_F";
+ atlOffset=3.8146973e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2214;
+ atlOffset=3.8146973e-005;
+ };
+ class Item70
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9958.6387,20.6577,2258.1738};
+ angles[]={6.278389,2.4981596,6.1550903};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2217;
+ type="I_G_Soldier_F";
+ atlOffset=-6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2216;
+ atlOffset=-6.1035156e-005;
+ };
+ class Item71
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9960.2148,20.459597,2259.1897};
+ angles[]={6.278389,2.4981596,6.1550903};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2219;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2218;
+ atlOffset=-1.9073486e-005;
+ };
+ class Item72
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9961.2285,20.670782,2253.822};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2221;
+ type="I_G_Soldier_F";
+ atlOffset=0.36742783;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2220;
+ atlOffset=0.36742783;
+ };
+ class Item73
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9960.0557,20.81776,2252.9854};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2223;
+ type="I_G_Soldier_F";
+ atlOffset=0.36738586;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2222;
+ atlOffset=0.36738586;
+ };
+ class Item74
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9962.3506,20.530067,2254.6313};
+ angles[]={0,2.5345042,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2225;
+ type="I_G_Soldier_F";
+ atlOffset=0.36737823;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2224;
+ atlOffset=0.36737823;
+ };
+ class Item75
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9958.082,21.058302,2251.8525};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2227;
+ type="I_G_Soldier_F";
+ atlOffset=0.36751938;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2226;
+ atlOffset=0.36751938;
+ };
+ class Item76
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9958.8271,20.60005,2252.209};
+ angles[]={6.2751846,2.4981596,6.1582398};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2229;
+ type="I_G_Soldier_F";
+ atlOffset=3.8146973e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2228;
+ atlOffset=3.8146973e-005;
+ };
+ class Item77
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9963.6338,19.966072,2255.8635};
+ angles[]={6.278389,2.4981596,6.1229706};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2231;
+ type="I_G_Soldier_F";
+ atlOffset=-6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2230;
+ atlOffset=-6.1035156e-005;
+ };
+ class Item78
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9965.21,19.71627,2256.8794};
+ angles[]={6.278389,2.4981596,6.1229706};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2233;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2232;
+ atlOffset=-1.9073486e-005;
+ };
+ class Item79
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9959.8965,20.638798,2247.8137};
+ angles[]={0,2.4981596,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2235;
+ type="I_G_Soldier_F";
+ atlOffset=0.36742783;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2234;
+ atlOffset=0.36742783;
+ };
+ class Item80
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9961.0186,20.561884,2248.623};
+ angles[]={0,2.5345042,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2237;
+ type="I_G_Soldier_F";
+ atlOffset=0.36737823;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2236;
+ atlOffset=0.36737823;
+ };
+ class Item81
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={9962.3018,20.130854,2249.8552};
+ angles[]={6.2041502,2.4981596,6.1582398};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2239;
+ type="I_G_Soldier_F";
+ atlOffset=-6.1035156e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2238;
+ atlOffset=-6.1035156e-005;
+ };
};
class Connections
{
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/initVar.sqf
index cd36f492..f7e05ec8 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/initVar.sqf
@@ -70,7 +70,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
index 0a68e076..c20dfa00 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
@@ -8,7 +8,7 @@ class EditorData
toggles=521;
class ItemIDProvider
{
- nextID=2159;
+ nextID=2218;
};
class MarkerIDProvider
{
@@ -16,14 +16,14 @@ class EditorData
};
class LayerIndexProvider
{
- nextID=369;
+ nextID=374;
};
class Camera
{
- pos[]={4503.4336,3.9756446,8431.0977};
- dir[]={-0.84719968,-0.10508521,-0.52095842};
- up[]={-0.089581631,0.99444658,-0.055086479};
- aside[]={-0.5238626,2.4097972e-008,0.85191935};
+ pos[]={8260.8291,19.001881,1106.7407};
+ dir[]={0,-0.70710683,0.70710683};
+ up[]={0,0.70710677,0.70710677};
+ aside[]={0.99999994,0,-0};
};
};
binarizationWanted=0;
@@ -751,7 +751,7 @@ class Mission
};
class Entities
{
- items=105;
+ items=136;
class Item0
{
dataType="Marker";
@@ -5947,6 +5947,7 @@ class Mission
};
id=2129;
type="Land_Cargo_Tower_V4_F";
+ atlOffset=3.8146973e-006;
};
class Item84
{
@@ -6082,7 +6083,7 @@ class Mission
};
id=2147;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-1.4305115e-006;
+ atlOffset=-1.9073486e-006;
};
class Item92
{
@@ -6242,7 +6243,7 @@ class Mission
class PositionInfo
{
position[]={4516.9302,4.6032009,8446.6445};
- angles[]={-0,2.631089,6.2352223};
+ angles[]={0,2.631089,6.2352223};
};
side="Empty";
flags=4;
@@ -6304,6 +6305,4660 @@ class Mission
type="Land_Scrap_MRAP_01_F";
atlOffset=2.1934509e-005;
};
+ class Item105
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3429.2388,8.9499998,12893.682};
+ angles[]={0,4.8003492,0};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2161;
+ type="Land_HelipadCircle_F";
+ };
+ class Item106
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3392.9512,21.607758,12896.071};
+ angles[]={0,4.8485866,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ };
+ id=2162;
+ type="Land_Cargo_Tower_V4_F";
+ atlOffset=0.00024414063;
+ };
+ class Item107
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={3871.2893,10.546876,13415.423};
+ angles[]={0,4.1320949,0.0053265258};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2163;
+ type="Land_HelipadCircle_F";
+ atlOffset=-1.9073486e-006;
+ };
+ class Item108
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={2440.8999,13.069401,13339.366};
+ angles[]={6.2618566,0,0.010664274};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2164;
+ type="Land_HelipadCircle_F";
+ atlOffset=-3.1471252e-005;
+ };
+ class Item109
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={2461.844,13.444878,13340.579};
+ angles[]={6.2805333,0,0};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2165;
+ type="Land_HelipadCircle_F";
+ atlOffset=-2.8610229e-006;
+ };
+ class Item110
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={2480.9561,13.503531,13341.323};
+ angles[]={0,0,0.010664274};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2166;
+ type="Land_HelipadCircle_F";
+ atlOffset=-9.5367432e-007;
+ };
+ class Item111
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={2251.0854,14.103055,6282.2241};
+ angles[]={0.1141679,0.23101319,0.031990308};
+ };
+ side="Empty";
+ flags=4;
+ class Attributes
+ {
+ };
+ id=2167;
+ type="Land_HelipadCircle_F";
+ atlOffset=6.7710876e-005;
+ };
+ class Item112
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8265.3174,1.8952969,1126.8179};
+ angles[]={0,2.1661577,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2169;
+ type="I_G_Soldier_F";
+ atlOffset=0.54896295;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2168;
+ atlOffset=0.54896295;
+ };
+ class Item113
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8262.6611,1.0948181,1122.9812};
+ angles[]={6.1716504,2.1843338,0.010664274};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2171;
+ type="I_G_Soldier_F";
+ atlOffset=2.0503998e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2170;
+ atlOffset=2.0503998e-005;
+ };
+ class Item114
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8259.5088,0.75956953,1118.8037};
+ angles[]={6.2405448,2.2503321,6.2805109};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2173;
+ type="I_G_Soldier_F";
+ atlOffset=-1.6689301e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2172;
+ atlOffset=-1.6689301e-006;
+ };
+ class Item115
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8261.8984,0.95479572,1121.8038};
+ angles[]={6.1716504,2.0850353,0.010664274};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2175;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2174;
+ atlOffset=-1.9073486e-006;
+ };
+ class Item116
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8260.793,0.97869962,1120.3071};
+ angles[]={6.2325635,2.2371347,0.0053265258};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2177;
+ type="I_G_Soldier_F";
+ atlOffset=0.14000368;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2176;
+ atlOffset=0.14000368;
+ };
+ class Item117
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8264.4209,1.7068113,1125.4578};
+ angles[]={0,2.146431,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2179;
+ type="I_G_Soldier_F";
+ atlOffset=0.42799211;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2178;
+ atlOffset=0.42799211;
+ };
+ class Item118
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8263.4658,1.4250996,1123.9749};
+ angles[]={0,2.1167357,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2181;
+ type="I_G_Soldier_F";
+ atlOffset=0.25000322;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2180;
+ atlOffset=0.25000322;
+ };
+ class Item119
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8256.0693,2.4110506,1131.6703};
+ angles[]={0,2.1661577,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2183;
+ type="I_G_Soldier_F";
+ atlOffset=0.54896283;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2182;
+ atlOffset=0.54896283;
+ };
+ class Item120
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8253.4131,1.4975543,1127.8336};
+ angles[]={6.1954122,2.1843338,0.055941612};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2185;
+ type="I_G_Soldier_F";
+ atlOffset=2.0503998e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2184;
+ atlOffset=2.0503998e-005;
+ };
+ class Item121
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8250.2607,0.92806309,1123.6561};
+ angles[]={6.1769204,2.2503321,0.058599081};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2187;
+ type="I_G_Soldier_F";
+ atlOffset=-1.6689301e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2186;
+ atlOffset=-1.6689301e-006;
+ };
+ class Item122
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8252.6504,1.351216,1126.6563};
+ angles[]={6.1954122,2.0850353,0.055941612};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2189;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2188;
+ atlOffset=-1.9073486e-006;
+ };
+ class Item123
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8251.5449,1.2976232,1125.1595};
+ angles[]={6.1954122,2.2371347,0.055941612};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2191;
+ type="I_G_Soldier_F";
+ atlOffset=0.14000368;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2190;
+ atlOffset=0.14000368;
+ };
+ class Item124
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8255.1729,2.1400084,1130.3102};
+ angles[]={0,2.146431,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2193;
+ type="I_G_Soldier_F";
+ atlOffset=0.42799211;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2192;
+ atlOffset=0.42799211;
+ };
+ class Item125
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8254.2178,1.8440038,1128.8273};
+ angles[]={0,2.1167357,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2195;
+ type="I_G_Soldier_F";
+ atlOffset=0.25000322;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2194;
+ atlOffset=0.25000322;
+ };
+ class Item126
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8249.7256,2.380326,1133.9282};
+ angles[]={0,2.1661577,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2197;
+ type="I_G_Soldier_F";
+ atlOffset=0.54896307;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2196;
+ atlOffset=0.54896307;
+ };
+ class Item127
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8247.0693,1.3619318,1130.0916};
+ angles[]={6.2033563,2.1843338,0.045302324};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2199;
+ type="I_G_Soldier_F";
+ atlOffset=2.0503998e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2198;
+ atlOffset=2.0503998e-005;
+ };
+ class Item128
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8246.3066,1.2331471,1128.9142};
+ angles[]={6.2033563,2.0850353,0.045302324};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2203;
+ type="I_G_Soldier_F";
+ atlOffset=-1.9073486e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2202;
+ atlOffset=-1.9073486e-006;
+ };
+ class Item129
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8245.2012,1.1764953,1127.4175};
+ angles[]={6.1901217,2.2371347,0.053282689};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2205;
+ type="I_G_Soldier_F";
+ atlOffset=0.14000368;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2204;
+ atlOffset=0.14000368;
+ };
+ class Item130
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8248.8291,2.0817881,1132.5681};
+ angles[]={0,2.146431,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2207;
+ type="I_G_Soldier_F";
+ atlOffset=0.42799211;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2206;
+ atlOffset=0.42799211;
+ };
+ class Item131
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8247.874,1.7287419,1131.0852};
+ angles[]={0,2.1167357,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2209;
+ type="I_G_Soldier_F";
+ atlOffset=0.25000322;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2208;
+ atlOffset=0.25000322;
+ };
+ class Item132
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8264.4814,1.4480219,1120.8204};
+ angles[]={0,2.1661577,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2211;
+ type="I_G_Soldier_F";
+ atlOffset=0.54896283;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2210;
+ atlOffset=0.54896283;
+ };
+ class Item133
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8261.8252,0.66678041,1116.9838};
+ angles[]={6.2166171,2.1843338,0.0053377044};
+ };
+ side="Independent";
+ flags=6;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2213;
+ type="I_G_Soldier_F";
+ atlOffset=2.0503998e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2212;
+ atlOffset=2.0503998e-005;
+ };
+ class Item134
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8263.585,1.2413234,1119.4603};
+ angles[]={0,2.146431,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2215;
+ type="I_G_Soldier_F";
+ atlOffset=0.42799211;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2214;
+ atlOffset=0.42799211;
+ };
+ class Item135
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
+ {
+ items=1;
+ class Item0
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={8262.6299,0.98046219,1117.9774};
+ angles[]={0,2.1167357,0};
+ };
+ side="Independent";
+ flags=2;
+ class Attributes
+ {
+ rank="COLONEL";
+ init="this setCaptive true;";
+ isPlayable=1;
+ class Inventory
+ {
+ class uniform
+ {
+ typeName="U_IG_Guerilla1_1";
+ isBackpack=0;
+ class ItemCargo
+ {
+ items=1;
+ class Item0
+ {
+ name="FirstAidKit";
+ count=1;
+ };
+ };
+ };
+ map="ItemMap";
+ };
+ };
+ id=2217;
+ type="I_G_Soldier_F";
+ atlOffset=0.25000322;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="ace_isSurrendered";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleSurrender}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute1
+ {
+ property="ace_isEngineer";
+ expression="if !(_value == ([0,1] select (_this getUnitTrait 'engineer'))|| {_value == -1}) then {_this setVariable ['ace_isEngineer', _value, true]}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ class Attribute2
+ {
+ property="face";
+ expression="_this setface _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="";
+ };
+ };
+ };
+ class Attribute3
+ {
+ property="ace_isHandcuffed";
+ expression="if (_value) then {[objNull, [_this], true] call ace_captives_fnc_moduleHandcuffed}";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ class Attribute4
+ {
+ property="pitch";
+ expression="_this setpitch _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=1;
+ };
+ };
+ };
+ class Attribute5
+ {
+ property="speaker";
+ expression="_this setspeaker _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "STRING"
+ };
+ };
+ value="Male01ENGB";
+ };
+ };
+ };
+ class Attribute6
+ {
+ property="ace_isMedic";
+ expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "SCALAR"
+ };
+ };
+ value=2;
+ };
+ };
+ };
+ nAttributes=7;
+ };
+ };
+ };
+ class Attributes
+ {
+ };
+ id=2216;
+ atlOffset=0.25000322;
+ };
};
class Connections
{
diff --git a/addons/overthrow_main/campaign/missions/OverthrowSpAltis.Altis/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowSpAltis.Altis/initVar.sqf
index a040202e..3cc7c8d2 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowSpAltis.Altis/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowSpAltis.Altis/initVar.sqf
@@ -68,7 +68,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_C_Man_casual_5_F","U_C_Poloshirt_burgundy","U_I_C_Soldier_Bandit_1_F"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowSpMalden.Malden/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowSpMalden.Malden/initVar.sqf
index 939a0fa0..6b0798e2 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowSpMalden.Malden/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowSpMalden.Malden/initVar.sqf
@@ -68,7 +68,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_C_Man_casual_5_F","U_C_Poloshirt_burgundy","U_I_C_Soldier_Bandit_1_F"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/campaign/missions/OverthrowSpTanoa.Tanoa/initVar.sqf b/addons/overthrow_main/campaign/missions/OverthrowSpTanoa.Tanoa/initVar.sqf
index cd36f492..f7e05ec8 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowSpTanoa.Tanoa/initVar.sqf
+++ b/addons/overthrow_main/campaign/missions/OverthrowSpTanoa.Tanoa/initVar.sqf
@@ -70,7 +70,7 @@ OT_vehTypes_civignore = ["C_Hatchback_01_F","C_Hatchback_01_sport_F",OT_vehType_
OT_illegalHeadgear = ["H_MilCap_gen_F","H_Beret_gen_F","H_HelmetB_TI_tna_F"];
OT_illegalVests = ["V_TacVest_gen_F"];
-OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1"];
+OT_clothes_locals = ["U_I_C_Soldier_Bandit_2_F","U_I_C_Soldier_Bandit_3_F","U_C_Poor_1","U_C_Poor_2","U_C_Poor_shorts_1","U_C_Poor_shorts_2","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_stripped"];
OT_clothes_expats = ["U_I_C_Soldier_Bandit_5_F","U_C_Poloshirt_blue","U_C_Poloshirt_burgundy","U_C_Poloshirt_redwhite","U_C_Poloshirt_salmon","U_C_Poloshirt_stripped","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F"];
OT_clothes_tourists = [];
OT_clothes_priest = "U_C_Man_casual_2_F";
diff --git a/addons/overthrow_main/config.cpp b/addons/overthrow_main/config.cpp
index 9a69cf1c..ce95fe66 100644
--- a/addons/overthrow_main/config.cpp
+++ b/addons/overthrow_main/config.cpp
@@ -123,6 +123,10 @@ class CfgMissions
{
directory="overthrow_main\campaign\missions\OverthrowMpMalden.Malden";
};
+ class OverthrowMpLivonia
+ {
+ directory="overthrow_main\campaign\missions\OverthrowMpLivonia.Enoch";
+ };
};
};
diff --git a/addons/overthrow_main/data/prices.sqf b/addons/overthrow_main/data/prices.sqf
index 047b2c0f..0f1bb1cd 100644
--- a/addons/overthrow_main/data/prices.sqf
+++ b/addons/overthrow_main/data/prices.sqf
@@ -644,13 +644,13 @@ OT_priceData = [
['C_Boat_Civil_01_rescue_F',[4800,0,30,2]],
['C_Boat_Transport_02_F',[4000,0,25,2]],
//Static Weapon Backpacks
-['I_HMG_01_high_weapon_F',[1500,1,0,1]],
-['I_GMG_01_high_weapon_F',[3500,1,0,1]],
+['I_HMG_01_high_weapon_F',[2000,1,0,1]],
+['I_GMG_01_high_weapon_F',[4000,1,0,1]],
['I_HMG_01_support_high_F',[50,1,0,0]],
-['I_Mortar_01_weapon_F',[6000,1,0,1]],
+['I_Mortar_01_weapon_F',[9000,1,0,1]],
['I_Mortar_01_support_F',[100,1,0,0]],
-['I_AT_01_weapon_F',[2500,1,0,1]],
-['I_AA_01_weapon_F',[2500,1,0,1]],
+['I_AT_01_weapon_F',[10000,1,0,1]],
+['I_AA_01_weapon_F',[10000,1,0,1]],
['I_HMG_01_support_F',[50,1,0,0]],
//Vests
['V_BandollierB_khk',[40,0,2,0]],
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_applyIdentity.sqf b/addons/overthrow_main/functions/AI/NPC/fn_applyIdentity.sqf
index f25a8859..9dd2e84b 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_applyIdentity.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_applyIdentity.sqf
@@ -6,6 +6,9 @@ _identity params ["_face","_clothes","_name","_glasses"];
[_unit, _face] remoteExecCall ["setFace", 0, _unit];
//Clothes
+if(isNil "_clothes") then {
+ _clothes = selectRandom OT_clothes_locals;
+};
_unit forceAddUniform _clothes;
//Name
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
index b08c6396..50ec0267 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
@@ -18,7 +18,10 @@ _unit addEventHandler ["FiredNear", {
_group = group _u;
if !(_group getVariable ["fleeing",false]) then {
_group setVariable ["fleeing",true,false];
+ _group setVariable ["fleeingstart",time,false];
_group setBehaviour "COMBAT";
- _by = _this select 1;
+ _by = _this select 1;
};
}];
+
+_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCivilianGroup.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCivilianGroup.sqf
index beecb64a..c297bf79 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCivilianGroup.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCivilianGroup.sqf
@@ -4,7 +4,7 @@ private _start = getPosATL ((units _g) select 0);
if(isNil "_start") exitWith {};
if(typename _start isEqualTo "BOOL") exitWith {};
-_g setVariable ["VCM_Disable",true];
+_g setVariable ["VCM_Disable",true,true];
_g setBehaviour "SAFE";
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
index 2e74c579..0e1b11c0 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
@@ -54,11 +54,11 @@ _unit linkItem "ItemWatch";
_weapon = (OT_CRIM_Weapons + OT_allCheapRifles) call BIS_fnc_selectRandom;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addWeapon _weapon;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addWeaponGlobal _weapon;
_config = configfile >> "CfgWeapons" >> _weapon >> "WeaponSlotsInfo";
_numslots = count(_config);
@@ -84,7 +84,7 @@ for "_i" from 0 to (_numslots-1) do {
};
_weapon = OT_allHandguns call BIS_fnc_selectRandom;
-_unit addWeapon _weapon;
+_unit addWeaponGlobal _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
if !(isNil "_magazine") then {
@@ -92,3 +92,5 @@ if !(isNil "_magazine") then {
};
_unit addGoggles (OT_CRIM_Goggles call BIS_fnc_selectRandom);
+
+_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
index f55230e3..71999449 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
@@ -51,14 +51,14 @@ _magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select
if (isNil "_magazine") then {_weapon = (OT_allHandguns) call BIS_fnc_selectRandom;_base = [_weapon] call BIS_fnc_baseWeapon;_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;};
if !(isNil "_magazine") then {
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
};
-_unit addWeapon _weapon;
+_unit addWeaponGlobal _weapon;
if((random 100) < 15) then {
_unit addItem "OT_Ganja";
@@ -113,3 +113,5 @@ if((random 100) > 90) then {
};
_unit addGoggles (OT_CRIM_Goggles call BIS_fnc_selectRandom);
+
+_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
index 52f164d1..4e16673b 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
@@ -57,12 +57,13 @@ _weapon = selectRandom OT_allBLUSMG;
if((call OT_fnc_getControlledPopulation) > 1000) then {
_weapon = selectRandom OT_allBLURifles;
};
-_base = [_weapon] call BIS_fnc_baseWeapon;
-_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
+_magazine = (getArray (configFile / "CfgWeapons" / _weapon / "magazines")) select 0;
_unit addWeaponGlobal _weapon;
+_unit addWeaponItem [_weapon, _magazine];
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit selectWeapon _weapon;
if(_hour > 17 || _hour < 6) then {
_unit addPrimaryWeaponItem "acc_flashlight";
@@ -75,6 +76,8 @@ if((random 100) > 80) exitWith {
_weapon = OT_allBLUPistols call BIS_fnc_selectRandom;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
_unit addWeaponGlobal _weapon;
+
+_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initMilitary.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initMilitary.sqf
index 0d0f5da7..6ae6355e 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initMilitary.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initMilitary.sqf
@@ -37,7 +37,7 @@ if((random 100) > 25) then {
selectRandom OT_allBLURifles;
};
- _unit addWeapon _wpn;
+
//put accessories back (where possible)
{
_unit addWeaponItem [_wpn, _x];
@@ -45,14 +45,22 @@ if((random 100) > 25) then {
_magazines = getArray (configFile / "CfgWeapons" / _wpn / "magazines");
- _mag = selectRandom _magazines;
- _unit addWeaponItem [_wpn, _mag];
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
+ _mag = "";
+ {
+ _scope = getNumber (configFile >> "CfgMagazines" >> _x >> "scope");
+ if(_scope > 1) exitWith {_mag = _x};
+ }foreach([_magazines,[],{random 100},"ASCEND"] call BIS_fnc_sortBy);
+
+ if !(_mag isEqualTo "") then {
+ _unit addWeaponItem [_wpn, _mag];
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ };
+ _unit addWeaponGlobal _wpn;
_secondmags = [];
{
@@ -62,13 +70,18 @@ if((random 100) > 25) then {
}foreach(getArray (configFile / "CfgWeapons" / _wpn / "muzzles"));
if((count _secondmags) > 0) then {
_mag = _secondmags select 0;
- _unit addWeaponItem [_wpn, _mag];
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
+
+ _mag = "";
+ _scope = getNumber (configFile >> "CfgMagazines" >> _mag >> "scope");
+ if(_scope > 1) then {
+ _unit addWeaponItem [_wpn, _mag];
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ };
};
//Secondary Weapon
@@ -88,14 +101,19 @@ if((random 100) > 25) then {
};
}foreach(_stock);
_wpn = selectRandom OT_allBLULaunchers;
- _unit addWeapon _wpn;
+ _unit addWeaponGlobal _wpn;
_magazines = getArray (configFile / "CfgWeapons" / _wpn / "magazines");
- _mag = selectRandom _magazines;
- if !(_mag isEqualTo "ACE_PreloadedMissileDummy") then {
+ _mag = "";
+ {
+ _scope = getNumber (configFile >> "CfgMagazines" >> _x >> "scope");
+ if(_scope > 1) exitWith {_mag = _x};
+ }foreach([_magazines,[],{random 100},"ASCEND"] call BIS_fnc_sortBy);
+
+ if !(_mag isEqualTo "") then {
_unit addWeaponItem [_wpn, _mag];
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
}else{
removeBackpack _unit;
};
@@ -118,13 +136,20 @@ if((random 100) > 25) then {
}foreach(_stock);
_wpn = selectRandom OT_allBLUPistols;
- _unit addWeapon _wpn;
+ _unit addWeaponGlobal _wpn;
_magazines = getArray (configFile / "CfgWeapons" / _wpn / "magazines");
- _mag = selectRandom _magazines;
- _unit addWeaponItem [_wpn, _mag];
- _unit addMagazineGlobal _mag;
- _unit addMagazineGlobal _mag;
+ _mag = "";
+ {
+ _scope = getNumber (configFile >> "CfgMagazines" >> _x >> "scope");
+ if(_scope > 1) exitWith {_mag = _x};
+ }foreach([_magazines,[],{random 100},"ASCEND"] call BIS_fnc_sortBy);
+
+ if !(_mag isEqualTo "") then {
+ _unit addWeaponItem [_wpn, _mag];
+ _unit addMagazine _mag;
+ _unit addMagazine _mag;
+ };
_unit selectWeapon (primaryWeapon _unit);
@@ -139,3 +164,5 @@ _unit addEventHandler ["HandleDamage", {
};
};
}];
+
+_unit addEventHandler ["Dammaged", OT_fnc_UnitDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
index 9b26dcd6..eaf5d5b4 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
@@ -28,7 +28,7 @@ removeAllWeapons _unit;
removeVest _unit;
removeAllAssignedItems _unit;
-_unit addWeapon "Laserdesignator_02_ghex_F";
+_unit addWeaponGlobal "Laserdesignator_02_ghex_F";
_unit addGoggles "G_Bandanna_beast";
_unit addHeadgear "H_Booniehat_khk_hs";
@@ -51,14 +51,14 @@ _unit linkItem "ACE_Cellphone";
_weapon = (OT_CRIM_Weapons + OT_allCheapRifles) call BIS_fnc_selectRandom;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addWeapon _weapon;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addWeaponGlobal _weapon;
_config = configfile >> "CfgWeapons" >> _weapon >> "WeaponSlotsInfo";
_numslots = count(_config);
@@ -82,7 +82,7 @@ for "_i" from 0 to (_numslots-1) do {
};
_weapon = OT_allHandguns call BIS_fnc_selectRandom;
-_unit addWeapon _weapon;
+_unit addWeaponGlobal _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
if !(isNil "_magazine") then {
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
index 7b8b4cc7..4bb29fd8 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
@@ -28,7 +28,7 @@ removeAllWeapons _unit;
removeVest _unit;
removeAllAssignedItems _unit;
-_unit addWeapon "Laserdesignator_02_ghex_F";
+_unit addWeaponGlobal "Laserdesignator_02_ghex_F";
_unit addGoggles "G_Bandanna_beast";
_unit addHeadgear "H_Booniehat_khk";
@@ -55,7 +55,7 @@ if((random 100) < 15) then {
_weapon = (OT_CRIM_Weapons) call BIS_fnc_selectRandom;
-_unit addWeapon _weapon;
+_unit addWeaponGlobal _weapon;
[_unit] call {
params ["_unit"];
@@ -65,10 +65,10 @@ _unit addWeapon _weapon;
_launcher = OT_CRIM_Launchers select 0;
_base = [_launcher] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) call BIS_fnc_SelectRandom;
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
- _unit addMagazineGlobal _magazine;
- _unit addWeapon _launcher;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
+ _unit addMagazine _magazine;
+ _unit addWeaponGlobal _launcher;
};
if((random 100) > 85) exitWith {
//This is a medic
@@ -103,11 +103,11 @@ _unit addWeapon _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) call BIS_fnc_SelectRandom;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
-_unit addMagazineGlobal _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
+_unit addMagazine _magazine;
if((random 100) > 80) then {
_unit addItem "SmokeShell";
@@ -145,7 +145,7 @@ for "_i" from 0 to (_numslots-1) do {
};
_weapon = OT_allHandguns call BIS_fnc_selectRandom;
-_unit addWeapon _weapon;
+_unit addWeaponGlobal _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
if !(isNil "_magazine") then {
diff --git a/addons/overthrow_main/functions/AI/fn_getSoldier.sqf b/addons/overthrow_main/functions/AI/fn_getSoldier.sqf
index 16740231..6d9495b9 100644
--- a/addons/overthrow_main/functions/AI/fn_getSoldier.sqf
+++ b/addons/overthrow_main/functions/AI/fn_getSoldier.sqf
@@ -72,12 +72,14 @@ private _itemqty = _allitems call BIS_fnc_consolidateArray;
private _bought = [];
{
_x params ["_cls","_num"];
- _whqty = _cls call OT_fnc_qtyInWarehouse;
- if(_whqty < _num) then {_num = _num - _whqty} else {_num = 0};
- if(_num > 0) then {
- _cost = _cost + (([OT_nation,_cls,30] call OT_fnc_getPrice) * _num);
- _bought pushback [_cls,_num];
- };
+ if !(_cls isEqualTo "ItemMap") then {
+ _whqty = _cls call OT_fnc_qtyInWarehouse;
+ if(_whqty < _num) then {_num = _num - _whqty} else {_num = 0};
+ if(_num > 0) then {
+ _cost = _cost + (([OT_nation,_cls,30] call OT_fnc_getPrice) * _num);
+ _bought pushback [_cls,_num];
+ };
+ };
}foreach(_itemqty);
-[_cost,_cls,_loadout,_clothes,_allitems]
+[_cost,_cls,_loadout,_clothes,_allitems,_bought]
diff --git a/addons/overthrow_main/functions/AI/orders/fn_landAndCleanupHelicopter.sqf b/addons/overthrow_main/functions/AI/orders/fn_landAndCleanupHelicopter.sqf
new file mode 100644
index 00000000..81f798ba
--- /dev/null
+++ b/addons/overthrow_main/functions/AI/orders/fn_landAndCleanupHelicopter.sqf
@@ -0,0 +1,22 @@
+params ["_veh","_pos","_group"];
+
+
+while {(count (waypoints _group)) > 0} do {
+ deleteWaypoint ((waypoints _group) select 0);
+};
+
+_veh move _pos;
+
+sleep 3;
+
+while {((alive _veh) && !(unitReady _veh))} do
+{
+ sleep 1;
+};
+
+if(alive _veh) then {
+ _veh land "LAND";
+ waitUntil{sleep 10;(getpos _veh)#2 < 2};
+};
+[_veh,true] call OT_fnc_cleanup;
+[_group,true] call OT_fnc_cleanup;
diff --git a/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf b/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
index b3f897d6..5d49bfbc 100644
--- a/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
+++ b/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
@@ -101,12 +101,12 @@ private _target = _sorted select 0;
_unit doMove getpos _deadguy;
[_unit,1] call OT_fnc_experience;
- waitUntil {sleep 1; (!alive _unit) || (isNull _t) || (_unit distance _deadguy < 12) || (_timeOut < time)};
- if((!alive _unit) || (_timeOut < time)) exitWith {};
+ waitUntil {sleep 1; (!alive _unit) || (isNull _t) || (_unit distance2D _deadguy < 12) || (_timeOut < time)};
+ if((!alive _unit) || (_timeOut < time)) exitWith {_unit globalchat "Cant get to a body, cancelling loot order"};
[_deadguy,_unit] call OT_fnc_takeStuff;
sleep 2;
- deleteVehicle _deadguy;
+ _deadguy remoteExecCall ["deleteVehicle",_deadguy];
_timeout = time + 30;
_unit doMove getpos _t;
waitUntil {sleep 1; (!alive _unit) || (isNull _t) || (_unit distance _t < 12) || (_timeOut < time)};
diff --git a/addons/overthrow_main/functions/UI/dialogs/fn_buyDialog.sqf b/addons/overthrow_main/functions/UI/dialogs/fn_buyDialog.sqf
index 0a5611db..f59659b0 100644
--- a/addons/overthrow_main/functions/UI/dialogs/fn_buyDialog.sqf
+++ b/addons/overthrow_main/functions/UI/dialogs/fn_buyDialog.sqf
@@ -20,7 +20,7 @@ lbClear 1500;
_pic = _cls call OT_fnc_glassesGetPic;
[_name, _pic]
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_name = _cls call OT_fnc_magazineGetName;
_pic = _cls call OT_fnc_magazineGetPic;
[_name, _pic]
diff --git a/addons/overthrow_main/functions/UI/dialogs/fn_gunDealerDialog.sqf b/addons/overthrow_main/functions/UI/dialogs/fn_gunDealerDialog.sqf
index d1736c39..b84f718b 100644
--- a/addons/overthrow_main/functions/UI/dialogs/fn_gunDealerDialog.sqf
+++ b/addons/overthrow_main/functions/UI/dialogs/fn_gunDealerDialog.sqf
@@ -63,7 +63,7 @@ createDialog "OT_dialog_buy";
_txt = "Quadbike w/ HMG Backpacks";
_pic = "C_Quadbike_01_F" call OT_fnc_magazineGetPic;
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_txt = format["--- %1",_cls call OT_fnc_magazineGetName];
_pic = _cls call OT_fnc_magazineGetPic;
};
diff --git a/addons/overthrow_main/functions/UI/dialogs/fn_logisticsDialog.sqf b/addons/overthrow_main/functions/UI/dialogs/fn_logisticsDialog.sqf
new file mode 100644
index 00000000..fcb73687
--- /dev/null
+++ b/addons/overthrow_main/functions/UI/dialogs/fn_logisticsDialog.sqf
@@ -0,0 +1,44 @@
+closedialog 0;
+createDialog "OT_dialog_logistics";
+lbClear 1500;
+{
+ private _veh = _x;
+ private _cls = typeof _veh;
+ if((_veh call OT_fnc_hasOwner) && ((_cls isKindOf "LandVehicle") || (_cls isKindOf "Air") || (_cls isKindOf "Ship"))) then {
+ private _name = _cls call OT_fnc_vehicleGetName;
+ private _pic = _cls call OT_fnc_vehicleGetPic;
+ private _dis = round(_veh distance player);
+ private _t = "m";
+ if(_dis > 999) then {
+ _dis = (_dis / 1000) toFixed 1;
+ _t = "km";
+ };
+
+ _idx = lbAdd [1500,format["%1 (%2%3)",_name,_dis,_t]];
+ lbSetPicture [1500,_idx,_pic];
+ lbSetData [1500,_idx,_veh call BIS_fnc_netId];
+ private _color = [0.9,0.9,0.9,1];
+
+ private _totalAmmo = 0;
+ private _turrets = "!((configName _x) select [0,5] == ""Cargo"") && !((count getArray (_x >> ""magazines"")) isEqualTo 0)" configClasses (configfile >> "CfgVehicles" >> _cls >> "Turrets");
+ private _hasAmmo = (count _turrets) > 0;
+ {
+ _x params ["_ammocls","_num"];
+ _totalAmmo = _totalAmmo + _num;
+ }foreach(magazinesAmmo _veh);
+
+ private _lowFuel = (fuel _veh) < 0.2;
+
+ if !(_veh call OT_fnc_vehicleCanMove) then {
+ //red
+ _color = [0.9,0.4,0.4,1];
+ }else{
+ if ((_hasAmmo && _totalAmmo isEqualTo 0) || _lowFuel) then {
+ //yellow
+ _color = [0.85,0.85,0,1];
+ };
+ };
+
+ lbSetColor [1500,_idx,_color];
+ };
+}foreach([vehicles,[],{_x distance player},"ASCEND"] call BIS_fnc_SortBy);
diff --git a/addons/overthrow_main/functions/UI/dialogs/fn_warehouseDialog.sqf b/addons/overthrow_main/functions/UI/dialogs/fn_warehouseDialog.sqf
index 137ed415..c3af3627 100644
--- a/addons/overthrow_main/functions/UI/dialogs/fn_warehouseDialog.sqf
+++ b/addons/overthrow_main/functions/UI/dialogs/fn_warehouseDialog.sqf
@@ -6,8 +6,8 @@ private _numitems = 0;
{
private _d = warehouse getVariable [_x,false];
if(_d isEqualType []) then {
- _d params ["_cls", ["_num",0,[0]]];
- if (!(_cls isEqualType {}) && _num > 0) then {
+ _d params [["_cls","",[""]], ["_num",0,[0]]];
+ if ((_cls isEqualType "") && _num > 0) then {
_numitems = _numitems + 1;
([_cls] call {
params ["_cls"];
diff --git a/addons/overthrow_main/functions/UI/dialogs/fn_workshopDialog.sqf b/addons/overthrow_main/functions/UI/dialogs/fn_workshopDialog.sqf
index 4fa5d070..5e5f6f96 100644
--- a/addons/overthrow_main/functions/UI/dialogs/fn_workshopDialog.sqf
+++ b/addons/overthrow_main/functions/UI/dialogs/fn_workshopDialog.sqf
@@ -11,7 +11,7 @@ lbClear 1500;
{
_x params ["_name","_type","_price","_free","_do"];
if(_type == "" || _type == (typeof _veh)) then {
- _price = [0,_do] call OT_fnc_getPrice;
+ _price = [OT_nation,_free] call OT_fnc_getPrice;
_price = [_price, 0] select ((backpack player) isEqualTo _free);
private _pic = _do call OT_fnc_vehicleGetPic;
private _idx = lbAdd [1500,format["%1",_name]];
diff --git a/addons/overthrow_main/functions/UI/display/fn_displayLogisticDetails.sqf b/addons/overthrow_main/functions/UI/display/fn_displayLogisticDetails.sqf
new file mode 100644
index 00000000..42af83df
--- /dev/null
+++ b/addons/overthrow_main/functions/UI/display/fn_displayLogisticDetails.sqf
@@ -0,0 +1,141 @@
+disableSerialization;
+params ["_ctrl","_index"];
+
+private _netId = _ctrl lbData _index;
+private _veh = _netId call BIS_fnc_objectFromNetId;
+private _cls = typeof _veh;
+private _name = _cls call OT_fnc_vehicleGetName;
+private _pic = getText(configFile >> "cfgVehicles" >> _cls >> "editorPreview");
+
+private _owner = players_NS getVariable ("name"+(_veh call OT_fnc_getOwner));
+if(isNil "_owner") then {_owner = "Someone"};
+
+if(!isNil "_pic" && { !(_pic isEqualTo "") }) then {
+ ctrlSetText [1200,_pic];
+};
+
+private _txt = "
";
+
+private _fuel = round((fuel _veh) * 100);
+
+private _loadPounds = (loadAbs _veh) / 10;
+private _loadKg = 0;
+if(_loadPounds > 0) then {
+ _loadKg = (_loadPounds / 2.205) toFixed 1;
+};
+
+//get wheel state
+private _wheelsNeeded = 0;
+private _tracksNeeded = 0;
+private _hasWheels = false;
+private _hasTracks = false;
+private _engineOut = false;
+private _fuelTankOut = false;
+private _rotorOutV = false;
+private _rotorOutH = false;
+private _gunOut = false;
+{
+ private _hit = configName _x;
+ if((_hit find "Wheel") > -1) then {
+ _hasWheels = true;
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _wheelsNeeded = _wheelsNeeded + 1;
+ };
+ };
+ if((_hit find "Track") > -1) then {
+ _hasTracks = true;
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _tracksNeeded = _tracksNeeded + 1;
+ };
+ };
+ if(_hit isEqualTo "HitEngine") then {
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _engineOut = true;
+ };
+ };
+ if(_hit isEqualTo "HitFuel") then {
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _fuelTankOut = true;
+ };
+ };
+ if(_hit isEqualTo "HitVRotor") then {
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _rotorOutV = true;
+ };
+ };
+ if(_hit isEqualTo "HitHRotor") then {
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _rotorOutH = true;
+ };
+ };
+ if(_hit isEqualTo "HitGun") then {
+ if (_veh getHitPointDamage _hit >= 1) then {
+ _gunOut = true;
+ };
+ };
+} forEach ("true" configClasses (configfile >> "CfgVehicles" >> _cls >> "HitPoints"));
+
+if !(_cls isKindOf "StaticWeapon") then {
+ _txt = format["%1Fuel: %1%2
",_txt,_fuel,"%"];
+ _txt = format["%1Load: %2kg
",_txt,_loadKg];
+ if(_hasWheels) then {
+ if(_wheelsNeeded isEqualTo 0) then {
+ _txt = format["%1All wheels OK
",_txt];
+ }else{
+ _txt = format["%1Need %2 wheels
",_txt,_wheelsNeeded];
+ };
+ };
+
+ if(_hasTracks) then {
+ if(_tracksNeeded isEqualTo 0) then {
+ _txt = format["%1All tracks OK
",_txt];
+ }else{
+ _txt = format["%1Need %2 tracks
",_txt,_tracksNeeded];
+ };
+ };
+
+ if(_engineOut) then {
+ _txt = format["%1Engine disabled
",_txt];
+ };
+
+ if(_fuelTankOut) then {
+ _txt = format["%1Fuel tank ruptured
",_txt];
+ };
+
+ if(_rotorOutV) then {
+ _txt = format["%1Main rotor disabled
",_txt];
+ };
+ if(_rotorOutH) then {
+ _txt = format["%1Tail rotor disabled
",_txt];
+ };
+};
+
+if(_gunOut) then {
+ _txt = format["%1Gun disabled
",_txt];
+};
+
+private _totalAmmo = 0;
+private _turrets = "!((configName _x) select [0,5] == ""Cargo"") && !((count getArray (_x >> ""magazines"")) isEqualTo 0)" configClasses (configfile >> "CfgVehicles" >> _cls >> "Turrets");
+private _hasAmmo = (count _turrets) > 0;
+private _ammotxt = "";
+{
+ _x params ["_ammocls","_num"];
+ _totalAmmo = _totalAmmo + _num;
+ _ammotxt = format["%1%2 x %3
",_ammotxt,_num,_ammocls call OT_fnc_magazineGetName];
+}foreach(magazinesAmmo _veh);
+
+if(_totalAmmo > 0) then {
+ _txt = format["%1
Ammo:
%2",_txt,_ammotxt];
+}else{
+ if(_hasAmmo) then {
+ _txt = format["%1
Out Of Ammo
",_txt];
+ };
+};
+
+_textctrl = (findDisplay 8000) displayCtrl 1100;
+
+_textctrl ctrlSetStructuredText parseText format["
+ %1
+ Owner: %2
+ %3
+",_name,_owner,_txt];
diff --git a/addons/overthrow_main/functions/UI/display/fn_displayShopPic.sqf b/addons/overthrow_main/functions/UI/display/fn_displayShopPic.sqf
index e863cadb..5b1095c0 100644
--- a/addons/overthrow_main/functions/UI/display/fn_displayShopPic.sqf
+++ b/addons/overthrow_main/functions/UI/display/fn_displayShopPic.sqf
@@ -34,15 +34,26 @@ if(_price > -1) then {
};
if(_cls isKindOf "Man") exitWith {
private _soldier = _cls call OT_fnc_getSoldier;
+ private _bought = _soldier select 5;
private _price = _soldier select 0;
- if(call OT_fnc_playerIsGeneral) then {
- ctrlEnable [1601,true];
+
+ _text = "";
+ {
+ _x params ["_cls","_qty"];
+ private _name = _cls call OT_fnc_anythingGetName;
+ private _cost = (([OT_nation,_cls,30] call OT_fnc_getPrice) * _qty);
+ _text = format["%1%2 x %3 = $%4
",_text,_qty,_name,[_cost, 1, 0, true] call CBA_fnc_formatNumber];
+ }foreach(_bought);
+
+ if(_text isEqualTo "") then {
+ _text = "All items required for this unit are available in the warehouse";
}else{
- ctrlEnable [1601,false];
+ _text = format["These items are not in the warehouse and must be purchased:
%1",_text];
};
+
[
nil,
- "Will recruit this soldier into your group fully equipped using the warehouse where possible.",
+ _text,
_cls call OT_fnc_vehicleGetName,
_price
]
@@ -106,7 +117,11 @@ if(_cls in OT_allExplosives) then {
_textctrl = (findDisplay 8000) displayCtrl 1100;
-_price = "$" + ([_price, 1, 0, true] call CBA_fnc_formatNumber);
+if(_price isEqualType 0) then {
+ _price = "$" + ([_price, 1, 0, true] call CBA_fnc_formatNumber);
+}else{
+ _price = "";
+};
_textctrl ctrlSetStructuredText parseText format["
%1
diff --git a/addons/overthrow_main/functions/actions/fn_addGarrison.sqf b/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
index 115d9d7d..c04780f0 100644
--- a/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
+++ b/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
@@ -21,6 +21,8 @@ private _group = spawner getVariable [format["resgarrison%1",_code],grpNull];
private _doinit = false;
if(isNull _group) then {
_group = creategroup resistance;
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
spawner setVariable [format["resgarrison%1",_code],_group,true];
_doinit = true;
};
diff --git a/addons/overthrow_main/functions/actions/fn_addPolice.sqf b/addons/overthrow_main/functions/actions/fn_addPolice.sqf
index 6d7f5f39..1c190677 100644
--- a/addons/overthrow_main/functions/actions/fn_addPolice.sqf
+++ b/addons/overthrow_main/functions/actions/fn_addPolice.sqf
@@ -17,6 +17,9 @@ private _garrison = server getVariable [format['police%1',_town],0];
_garrison = _garrison + _amt;
server setVariable [format["police%1",_town],_garrison,true];
+_mrkid = format["%1-police",_town];
+_mrkid setMarkerText format["%1",_garrison];
+
[-(_amt*_price)] call OT_fnc_money;
_effect = floor(_garrison / 2);
@@ -28,6 +31,8 @@ if(_effect isEqualTo 0) then {_effect = "None"} else {_effect = format["+%1 Stab
_count = 0;
_range = 15;
private _group = createGroup resistance;
+_group setVariable ["VCM_TOUGHSQUAD",true,true];
+_group setVariable ["VCM_NORESCUE",true,true];
private _spawnid = spawner getvariable [format["townspawnid%1",_town],-1];
private _groups = spawner getvariable [_spawnid,[]];
diff --git a/addons/overthrow_main/functions/actions/fn_buy.sqf b/addons/overthrow_main/functions/actions/fn_buy.sqf
index b56321ff..79961e5e 100644
--- a/addons/overthrow_main/functions/actions/fn_buy.sqf
+++ b/addons/overthrow_main/functions/actions/fn_buy.sqf
@@ -14,6 +14,21 @@ if(_cls in OT_allExplosives && _chems < (_cost select 3)) exitWith {format["You
private _money = player getVariable "money";
if(_money < _price) exitWith {"You cannot afford that!" call OT_fnc_notifyMinor};
+//If faction dealer, increase standing
+private _civ = OT_interactingWith;
+if(!isNil "_civ") then {
+ if(_civ getVariable ["factionrep",false]) then {
+ _faction = _civ getVariable ["faction",""];
+ if !(_faction isEqualTo "") then {
+ _increase = floor (_price / 1000);
+ if(_increase > 0) then {
+ private _factionName = server getvariable format["factionname%1",_faction];
+ server setVariable [format["standing%1",_faction],(server getVariable [format["standing%1",_faction],0]) + _increase,true];
+ format["+%1 %2",_increase,_factionName] call OT_fnc_notifyMinor;
+ };
+ };
+ };
+};
if(_cls == "Set_HMG") exitWith {
private _pos = (getpos player) findEmptyPosition [5,100,"C_Quadbike_01_F"];
@@ -161,16 +176,16 @@ if(
}foreach(nearestObjects [getpos player, [OT_item_Storage],1200]);
// @todo probably add to box if possible
- player addWeapon _cls;
+ player addWeaponGlobal _cls;
playSound "3DEN_notificationDefault";
};
-if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
if(_cls in OT_allExplosives) then {
server setVariable ["reschems",_chems - (_cost select 3),true];
};
[-_price] call OT_fnc_money;
- player addMagazineGlobal _cls;
+ player addMagazine _cls;
playSound "3DEN_notificationDefault";
};
private _handled = true;
diff --git a/addons/overthrow_main/functions/actions/fn_decreaseTax.sqf b/addons/overthrow_main/functions/actions/fn_decreaseTax.sqf
index a65c4c3a..b682bce7 100644
--- a/addons/overthrow_main/functions/actions/fn_decreaseTax.sqf
+++ b/addons/overthrow_main/functions/actions/fn_decreaseTax.sqf
@@ -2,4 +2,4 @@ private _rate = server getVariable ["taxrate",0];
_rate = _rate - 5;
if(_rate < 0) then {_rate = 0};
server setVariable ["taxrate",_rate,true];
-format["Tax rate is now %1%2",_rate,"%"] call OT_fnc_notifyMinor;
+hint format["Tax rate is now %1%2",_rate,"%"];
diff --git a/addons/overthrow_main/functions/actions/fn_dumpIntoWarehouse.sqf b/addons/overthrow_main/functions/actions/fn_dumpIntoWarehouse.sqf
index f1d26eb1..8e3b7f57 100644
--- a/addons/overthrow_main/functions/actions/fn_dumpIntoWarehouse.sqf
+++ b/addons/overthrow_main/functions/actions/fn_dumpIntoWarehouse.sqf
@@ -28,7 +28,7 @@ if(hmd _unit != "") then {
if(_cls isKindOf ["Binocular",configFile >> "CfgWeapons"]) exitWith {
_unit removeItem _cls;
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_unit removeMagazine _cls;
};
_unit removeItem _cls;
@@ -44,7 +44,7 @@ if(headgear _unit != "") then {
};
if(backpack _unit != "") then {
- [_cls,1] call OT_fnc_addToWarehouse;
+ [backpack _unit,1] call OT_fnc_addToWarehouse;
removeBackpack _unit;
};
diff --git a/addons/overthrow_main/functions/actions/fn_dumpStuff.sqf b/addons/overthrow_main/functions/actions/fn_dumpStuff.sqf
index cfcfe27d..ce87a42b 100644
--- a/addons/overthrow_main/functions/actions/fn_dumpStuff.sqf
+++ b/addons/overthrow_main/functions/actions/fn_dumpStuff.sqf
@@ -49,7 +49,7 @@ if(_full) exitWith {false};
_veh addWeaponCargoGlobal [_cls,1];
_unit removeItem _cls;
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_veh addMagazineCargoGlobal [_cls,1];
_unit removeMagazine _cls;
};
@@ -137,16 +137,18 @@ if(_full) exitWith {false};
if((!isplayer _unit) || _linkedItems) then {
{
- if (!(_t canAdd _x) && !_isTruck) exitWith {
- _full = true;
- };
- if (([(configFile >> "CfgWeapons" >> _x),"useAsBinocular",0] call BIS_fnc_returnConfigEntry) > 0) then {
- _unit unassignItem _x;
- _unit removeWeapon _x;
- }else{
- _unit unlinkItem _x;
+ if !(_x isEqualTo "ItemMap") then {
+ if (!(_t canAdd _x) && !_isTruck) exitWith {
+ _full = true;
+ };
+ if (([(configFile >> "CfgWeapons" >> _x),"useAsBinocular",0] call BIS_fnc_returnConfigEntry) > 0) then {
+ _unit unassignItem _x;
+ _unit removeWeapon _x;
+ }else{
+ _unit unlinkItem _x;
+ };
+ _t addItemCargoGlobal [_x,1];
};
- _t addItemCargoGlobal [_x,1];
}foreach(assignedItems _unit);
};
diff --git a/addons/overthrow_main/functions/actions/fn_editLoadout.sqf b/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
index 0724dbfa..7f3d6198 100644
--- a/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
+++ b/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
@@ -7,7 +7,7 @@ private _soldier = _cls call OT_fnc_getSoldier;
_soldier params ["","","_loadout","_clothes"];
//spawn a virtual dude
-private _start = [[[getpos player,10]]] call BIS_fnc_randomPos;
+private _start = (getpos player) findEmptyPosition [5,40,_cls];
private _civ = (group player) createUnit [_cls, _start, [],0, "NONE"];
_civ disableAI "MOVE";
_civ disableAI "AUTOTARGET";
@@ -82,7 +82,7 @@ private _items = [];
}foreach(OT_Recruitables);
publicVariable "OT_Recruitables";
- [_cls call OT_fnc_vehicleGetName, _loadout] call ace_arsenal_fnc_addDefaultLoadout;
+ [_cls call OT_fnc_vehicleGetName, _loadout] remoteExec ["ace_arsenal_fnc_addDefaultLoadout",0,false];
playSound "3DEN_notificationDefault";
"Saved loadout" call OT_fnc_notifyMinor;
diff --git a/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf b/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
index c89ed243..cb05455b 100644
--- a/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
+++ b/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
@@ -5,7 +5,7 @@ private _soldier = "Police" call OT_fnc_getSoldier;
_soldier params ["","","_loadout","_clothes"];
//spawn a virtual dude
-private _start = [[[getpos player,10]]] call BIS_fnc_randomPos;
+private _start = (getpos player) findEmptyPosition [5,40,OT_Unit_Police];
private _civ = (group player) createUnit [OT_Unit_Police, _start, [],0, "NONE"];
_civ disableAI "MOVE";
_civ disableAI "AUTOTARGET";
@@ -71,19 +71,19 @@ private _items = [];
},[_civ]] call CBA_fnc_addEventHandlerArgs;
["ace_arsenal_displayClosed", {
- _thisArgs params ["_unit","_cls"];
+ _thisArgs params ["_unit"];
private _loadout = getUnitLoadout _unit;
OT_Loadout_Police = _loadout;
publicVariable "OT_Loadout_Police";
- ["Police", _loadout] call ace_arsenal_fnc_addDefaultLoadout;
+ ["Police", _loadout] remoteExec ["ace_arsenal_fnc_addDefaultLoadout",0,false];
playSound "3DEN_notificationDefault";
"Saved police loadout" call OT_fnc_notifyMinor;
deleteVehicle _unit;
[_thisType, _thisId] call CBA_fnc_removeEventHandler;
-},[_civ,_cls]] call CBA_fnc_addEventHandlerArgs;
+},[_civ]] call CBA_fnc_addEventHandlerArgs;
[_civ,_civ] call ace_arsenal_fnc_openBox;
diff --git a/addons/overthrow_main/functions/actions/fn_exportAll.sqf b/addons/overthrow_main/functions/actions/fn_exportAll.sqf
index f2a49b8b..93708788 100644
--- a/addons/overthrow_main/functions/actions/fn_exportAll.sqf
+++ b/addons/overthrow_main/functions/actions/fn_exportAll.sqf
@@ -42,7 +42,7 @@ private _total = 0;
if(_cls isKindOf ["Pistol",configFile >> "CfgWeapons"]) exitWith {
[_target, _cls, _num] call CBA_fnc_removeWeaponCargo;
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
[_target, _cls, _num] call CBA_fnc_removeMagazineCargo;
};
if(_cls isKindOf "Bag_Base") exitWith {
diff --git a/addons/overthrow_main/functions/actions/fn_import.sqf b/addons/overthrow_main/functions/actions/fn_import.sqf
index 1075d987..89c0aee8 100644
--- a/addons/overthrow_main/functions/actions/fn_import.sqf
+++ b/addons/overthrow_main/functions/actions/fn_import.sqf
@@ -30,7 +30,7 @@ if(_cls isKindOf ["Launcher",configFile >> "CfgWeapons"]) exitWith {
if(_cls isKindOf ["Pistol",configFile >> "CfgWeapons"]) exitWith {
_veh addWeaponCargoGlobal [_cls,_num];
};
-if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_veh addMagazineCargoGlobal [_cls,_num];
};
if(_cls isKindOf "Bag_Base") exitWith {
diff --git a/addons/overthrow_main/functions/actions/fn_increaseTax.sqf b/addons/overthrow_main/functions/actions/fn_increaseTax.sqf
index b3836ac0..b412a3dd 100644
--- a/addons/overthrow_main/functions/actions/fn_increaseTax.sqf
+++ b/addons/overthrow_main/functions/actions/fn_increaseTax.sqf
@@ -2,4 +2,4 @@ private _rate = server getVariable ["taxrate",0];
_rate = _rate + 5;
if(_rate > 100) then {_rate = 100};
server setVariable ["taxrate",_rate,true];
-format["Tax rate is now %1%2",_rate,"%"] call OT_fnc_notifyMinor;
+hint format["Tax rate is now %1%2",_rate,"%"];
diff --git a/addons/overthrow_main/functions/actions/fn_onNameDone.sqf b/addons/overthrow_main/functions/actions/fn_onNameDone.sqf
index a570fbcb..38339b6e 100644
--- a/addons/overthrow_main/functions/actions/fn_onNameDone.sqf
+++ b/addons/overthrow_main/functions/actions/fn_onNameDone.sqf
@@ -4,6 +4,8 @@ if(_name != "") then {
private _base = (player nearObjects [OT_flag_IND,50]) select 0;
+ [_base, ["Set As Home", {player setVariable ["home",getpos (_this select 0),true];"This FOB is now your home" call OT_fnc_notifyMinor},nil,0,false,true]] remoteExec ["addAction",0,_base];
+
private _bases = server getVariable ["bases",[]];
_bases pushback [getpos _base,_name,getplayeruid player];
server setVariable ["bases",_bases,true];
@@ -23,4 +25,4 @@ if(_name != "") then {
format["%1 created a new base for resistance efforts %2",_builder,(getpos _base) call BIS_fnc_locationDescription]
] call BIS_fnc_createLogRecord;
}foreach([] call CBA_fnc_players);
-};
\ No newline at end of file
+};
diff --git a/addons/overthrow_main/functions/actions/fn_openArsenal.sqf b/addons/overthrow_main/functions/actions/fn_openArsenal.sqf
index 25e59b60..20eeb890 100644
--- a/addons/overthrow_main/functions/actions/fn_openArsenal.sqf
+++ b/addons/overthrow_main/functions/actions/fn_openArsenal.sqf
@@ -82,7 +82,7 @@ if(_target isEqualType "") then {
_missing pushback _cls;
};
_totake = _count - _boxAmount;
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
while{_count > _boxAmount} do {
_count = _count - 1;
_unit removeMagazine _cls;
diff --git a/addons/overthrow_main/functions/actions/fn_restoreLoadout.sqf b/addons/overthrow_main/functions/actions/fn_restoreLoadout.sqf
index 85ae2b9c..42ffdd86 100644
--- a/addons/overthrow_main/functions/actions/fn_restoreLoadout.sqf
+++ b/addons/overthrow_main/functions/actions/fn_restoreLoadout.sqf
@@ -15,7 +15,7 @@ if(count _primary > 0) then {
_unit addWeaponGlobal _pWpn;
if(!isNil "_pAmmo") then {
if([_ammobox,_pAmmo,1] call CBA_fnc_removeMagazineCargo) then {
- _unit addMagazineGlobal _pAmmo;
+ _unit addMagazine _pAmmo;
};
};
{
@@ -35,7 +35,7 @@ if(count _secondary > 0) then {
_unit addWeaponGlobal _sWpn;
if(!isNil "_sAmmo") then {
if([_ammobox,_sAmmo,1] call CBA_fnc_removeMagazineCargo) then {
- _unit addMagazineGlobal _sAmmo;
+ _unit addMagazine _sAmmo;
};
};
{
@@ -55,7 +55,7 @@ if(count _tertiary > 0) then {
_unit addWeaponGlobal _tWpn;
if(!isNil "_tAmmo") then {
if([_ammobox,_tAmmo,1] call CBA_fnc_removeMagazineCargo) then {
- _unit addMagazineGlobal _tAmmo;
+ _unit addMagazine _tAmmo;
};
};
};
@@ -133,7 +133,7 @@ if(count _backpack > 0) then {
if(count _optic > 0) then {
private _opticCls = _optic select 0;
if([_ammobox,_opticCls,1] call CBA_fnc_removeWeaponCargo) then {
- _unit addWeapon _opticCls;
+ _unit addWeaponGlobal _opticCls;
_unit assignItem _opticCls;
};
};
diff --git a/addons/overthrow_main/functions/actions/fn_setVehicleWaypoint.sqf b/addons/overthrow_main/functions/actions/fn_setVehicleWaypoint.sqf
new file mode 100644
index 00000000..426d1347
--- /dev/null
+++ b/addons/overthrow_main/functions/actions/fn_setVehicleWaypoint.sqf
@@ -0,0 +1,10 @@
+disableSerialization;
+private _sel = lbCurSel 1500;
+if(_sel isEqualTo -1) exitWith {};
+
+private _id = lbData [1500, _sel];
+private _veh = _id call BIS_fnc_objectFromNetId;
+
+if(!isNil "_veh") then {
+ [player,getpos _veh,(typeof _veh) call OT_fnc_vehicleGetName] call OT_fnc_givePlayerWaypoint;
+};
diff --git a/addons/overthrow_main/functions/actions/fn_storeAll.sqf b/addons/overthrow_main/functions/actions/fn_storeAll.sqf
new file mode 100644
index 00000000..807eafc2
--- /dev/null
+++ b/addons/overthrow_main/functions/actions/fn_storeAll.sqf
@@ -0,0 +1,22 @@
+private _target = vehicle player;
+private _notvehicle = false;
+if(_target isEqualTo player) exitWith {};
+
+if(isNull _target || isNil "_target") exitWith {};
+
+private _objects = [];
+private _b = player call OT_fnc_nearestRealEstate;
+private _iswarehouse = false;
+if(_b isEqualType []) then {
+ private _building = _b select 0;
+ if((typeof _building) == OT_warehouse && _building call OT_fnc_hasOwner) then {
+ _iswarehouse = true;
+ _objects pushback _building;
+ };
+};
+
+if(_notvehicle && _objects isEqualTo []) exitWith {
+ "No warehouse within range" call OT_fnc_notifyMinor;
+};
+
+[vehicle player, (_objects select 0)] call OT_fnc_transferHelper;
diff --git a/addons/overthrow_main/functions/actions/fn_takeStuff.sqf b/addons/overthrow_main/functions/actions/fn_takeStuff.sqf
index fd30c306..1befd779 100644
--- a/addons/overthrow_main/functions/actions/fn_takeStuff.sqf
+++ b/addons/overthrow_main/functions/actions/fn_takeStuff.sqf
@@ -20,9 +20,9 @@ if(hmd _unit != "") then {
_count = 0;
_cls = _x select 0;
while {_count < (_x select 1)} do {
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) then {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) then {
_unit removeMagazine _cls;
- _t addMagazineGlobal _cls;
+ _t addMagazine _cls;
}else{
_unit removeItem _cls;
_t addItem _cls;
@@ -48,7 +48,7 @@ if(goggles _unit != "") then {
removeGoggles _unit;
};
if(handgunWeapon _unit != "") then {
- _t addWeapon handgunWeapon _unit;
+ _t addWeaponGlobal handgunWeapon _unit;
{
_t addItem _x;
_unit removeHandgunItem _x;
@@ -60,7 +60,7 @@ if(handgunWeapon _unit != "") then {
if (([(configFile >> "CfgWeapons" >> _x),"useAsBinocular",0] call BIS_fnc_returnConfigEntry) > 0) then {
_unit unassignItem _x;
_unit removeWeapon _x;
- _t addWeapon _x;
+ _t addWeaponGlobal _x;
_t assignItem _x;
}else{
_unit unlinkItem _x;
diff --git a/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf b/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
index 1da17d6b..ab66e296 100644
--- a/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
+++ b/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
@@ -157,7 +157,7 @@ if (_canTute) then {
}
];
};
- if !("CRIM" in _done) then {
+ /*if !("CRIM" in _done) then {
_options pushBack [
"So, about those gangs...",{
private _civ = OT_interactingWith;
@@ -173,7 +173,7 @@ if (_canTute) then {
] call OT_fnc_doConversation;
}
];
- };
+ };*/
if !("Drugs" in _done) then {
_options pushBack [
"You sell Ganja right?",{
diff --git a/addons/overthrow_main/functions/actions/fn_transferHelper.sqf b/addons/overthrow_main/functions/actions/fn_transferHelper.sqf
index 47522858..06b81bec 100644
--- a/addons/overthrow_main/functions/actions/fn_transferHelper.sqf
+++ b/addons/overthrow_main/functions/actions/fn_transferHelper.sqf
@@ -86,7 +86,7 @@ _this spawn {
_veh addWeaponCargoGlobal [_cls,_count];
[_target, _cls, _count] call CBA_fnc_removeWeaponCargo;
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_veh addMagazineCargoGlobal [_cls,_count];
[_target, _cls, _count] call CBA_fnc_removeMagazineCargo;
};
diff --git a/addons/overthrow_main/functions/actions/fn_transferLegit.sqf b/addons/overthrow_main/functions/actions/fn_transferLegit.sqf
index f1ab58c4..9e2872ff 100644
--- a/addons/overthrow_main/functions/actions/fn_transferLegit.sqf
+++ b/addons/overthrow_main/functions/actions/fn_transferLegit.sqf
@@ -90,7 +90,7 @@ if(count _objects isEqualTo 1) then {
}else{
private _options = [];
{
- _options pushback [format["%1 (%2m)",(typeof _x) call OT_fnc_vehicleGetName,round (_x distance player)],{[] spawn _doTransfer;},_x];
+ _options pushback [format["%1 (%2m)",(typeof _x) call OT_fnc_vehicleGetName,round (_x distance player)],_doTransfer,_x];
}foreach(_objects);
"Transfer legal items from which container?" call OT_fnc_notifyBig;
_options call OT_fnc_playerDecision;
diff --git a/addons/overthrow_main/functions/actions/fn_transferTo.sqf b/addons/overthrow_main/functions/actions/fn_transferTo.sqf
index ac861053..9de1c629 100644
--- a/addons/overthrow_main/functions/actions/fn_transferTo.sqf
+++ b/addons/overthrow_main/functions/actions/fn_transferTo.sqf
@@ -10,15 +10,8 @@ if(isNull _target || isNil "_target") exitWith {};
private _objects = [];
private _b = player call OT_fnc_nearestRealEstate;
private _iswarehouse = false;
-if(_b isEqualType []) then {
- private _building = _b select 0;
- if((typeof _building) == OT_warehouse && _building call OT_fnc_hasOwner) then {
- _iswarehouse = true;
- _objects pushback _building;
- };
-};
-if(!_iswarehouse && !_notvehicle) then {
+if(!_notvehicle) then {
{
if!(_x isEqualTo _target) then {_objects pushback _x};
}foreach(player nearEntities [["Car","ReammoBox_F","Air","Ship"],20]);
@@ -29,10 +22,6 @@ if(!_notvehicle && _objects isEqualTo []) exitWith {
"Cannot find any containers or other vehicles within 20m of this vehicle" call OT_fnc_notifyMinor;
};
-if(_notvehicle && _objects isEqualTo []) exitWith {
- "No warehouse within range" call OT_fnc_notifyMinor;
-};
-
if(count _objects isEqualTo 1) then {
[vehicle player, (_objects select 0)] call OT_fnc_transferHelper;
}else{
diff --git a/addons/overthrow_main/functions/actions/fn_triggerBattle.sqf b/addons/overthrow_main/functions/actions/fn_triggerBattle.sqf
new file mode 100644
index 00000000..4af2a02b
--- /dev/null
+++ b/addons/overthrow_main/functions/actions/fn_triggerBattle.sqf
@@ -0,0 +1,29 @@
+private _obname = _this;
+if (_obname in (server getVariable ["NATOabandoned",[]])) exitWith {};
+if !(captive player) exitWith {hint "Cannot capture while wanted"};
+
+private _resources = server getVariable ["NATOresources",2000];
+private _countered = (server getVariable ["NATOattacking",""]) != "";
+
+if (_countered) exitWith {hint "There is already a battle in progress or scheduled"};
+private _popControl = call OT_fnc_getControlledPopulation;
+
+private _cost = 350;
+{
+ _x params ["","_name","_pri"];
+ if(_name isEqualTo _obname) exitWith {_cost = _pri};
+}foreach(OT_objectiveData + OT_airportData);
+
+private _m = 1;
+if(_popControl > 1000) then {_m = 2};
+if(_popControl > 2000) then {_m = 4};
+_cost = _cost * _m;
+server setVariable ["NATOattacking",_obname,true];
+server setVariable ["NATOattackstart",time,true];
+diag_log format["Overthrow: Manual trigger for QRF at %1",_name];
+if(_resources < _cost) then {_cost = _resources};
+[_name,_cost] spawn OT_fnc_NATOResponseObjective;
+_name setMarkerAlpha 1;
+_resources = _resources - _cost;
+
+server setVariable ["NATOresources",_resources,true];
diff --git a/addons/overthrow_main/functions/actions/fn_unflipVehicle.sqf b/addons/overthrow_main/functions/actions/fn_unflipVehicle.sqf
new file mode 100644
index 00000000..ea99433f
--- /dev/null
+++ b/addons/overthrow_main/functions/actions/fn_unflipVehicle.sqf
@@ -0,0 +1,48 @@
+/*
+ OT_fnc_unflipVehicle
+ File: fn_unflipVehicle.sqf
+ Date: 2019-03-13
+ Last Update: 2019-04-01
+ License: GNU General Public License v3.0 - https://www.gnu.org/licenses/gpl-3.0.html
+ Description:
+ Applies force to vehicle that should unflip it, not 100%.
+ Parameter(s):
+ _vehicle - Vehicle to unflip [OBJECT, defaults to objNull]
+ Returns:
+ Vehicle was unflipped [BOOL]
+*/
+params [
+ ["_vehicle", objNull, [objNull]]
+];
+
+if (isNull _vehicle) exitWith {false};
+
+private _upsideDown = (vectorUp _vehicle vectorDotProduct surfaceNormal getPos _vehicle) < -0.80;
+private _bank = _vehicle call BIS_fnc_getPitchBank select 1;
+
+private _flipLeft = _bank >= 0;
+// When upside down then left is right and right is left
+if (_upsideDown) then {
+ _flipLeft = !_flipLeft;
+};
+
+if (!_upsideDown && 55 > abs _bank) exitWith {false};
+
+private _bbr = boundingBoxReal _vehicle;
+private _vehicleWidth = abs (_bbr#0#0 * 2);
+
+private _force = (getMass _vehicle * ([1 + (_vehicleWidth/10), _vehicleWidth] select _upsideDown)) * 1.2;
+
+if (_upsideDown) then {
+ _force = _force * 1.2;
+};
+
+private _forcePointX = _bbr select ([0, 1] select _flipLeft) select 0;
+private _forcePointZ = _bbr select ([1, 0] select _upsideDown) select 2;
+
+_vehicle addForce [
+ _vehicle vectorModelToWorld [[_force, -_force] select _flipLeft, 0, 0],
+ [_forcePointX, 0, _forcePointZ]
+];
+
+true
diff --git a/addons/overthrow_main/functions/actions/fn_vehicleCanMove.sqf b/addons/overthrow_main/functions/actions/fn_vehicleCanMove.sqf
index af5f0e05..49d4a06b 100644
--- a/addons/overthrow_main/functions/actions/fn_vehicleCanMove.sqf
+++ b/addons/overthrow_main/functions/actions/fn_vehicleCanMove.sqf
@@ -1,7 +1,12 @@
private _canMove = true;
+private _veh = _this;
{
- if (_this getHitPointDamage _x >= 1) exitWith {
- _canMove = false;
- };
-} forEach ["HitLFWheel", "HitLF2Wheel", "HitRFWheel", "HitRF2Wheel", "HitFuel", "HitEngine"];
-_canMove
\ No newline at end of file
+ private _hit = configName _x;
+ if(((_hit find "Wheel") > -1) || ((_hit find "Track") > -1) || _hit isEqualTo "HitFuel" || _hit isEqualTo "HitEngine" || _hit isEqualTo "HitVRotor" || _hit isEqualTo "HitHRotor") then {
+ if (_veh getHitPointDamage _hit >= 1) exitWith {
+ _canMove = false;
+ };
+ };
+} forEach ("true" configClasses (configfile >> "CfgVehicles" >> (typeof _veh) >> "HitPoints"));
+if((fuel _veh) isEqualTo 0) then {_canMove = false};
+_canMove
diff --git a/addons/overthrow_main/functions/actions/fn_warehouseTake.sqf b/addons/overthrow_main/functions/actions/fn_warehouseTake.sqf
index abf66919..5262f5cf 100644
--- a/addons/overthrow_main/functions/actions/fn_warehouseTake.sqf
+++ b/addons/overthrow_main/functions/actions/fn_warehouseTake.sqf
@@ -41,7 +41,7 @@ while {_count < _num} do {
if(_cls isKindOf ["Pistol",configFile >> "CfgWeapons"]) exitWith {
_veh addWeaponCargoGlobal [_cls,1];
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_veh addMagazineCargoGlobal [_cls,1];
};
if(_cls isKindOf "Bag_Base") exitWith {
diff --git a/addons/overthrow_main/functions/buildings/fn_initPoliceStation.sqf b/addons/overthrow_main/functions/buildings/fn_initPoliceStation.sqf
index 641965eb..7cebfa69 100644
--- a/addons/overthrow_main/functions/buildings/fn_initPoliceStation.sqf
+++ b/addons/overthrow_main/functions/buildings/fn_initPoliceStation.sqf
@@ -7,6 +7,8 @@ if(_garrison == -1) then {
//First time
server setVariable [format['policepos%1',_town],_pos,true];
+ private _soldier = "Police" call OT_fnc_getSoldier;
+
private _spawnid = spawner getvariable [format["townspawnid%1",_town],-1];
private _groups = spawner getvariable [_spawnid,[]];
@@ -27,7 +29,7 @@ if(_garrison == -1) then {
_p = [[[_start,20]]] call BIS_fnc_randomPos;
- _civ = _group createUnit ["I_G_Soldier_F", _p, [],0, "NONE"];
+ _civ = [_soldier,_p,_group,false] call OT_fnc_createSoldier;
_civ setVariable ["polgarrison",_town,false];
[_civ] joinSilent _group;
_civ setRank "SERGEANT";
@@ -43,6 +45,7 @@ if(_garrison == -1) then {
_mrkid = format["%1-police",_town];
createMarker [_mrkid,_pos];
_mrkid setMarkerShape "ICON";
+_mrkid setMarkerText "2";
_mrkid setMarkerType "o_installation";
_mrkid setMarkerColor "ColorGUER";
_mrkid setMarkerAlpha 1;
diff --git a/addons/overthrow_main/functions/cleanup/fn_cleanDead.sqf b/addons/overthrow_main/functions/cleanup/fn_cleanDead.sqf
index b81caccd..bbc739b0 100644
--- a/addons/overthrow_main/functions/cleanup/fn_cleanDead.sqf
+++ b/addons/overthrow_main/functions/cleanup/fn_cleanDead.sqf
@@ -1,13 +1,13 @@
{
{
if (!alive _x) then {
- deleteVehicle _x;
+ _x remoteExecCall ["deleteVehicle", _x];
};
} foreach crew _x;
if (!alive _x) then {
- deletevehicle _x;
+ _x remoteExecCall ["deleteVehicle", _x];
};
} foreach vehicles;
{
- deleteVehicle _x;
+ _x remoteExecCall ["deleteVehicle", _x];
} foreach allDeadMen;
diff --git a/addons/overthrow_main/functions/cleanup/fn_cleanup.sqf b/addons/overthrow_main/functions/cleanup/fn_cleanup.sqf
index 2589752f..3cb62adb 100644
--- a/addons/overthrow_main/functions/cleanup/fn_cleanup.sqf
+++ b/addons/overthrow_main/functions/cleanup/fn_cleanup.sqf
@@ -1,9 +1,9 @@
-params ["_vehicle"];
+params ["_vehicle",["_force",false]];
if(typename _vehicle isEqualTo "GROUP") exitWith {
if(count (units _vehicle) isEqualTo 0) exitWith {deleteGroup _vehicle};
private _l = (units _vehicle) select 0;
- [{!((_this#0) call OT_fnc_inSpawnDistance)}, {
+ [{!((_this#0) call OT_fnc_inSpawnDistance) || _force}, {
_vehs = [];
_this params ["_l","_vehicle"];
{
@@ -23,7 +23,7 @@ if(_vehicle getVariable ["OT_cleanup",false]) exitWith {};
_vehicle setVariable ["OT_cleanup",true,false];
-[{!((_this#0) call OT_fnc_inSpawnDistance)}, {
+[{!((_this#0) call OT_fnc_inSpawnDistance) || _force}, {
_this params ["_vehicle"];
if(_vehicle isKindOf "CAManBase") then {
if(vehicle _vehicle != _vehicle) then {[(vehicle _vehicle)] call OT_fnc_cleanup};
diff --git a/addons/overthrow_main/functions/economy/fn_initEconomy.sqf b/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
index 8c56b553..10229303 100644
--- a/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
+++ b/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
@@ -73,8 +73,9 @@ OT_allShops = [];
}foreach(OT_regions);
sleep 0.2;
}foreach (OT_allTowns);
-
-server setVariable ["spawntown",OT_spawnTowns call BIS_fnc_selectrandom,true];
+private _spawn = OT_spawnTowns call BIS_fnc_selectrandom;
+diag_log format["Overthrow: Spawn town is %1",_spawn];
+server setVariable ["spawntown",_spawn,true];
{
private _region = _x;
diff --git a/addons/overthrow_main/functions/economy/fn_setupTownEconomy.sqf b/addons/overthrow_main/functions/economy/fn_setupTownEconomy.sqf
index 56bad800..fab734f9 100644
--- a/addons/overthrow_main/functions/economy/fn_setupTownEconomy.sqf
+++ b/addons/overthrow_main/functions/economy/fn_setupTownEconomy.sqf
@@ -1,9 +1,11 @@
params ["_town"];
+
private _dist = 600;
if(_town in OT_sprawling || _town in OT_capitals) then {_dist = 1000};
private _posTown = server getVariable _town;
-private _stability = server getVariable format["stability%1",_town];
-private _population = server getVariable format["population%1",_town];
+private _stability = server getVariable [format["stability%1",_town],100];
+private _population = server getVariable [format["population%1",_town],0];
+diag_log format["Overthrow: Setting up economy in %1 (pop. %2)",_town,_population];
private _shops = 0;
private _activeShops = [];
private _activecar = [];
@@ -77,16 +79,18 @@ server setVariable [format["activeshopsin%1",_town],_activeShops,true];
}foreach(nearestObjects [_posTown, OT_carShops, _dist,false]);
server setVariable [format["activecarshopsin%1",_town],_activecar,true];
-{
- private _po = getpos _x;
- if !(_po in _piers) then {
- _do = true;
- {
- if(_x distance _po < 80) exitWith {_do = false};
- }foreach(_piers);
- if(_do) then {
- _piers pushback _po;
+if((count OT_piers) > 0) then {
+ {
+ private _po = getpos _x;
+ if !(_po in _piers) then {
+ _do = true;
+ {
+ if(_x distance _po < 80) exitWith {_do = false};
+ }foreach(_piers);
+ if(_do) then {
+ _piers pushback _po;
+ };
};
- };
-}foreach(nearestObjects [_posTown,OT_piers, _dist,false]);
+ }foreach(nearestObjects [_posTown,OT_piers, _dist,false]);
+};
server setVariable [format["activepiersin%1",_town],_piers,true];
diff --git a/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf b/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf
new file mode 100644
index 00000000..9f3de1b8
--- /dev/null
+++ b/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf
@@ -0,0 +1,20 @@
+params ["_unit", "_selection", "_damage", "_hitIndex", "_hitPoint", ["_shooter",objNull], ["_projectile",objNull]];
+
+if !(isNull _projectile) then {
+ private _shotParents = getShotParents _projectile;
+ _shooter = _shotParents select 1;
+};
+if(isNull _shooter) then {
+ private _aceSource = _me getVariable ["ace_medical_lastDamageSource", objNull];
+ if ((!isNull _aceSource) && {_aceSource != _unit}) then {
+ _shooter = _aceSource;
+ };
+};
+if ((typeOf _shooter) isKindOf "CAManBase") then {
+ [_shooter,false] remoteExecCall ["setCaptive",_shooter];
+ if !((vehicle _shooter) isEqualTo _shooter) then {
+ {
+ [_x,false] remoteExecCall ["setCaptive",_x];
+ }foreach(crew vehicle _shooter);
+ };
+};
diff --git a/addons/overthrow_main/functions/events/fn_deathHandler.sqf b/addons/overthrow_main/functions/events/fn_deathHandler.sqf
index b5cf9dbf..5d6ca321 100644
--- a/addons/overthrow_main/functions/events/fn_deathHandler.sqf
+++ b/addons/overthrow_main/functions/events/fn_deathHandler.sqf
@@ -1,16 +1,27 @@
-_me = _this select 0;
-_killer = _me getVariable "ace_medical_lastDamageSource";
+params ["_me",["_killer", objNull]];
-if(isNil "_killer") then {_killer = _this select 1};
+if !(local _me) exitWith {}; //Only run this on the machine where unit is local
-if((vehicle _killer) != _killer) then {_killer = driver _killer};
+if ((isNull _killer) || {_killer == _me}) then {
+ private _aceSource = _me getVariable ["ace_medical_lastDamageSource", objNull];
+ if ((!isNull _aceSource) && {_aceSource != _unit}) then {
+ _killer = _aceSource;
+ };
+};
+
+if !((typeOf _killer) isKindOf "CAManBase") then {
+ _killer = driver _killer;
+};
if(_killer call OT_fnc_unitSeen) then {
+ _killer setCaptive false;
_killer setVariable ["lastkill",time,true];
};
+
_town = (getpos _me) call OT_fnc_nearestTown;
if(isPlayer _me) exitWith {
+ [_me,true] remoteExecCall ["setCaptive",_me];
if !(isMultiplayer) then {
_this params ["_unit", "_killer", "_instigator", "_useEffects"];
if (_unit isEqualTo player) then {
@@ -18,7 +29,6 @@ if(isPlayer _me) exitWith {
private _new_unit = (creategroup resistance) createUnit ["I_G_Soldier_F",(player getVariable ["home",[worldSize/2,worldSize/2,0]]),[],0,"NONE"];
selectPlayer _new_unit;
- player setCaptive true;
player forceAddUniform (player getVariable ["uniform",""]);
player setdamage 0;
[] spawn {
@@ -69,6 +79,7 @@ call {
[_town,-1] call OT_fnc_stability;
};
if(!isNil "_hvt") exitWith {
+ private _diff = server getVariable ["OT_difficulty",1];
_killer setVariable ["BLUkills",(_killer getVariable ["BLUkills",0])+1,true];
_idx = 0;
{
@@ -77,7 +88,12 @@ call {
}foreach(OT_NATOhvts);
OT_NATOhvts deleteAt _idx;
format["A high-ranking NATO officer has been killed"] remoteExec ["OT_fnc_notifyMinor",0,false];
- server setvariable ["NATOresources",0,true];
+ private _resources = server getvariable ["NATOresources",0];
+ _resources = _resources - 500;
+ if(_diff isEqualTo 1) then {_resources = _resources - 500};
+ if(_diff isEqualTo 0) then {_resources = _resources - 1000};
+ if(_resources < 250) then {_resources = 250};
+ server setvariable ["NATOresources",_resources,true];
[_killer,250] call OT_fnc_experience;
};
if(!isNil "_employee") exitWith {
@@ -145,10 +161,13 @@ call {
if(!isNil "_polgarrison") exitWith {
_pop = server getVariable format["police%1",_polgarrison];
if(_pop > 0) then {
- server setVariable [format["police%1",_polgarrison],_pop - 1,true];
+ _pop = _pop - 1;
+ server setVariable [format["police%1",_polgarrison],_pop,true];
format["A police officer has been killed in %1",_polgarrison] remoteExec ["OT_fnc_notifyMinor",0,false];
};
[_town,-2] call OT_fnc_stability;
+ _mrkid = format["%1-police",_polgarrison];
+ _mrkid setMarkerText format["%1",_pop];
};
if(!isNil "_garrison" || !isNil "_vehgarrison" || !isNil "_airgarrison") then {
_killer setVariable ["BLUkills",(_killer getVariable ["BLUkills",0])+1,true];
@@ -200,10 +219,10 @@ call {
};
};
if((_killer call OT_fnc_unitSeen) || (_standingChange < -9)) then {
- _killer setCaptive false;
+ [_killer,false] remoteExecCall ["setCaptive",_killer];
if(vehicle _killer != _killer) then {
{
- _x setCaptive false;
+ [_x,false] remoteExecCall ["setCaptive",_x];
}foreach(units vehicle _killer);
};
};
diff --git a/addons/overthrow_main/functions/events/fn_keyHandler.sqf b/addons/overthrow_main/functions/events/fn_keyHandler.sqf
index 3cc16078..06a2f3f6 100644
--- a/addons/overthrow_main/functions/events/fn_keyHandler.sqf
+++ b/addons/overthrow_main/functions/events/fn_keyHandler.sqf
@@ -281,9 +281,7 @@ if(!dialog) then {
private _cTarget = cursorTarget;
if((_cTarget isKindOf "CAManBase") && (alive _cTarget) && (!isplayer _cTarget) && !(side _cTarget isEqualTo west) && (_cTarget distance player) < 10) exitWith {
- if((!(player getVariable ["OT_tute",true]) || !(player getVariable ["OT_tute_inProgress", false]))) exitWith {
- _cTarget call OT_fnc_talkToCiv;
- };
+ _cTarget call OT_fnc_talkToCiv;
};
[] spawn OT_fnc_mainMenu;
};
diff --git a/addons/overthrow_main/functions/events/fn_respawnHandler.sqf b/addons/overthrow_main/functions/events/fn_respawnHandler.sqf
index 36122cc4..bc2b68f7 100644
--- a/addons/overthrow_main/functions/events/fn_respawnHandler.sqf
+++ b/addons/overthrow_main/functions/events/fn_respawnHandler.sqf
@@ -43,11 +43,11 @@ removeBackpack player;
removeVest player;
player setVariable ["ot_isSmoking", false];
-player addWeapon "ItemMap";
+player addWeaponGlobal "ItemMap";
_housepos = _old getVariable "home";
_town = _housepos call OT_fnc_nearestTown;
-player setPos _housepos;
+player setPos (_housepos findEmptyPosition [1,20,typeof _new]);
_clothes = uniform _old;
player forceAddUniform _clothes;
[] spawn OT_fnc_setupPlayer;
diff --git a/addons/overthrow_main/functions/factions/CRIM/fn_CRIMLoop.sqf b/addons/overthrow_main/functions/factions/CRIM/fn_CRIMLoop.sqf
index c0b34b84..511e214c 100644
--- a/addons/overthrow_main/functions/factions/CRIM/fn_CRIMLoop.sqf
+++ b/addons/overthrow_main/functions/factions/CRIM/fn_CRIMLoop.sqf
@@ -41,6 +41,8 @@ if !(crim_counter < 12) then {
server setVariable [format["police%1",_town],_garrison,true];
[_town,-2] call OT_fnc_stability;
[_town,-2] call OT_fnc_support;
+ _mrkid = format["%1-police",_town];
+ _mrkid setMarkerText format["%1",_garrison];
};
};
if(_numingang < _garrison) then {
diff --git a/addons/overthrow_main/functions/factions/CRIM/fn_formGang.sqf b/addons/overthrow_main/functions/factions/CRIM/fn_formGang.sqf
index 80c2b36c..a5137ab1 100644
--- a/addons/overthrow_main/functions/factions/CRIM/fn_formGang.sqf
+++ b/addons/overthrow_main/functions/factions/CRIM/fn_formGang.sqf
@@ -39,6 +39,8 @@ if((count _possible) > 0) then {
//And the gang leader in his own group
private _leaderGroup = creategroup [opfor,true];
+ _leaderGroup setVariable ["VCM_TOUGHSQUAD",true,true];
+ _leaderGroup setVariable ["VCM_NORESCUE",true,true];
private _pos = [_home,10] call SHK_pos_fnc_pos;
_civ = _leaderGroup createUnit [OT_CRIM_Unit, _pos, [],0, "NONE"];
_civ setRank "COLONEL";
@@ -51,8 +53,12 @@ if((count _possible) > 0) then {
_wp = _leaderGroup addWaypoint [_home,0];
_wp setWaypointType "GUARD";
+ _wp = _leaderGroup addWaypoint [_home,0];
+ _wp setWaypointType "CYCLE";
private _group = creategroup [opfor,true];
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
spawner setVariable [format["gangspawn%1",_gangid],_group];
_groups pushback _group;
_groups pushback _leaderGroup;
diff --git a/addons/overthrow_main/functions/factions/GUER/fn_GUERLoop.sqf b/addons/overthrow_main/functions/factions/GUER/fn_GUERLoop.sqf
index 3ac8e4ce..3d50028d 100644
--- a/addons/overthrow_main/functions/factions/GUER/fn_GUERLoop.sqf
+++ b/addons/overthrow_main/functions/factions/GUER/fn_GUERLoop.sqf
@@ -24,6 +24,16 @@ if(_trackcounter > 5) then {
spawner setVariable ["track",_track,false];
};
+//Stop civilians from fleeing after 20 seconds
+{
+ if(_x getVariable ["fleeing",false]) then {
+ if((time - (_x getVariable ["fleeingstart",0])) > 20) then {
+ _x setVariable ["fleeing",false];
+ _x setBehaviour "SAFE";
+ };
+ };
+}foreach(allGroups select {(side _x) isEqualTo civilian});
+
private _dead = count alldeadmen;
if(_dead > 150) then {
format["There are %1 dead bodies, loot them or clean via options",_dead] remoteExec ["OT_fnc_notifyMinor",0,false];
@@ -385,7 +395,7 @@ if ((date select 4) != _lastmin) then {
if(_currentCls isKindOf ["Pistol",configFile >> "CfgWeapons"]) exitWith {
_veh addWeaponCargoGlobal [_currentCls,_numtoproduce];
};
- if(_currentCls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_currentCls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
_veh addMagazineCargoGlobal [_currentCls,_numtoproduce];
};
_veh addItemCargoGlobal [_currentCls,_numtoproduce];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
index 14aa3aee..9babb15f 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
@@ -4,7 +4,18 @@ private _vehtype = OT_NATO_Vehicles_AirSupport call BIS_fnc_SelectRandom;
private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
-_pos = [_frompos,0,120,false,[0,0],[250,_vehtype]] call SHK_pos_fnc_pos;
+//look for a helipad
+private _helipads = (_frompos nearObjects ["Land_HelipadCircle_F", 400]) + (_frompos nearObjects ["Land_HelipadSquare_F", 400]);
+private _pos = false;
+{
+ //check if theres anything on it
+ private _on = ASLToAGL getPosASL _x nearEntities ["Air",15];
+ if((count _on) isEqualTo 0) exitWith {_pos = getPosASL _x;_dir = getDir _x};
+}foreach(_helipads);
+
+if !(_pos isEqualType []) then {
+ _pos = [_frompos,0,120,false,[0,0],[250,_vehtype]] call SHK_pos_fnc_pos;
+};
private _group = creategroup blufor;
private _veh = createVehicle [_vehtype, _pos, [], 0,""];
@@ -83,21 +94,4 @@ while {(count (waypoints _group)) > 0} do {
deleteWaypoint ((waypoints _group) select 0);
};
-sleep 1;
-
-_wp = _group addWaypoint [_frompos,50];
-_wp setWaypointType "MOVE";
-_wp setWaypointBehaviour "SAFE";
-_wp setWaypointSpeed "FULL";
-
-waitUntil{sleep 10;(alive _veh && (_veh distance _frompos) < 150) || !alive _veh};
-
-if(alive _veh) then {
- while {(count (waypoints _group)) > 0} do {
- deleteWaypoint ((waypoints _group) select 0);
- };
- _veh land "LAND";
- waitUntil{sleep 10;(getpos _veh)#2 < 2};
-};
-_veh call OT_fnc_cleanup;
-_group call OT_fnc_cleanup;
+[_veh,_pos,_group] spawn OT_fnc_landAndCleanupHelicopter;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
index ab7b5366..bc10dc16 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
@@ -19,17 +19,29 @@ if !(_byair) then {
sleep 0.5;
private _allunits = [];
private _veh = false;
-
+private _pos = false;
//Transport
private _tgroup = creategroup blufor;
+private _dir = 0;
-private _pos = _frompos findEmptyPosition [15,100,_vehtype];
-if(count _pos == 0) then {
- _pos = [_frompos,0,75,false,[0,0],[120,_vehtype]] call SHK_pos_fnc_pos;
+if(_byair) then {
+ //find helipads
+ private _helipads = (_frompos nearObjects ["Land_HelipadCircle_F", 400]) + (_frompos nearObjects ["Land_HelipadSquare_F", 400]);
+ {
+ //check if theres anything on it
+ private _on = ASLToAGL getPosASL _x nearEntities ["Air",15];
+ if((count _on) isEqualTo 0) exitWith {_pos = getPosASL _x;_dir = getDir _x};
+ }foreach(_helipads);
};
-private _dir = [_frompos,_ao] call BIS_fnc_dirTo;
+if !(_pos isEqualType []) then {
+ _pos = _frompos findEmptyPosition [15,100,_vehtype];
+ if(count _pos == 0) then {
+ _pos = [_frompos,0,75,false,[0,0],[120,_vehtype]] call SHK_pos_fnc_pos;
+ };
+ _dir = [_frompos,_ao] call BIS_fnc_dirTo;
+};
_veh = _vehtype createVehicle _pos;
_veh setVariable ["garrison","HQ",false];
@@ -206,31 +218,10 @@ if(typename _tgroup isEqualTo "GROUP") then {
_wp setWaypointStatements ["true","this call OT_fnc_cleanup"];
};
if(_byair && (_veh getVariable ["OT_deployedTroops",false])) exitWith {
- while {(count (waypoints _tgroup)) > 0} do {
- deleteWaypoint ((waypoints _tgroup) select 0);
- };
-
- sleep 5;
-
- _wp = _tgroup addWaypoint [_frompos,50];
- _wp setWaypointType "MOVE";
- _wp setWaypointBehaviour "SAFE";
- _wp setWaypointSpeed "FULL";
-
- waitUntil{sleep 10;(alive _veh && (_veh distance _frompos) < 150) || !alive _veh};
-
- if(alive _veh) then {
- while {(count (waypoints _tgroup)) > 0} do {
- deleteWaypoint ((waypoints _tgroup) select 0);
- };
- _veh land "LAND";
- waitUntil{sleep 10;(getpos _veh)#2 < 2};
- };
- _veh call OT_fnc_cleanup;
- _tgroup call OT_fnc_cleanup;
+ [_veh,_frompos,_tgroup] spawn OT_fnc_landAndCleanupHelicopter;
+ _done = true;
};
-
};
};
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
index ac29a974..ca4aa83e 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
@@ -1,4 +1,4 @@
-//Scramble a helicopter to take out a target
+//Send a patrol vehicle to a town
params ["_frombase","_topos",["_delay",0]];
private _abandoned = server getVariable ["NATOabandoned",[]];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
index e1eee82b..49806bc4 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
@@ -45,6 +45,67 @@ _abandoned = server getvariable ["NATOabandoned",[]];
}foreach([OT_objectiveData + OT_airportData,[],{_pos distance (_x select 0)},"ASCEND"] call BIS_fnc_SortBy);
diag_log format["Overthrow: NATO QRF spend is %1",_strength];
+//add helipads to possibles
+{
+ _x params ["","_name"];
+ if !(_name in _abandoned) then {
+ _air pushback _x;
+ };
+}foreach(OT_NATOHelipads);
+
+//sort airfields + helipads by distance
+_air = [_air,[],{_pos distance (_x select 0)},"ASCEND"] call BIS_fnc_SortBy;
+
+//Send ground forces by air
+private _count = 0;
+{
+ _x params ["_obpos","_name","_pri"];
+
+ _dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ _ao = [_pos,_dir] call OT_fnc_getAO;
+ [_obpos,_ao,_pos,true,300] spawn OT_fnc_NATOGroundForces;
+ diag_log format["Overthrow: NATO Sent ground forces by air from %1 %2",_name,str _obpos];
+ _strength = _strength - 100;
+
+ if(_pri > 600 && _strength >= 500) then {
+ _ao = [_pos,_dir] call OT_fnc_getAO;
+ [_obpos,_ao,_pos,true,420] spawn OT_fnc_NATOGroundForces;
+ _strength = _strength - 100;
+ diag_log format["Overthrow: NATO Sent extra ground forces by air from %1 %2",_name,str _obpos];
+ };
+ _count = _count + 1;
+
+ if(_strength <=0 || _count isEqualTo 4) exitWith {};
+}foreach(_air);
+sleep 2;
+
+//Send ground forces by land
+if(_strength >= 150) then {
+ {
+ _x params ["_obpos","_name","_pri"];
+
+ _dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ _ao = [_pos,_dir] call OT_fnc_getAO;
+
+ if(_pri > 100 && _popControl > 1000 && _popControl > (random 2000)) then {
+ [_obpos,_ao,_pos,0] spawn OT_fnc_NATOAPCInsertion;
+ }else{
+ [_obpos,_ao,_pos,false,0] spawn OT_fnc_NATOGroundForces;
+ };
+
+ diag_log format["Overthrow: NATO Sent ground forces from %1 %2",_name,str _obpos];
+ _strength = _strength - 100;
+ if(_strength >= 150) then {
+ _ao = [_pos,_dir] call OT_fnc_getAO;
+ [_obpos,_ao,_pos,false,120] spawn OT_fnc_NATOGroundForces;
+ _strength = _strength - 100;
+ diag_log format["Overthrow: NATO Sent extra ground forces from %1 %2",_name,str _obpos];
+ };
+ if(_strength <=0) exitWith {};
+ }foreach(_ground);
+};
+sleep 2;
+
if(_strength > 500 && (count _air) > 0) then {
//Send CAS
_obpos = (_air select 0) select 0;
@@ -55,7 +116,7 @@ if(_strength > 500 && (count _air) > 0) then {
};
sleep 2;
-if(_popControl > 500 && _strength > 1500 && (count _air) > 0) then {
+if(_popControl > 1000 && _strength > 1000 && (count _air) > 0) then {
//Send more CAS
private _from = _air call BIS_fnc_selectRandom;
_obpos = _from select 0;
@@ -98,56 +159,6 @@ if((count _ground > 0) && (_strength > 1500) && (_popControl > 500)) then {
};
sleep 2;
-//Send ground forces by land
-if(_strength >= 150) then {
- {
- _x params ["_obpos","_name","_pri"];
-
- _dir = [_pos,_obpos] call BIS_fnc_dirTo;
- _ao = [_pos,_dir] call OT_fnc_getAO;
-
- if(_pri > 100 && _popControl > 1000 && _popControl > (random 2000)) then {
- [_obpos,_ao,_pos,0] spawn OT_fnc_NATOAPCInsertion;
- }else{
- [_obpos,_ao,_pos,false,0] spawn OT_fnc_NATOGroundForces;
- };
-
- diag_log format["Overthrow: NATO Sent ground forces from %1 %2",_name,str _obpos];
- _strength = _strength - 150;
- if(_strength >= 150) then {
- _ao = [_pos,_dir] call OT_fnc_getAO;
- [_obpos,_ao,_pos,false,120] spawn OT_fnc_NATOGroundForces;
- _strength = _strength - 150;
- diag_log format["Overthrow: NATO Sent extra ground forces from %1 %2",_name,str _obpos];
- };
- if(_strength <=0) exitWith {};
- }foreach(_ground);
-};
-sleep 2;
-
-//Send ground forces by air
-if(_strength >= 150) then {
- {
- _x params ["_obpos","_name","_pri"];
-
- _dir = [_pos,_obpos] call BIS_fnc_dirTo;
- _ao = [_pos,_dir] call OT_fnc_getAO;
- [_obpos,_ao,_pos,true,300] spawn OT_fnc_NATOGroundForces;
- diag_log format["Overthrow: NATO Sent ground forces by air from %1 %2",_name,str _obpos];
- _strength = _strength - 150;
-
- if(_pri > 600 && _strength >= 150) then {
- _ao = [_pos,_dir] call OT_fnc_getAO;
- [_obpos,_ao,_pos,true,420] spawn OT_fnc_NATOGroundForces;
- _strength = _strength - 150;
- diag_log format["Overthrow: NATO Sent extra ground forces by air from %1 %2",_name,str _obpos];
- };
-
- if(_strength <=0) exitWith {};
- }foreach(_air);
-};
-sleep 2;
-
//Send delayed APC in mid-game
if(_popControl > 1000) then {
{
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf b/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
index 2adc7315..2d3a9d36 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
@@ -68,6 +68,7 @@ OT_NATOcomms = server getVariable ["NATOcomms",[]];
OT_NATOhvts = server getVariable ["NATOhvts",[]];
OT_allObjectives = [];
OT_allComms = [];
+OT_NATOHelipads = [];
private _diff = server getVariable ["OT_difficulty",1];
@@ -85,7 +86,10 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
};
}foreach (OT_allTowns);
server setVariable ["NATOabandoned",_abandoned,true];
- server setVariable ["NATOresources",2000,true];
+ private _startingResources = 500;
+ if(_diff isEqualTo 1) then {_startingResources = 1500};
+ if(_diff isEqualTo 2) then {_startingResources = 2500};
+ server setVariable ["NATOresources",_startingResources,true];
server setVariable ["garrisonHQ",1000,false];
OT_NATOobjectives = [];
OT_NATOcomms = [];
@@ -150,6 +154,13 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
}else{
OT_NATOobjectives pushBack _x;
};
+ //Check for helipads
+ if !(_name in OT_allAirports) then {
+ private _helipads = (_pos nearObjects ["Land_HelipadCircle_F", 400]) + (_pos nearObjects ["Land_HelipadSquare_F", 400]);
+ if((count _helipads) > 0) then {
+ OT_NATOHelipads pushbackUnique _x;
+ };
+ };
}foreach (OT_objectiveData + OT_airportData);
private _count = 0;
@@ -196,29 +207,31 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
};
}foreach(OT_airportData);
- {
- _x params ["_type","_num"];
- private _count = 0;
- while {_count < _num} do {
- private _name = _prilist call BIS_fnc_selectRandom;
- private _garrison = server getVariable [format["airgarrison%1",_name],[]];
- _garrison pushback _type;
- _count = _count + 1;
- server setVariable [format ["airgarrison%1",_name],_garrison,true];
- };
- }foreach(OT_NATO_Vehicles_AirGarrison);
-
- //Distribute some random Air vehicles
- _airvehs = OT_allBLUOffensiveVehicles select {_x isKindOf "Air"};
- {
- _name = _x;
- if((random 200) < (count _airvehs)) then {
- _type = selectRandom _airvehs;
- private _garrison = server getVariable [format["airgarrison%1",_name],[]];
- _garrison pushback _type;
- server setVariable [format ["airgarrison%1",_name],_garrison,true];
- };
- }foreach(_prilist);
+ if((count _prilist) > 0) then {
+ {
+ _x params ["_type","_num"];
+ private _count = 0;
+ while {_count < _num} do {
+ private _name = _prilist call BIS_fnc_selectRandom;
+ private _garrison = server getVariable [format["airgarrison%1",_name],[]];
+ _garrison pushback _type;
+ _count = _count + 1;
+ server setVariable [format ["airgarrison%1",_name],_garrison,true];
+ };
+ }foreach(OT_NATO_Vehicles_AirGarrison);
+
+ //Distribute some random Air vehicles
+ _airvehs = OT_allBLUOffensiveVehicles select {_x isKindOf "Air"};
+ {
+ _name = _x;
+ if((random 200) < (count _airvehs)) then {
+ _type = selectRandom _airvehs;
+ private _garrison = server getVariable [format["airgarrison%1",_name],[]];
+ _garrison pushback _type;
+ server setVariable [format ["airgarrison%1",_name],_garrison,true];
+ };
+ }foreach(_prilist);
+ };
//Distribute static AA to airfields
{
@@ -262,8 +275,6 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
};
diag_log "Overthrow: NATO Init Done";
-publicVariable "OT_allComms";
-
{
_x params ["_pos","_name"];
private _mrk = createMarker [_name,_pos];
@@ -294,6 +305,16 @@ publicVariable "OT_allComms";
server setVariable [_name,_pos,true];
OT_allObjectives pushback _name;
+
+ //Check for helipads
+ if !((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOversion",0]) < OT_NATOversion) then {
+ if !(_name in OT_allAirports) then {
+ private _helipads = (_pos nearObjects ["Land_HelipadCircle_F", 400]) + (_pos nearObjects ["Land_HelipadSquare_F", 400]);
+ if((count _helipads) > 0) then {
+ OT_NATOHelipads pushbackUnique _x;
+ };
+ };
+ };
}foreach(OT_NATOobjectives);
sleep 0.2;
@@ -331,6 +352,7 @@ private _revealed = server getVariable ["revealedFOBs",[]];
{
_x params ["_pos","_garrison","_upgrades"];
OT_flag_NATO createVehicle _pos;
+
private _count = 0;
private _group = creategroup blufor;
while {_count < _garrison} do {
@@ -359,6 +381,7 @@ private _revealed = server getVariable ["revealedFOBs",[]];
};
}foreach(server getVariable ["NATOfobs",[]]);
-
+publicVariable "OT_allObjectives";
+publicVariable "OT_allComms";
OT_NATOInitDone = true;
publicVariable "OT_NATOInitDone";
diff --git a/addons/overthrow_main/functions/factions/fn_factionNATO.sqf b/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
index a44012fe..0051f357 100644
--- a/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
+++ b/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
@@ -264,9 +264,9 @@ publicVariable "OT_nextNATOTurn";
_count = 0;
_chance = 98;
- _gain = 25;
+ _gain = 75;
_mul = 25;
- if(_diff > 1) then {_gain = 75;_mul = 50;_chance = 97};
+ if(_diff > 1) then {_gain = 150;_mul = 50;_chance = 97};
if(_diff < 1) then {_gain = 0;_mul = 15;_chance = 99};
if(_popControl > 1000) then {_chance = _chance - 1};
if(_popControl > 2000) then {_chance = _chance - 1};
@@ -506,24 +506,30 @@ publicVariable "OT_nextNATOTurn";
//Send a ground patrol
private _last = spawner getVariable ["NATOlastpatrol",0];
- if((time - _last) > 1200 && _spend > 150 && _popControl > 200) then {
-
+ if((time - _last) > 1200 && _spend > 150) then {
+ private _done = false;
{
_town = _x;
_stability = server getVariable format ["stability%1",_town];
_townPos = server getVariable _town;
- _base = _townPos call OT_fnc_nearestObjective;
- _basename = _base select 1;
- _basepos = _base select 0;
- _baseregion = _basepos call OT_fnc_getRegion;
- _townregion = _townPos call OT_fnc_getRegion;
- _dist = _basepos distance _townPos;
- if(!(_basename in _abandoned) && _baseregion isEqualTo _townregion && _dist < 5000 && _stability < 50 && (random 100) > _chance) exitWith {
- _spend = _spend - 150;
- _resources = _resources - 150;
- [_basename,_townPos] spawn OT_fnc_NATOGroundPatrol;
- spawner setVariable ["NATOlastpatrol",time,false];
+ if(_townPos call OT_fnc_inSpawnDistance) then {
+ _base = _townPos call OT_fnc_nearestObjective;
+ _basename = _base select 1;
+ _basepos = _base select 0;
+ if !(_basename in OT_allComms) then {
+ _baseregion = _basepos call OT_fnc_getRegion;
+ _townregion = _townPos call OT_fnc_getRegion;
+ _dist = _basepos distance _townPos;
+ if(!(_basename in _abandoned) && _baseregion isEqualTo _townregion && _dist < 5000 && _stability < 50 && (random 100) > _chance) exitWith {
+ _spend = _spend - 150;
+ _done = true;
+ _resources = _resources - 150;
+ [_basename,_townPos] spawn OT_fnc_NATOGroundPatrol;
+ spawner setVariable ["NATOlastpatrol",time,false];
+ };
+ };
};
+ if(_done) exitWith {};
}foreach ([OT_allTowns,[],{random 100},"DESCEND"] call BIS_fnc_sortBy);
};
diff --git a/addons/overthrow_main/functions/fn_initBaseVar.sqf b/addons/overthrow_main/functions/fn_initBaseVar.sqf
index 4b07400f..ccc62247 100644
--- a/addons/overthrow_main/functions/fn_initBaseVar.sqf
+++ b/addons/overthrow_main/functions/fn_initBaseVar.sqf
@@ -4,19 +4,24 @@ OT_hasAce = true;
OT_hasTFAR = (isClass (configFile >> "CfgPatches" >> "task_force_radio"));
OT_hasJetsDLC = ("B_Plane_Fighter_01_F" isKindOf "Air");
+//Buildings (mission override)
+OT_shopBuildings = [];
+OT_spawnHouseBuildings = [];
+OT_carShopBuildings = [];
+
//Default Loadouts
OT_Unit_Police = "I_soldier_F";
OT_Loadout_Police = [
- ["arifle_MX_khk_F","","acc_flashlight","",["30Rnd_65x39_caseless_khaki_mag",30],[],""],
[],
- ["hgun_ACPC2_F","","","",["9Rnd_45ACP_Mag",8],[],""],
- ["U_BG_Guerilla2_3",[["ACE_morphine",1],["ACE_epinephrine",1],["ACE_fieldDressing",2],["30Rnd_65x39_caseless_khaki_mag",1,30]]],
- ["V_TacVest_blk_POLICE",[["30Rnd_65x39_caseless_khaki_mag",3,30],["9Rnd_45ACP_Mag",1,8]]],
+ [],
+ ["hgun_P07_khk_F","","","",["16Rnd_9x21_Mag",17],[],""],
+ ["U_BG_Guerilla2_3",[]],
+ ["V_TacVest_blk_POLICE",[["16Rnd_9x21_Mag",4,17]]],
[],
"H_Cap_police",
- "G_Spectacles_Tinted",
+ "",
[],
- ["ItemMap","","","","",""]
+ ["","","","","",""]
];
//Default recruit types and squads
diff --git a/addons/overthrow_main/functions/fn_initOverthrow.sqf b/addons/overthrow_main/functions/fn_initOverthrow.sqf
index 8b7bd94e..14b456cc 100644
--- a/addons/overthrow_main/functions/fn_initOverthrow.sqf
+++ b/addons/overthrow_main/functions/fn_initOverthrow.sqf
@@ -69,7 +69,6 @@ OT_tpl_checkpoint = [] call compileFinal preProcessFileLineNumbers "data\templat
[] call OT_fnc_initNATO;
[] spawn OT_fnc_factionNATO;
[] spawn OT_fnc_factionGUER;
- [] spawn OT_fnc_factionCIV;
[] spawn OT_fnc_factionCRIM;
waitUntil {!isNil "OT_NATOInitDone"};
@@ -97,36 +96,34 @@ OT_tpl_checkpoint = [] call compileFinal preProcessFileLineNumbers "data\templat
addMissionEventHandler ["PlayerConnected",OT_fnc_playerConnectHandler];
addMissionEventHandler ["HandleDisconnect",OT_fnc_playerDisconnectHandler];
};
- addMissionEventHandler ["EntityKilled",OT_fnc_deathHandler];
+ ["Building", "Dammaged", OT_fnc_buildingDamagedHandler] call CBA_fnc_addClassEventHandler;
//ACE3 events
["ace_cargoLoaded",OT_fnc_cargoLoadedHandler] call CBA_fnc_addEventHandler;
["ace_common_setFuel",OT_fnc_refuelHandler] call CBA_fnc_addEventHandler;
["ace_explosives_place",OT_fnc_explosivesPlacedHandler] call CBA_fnc_addEventHandler;
- ["Building", "Dammaged", OT_fnc_buildingDamagedHandler] call CBA_fnc_addClassEventHandler;
["ace_tagCreated", OT_fnc_taggedHandler] call CBA_fnc_addEventHandler;
- //Setup fuel pumps for interaction
- {
- //[_x,0] call ace_interact_menu_fnc_addMainAction;
- }foreach(OT_fuelPumps);
-
- ["OT_autosave_loop"] call OT_fnc_addActionLoop;
- ["OT_civilian_cleanup_crew", "time > OT_cleanup_civilian_loop","
- OT_cleanup_civilian_loop = time + (5*60);
- private _totalcivs = {(side _x isEqualTo civilian) && !captive _x} count (allUnits);
- if(_totalcivs < 50) exitWith {};
- {
- if (side group _x isEqualTo civilian && {!(isPlayer _x)} && {!(_x getVariable [""shopcheck"",false])} && { ({side _x isEqualTo civilian} count ((getPos _x) nearObjects [""CAManBase"",150])) > round(150*OT_spawnCivPercentage) } ) then {
- private _group = group _x;
- private _unit = _x;
- deleteVehicle _unit;
- if (count units _group < 1) then {
- deleteGroup _group;
+ if(isServer) then {
+ addMissionEventHandler ["EntityKilled",OT_fnc_deathHandler];
+
+ ["OT_autosave_loop"] call OT_fnc_addActionLoop;
+ ["OT_civilian_cleanup_crew", "time > OT_cleanup_civilian_loop","
+ OT_cleanup_civilian_loop = time + (5*60);
+ private _totalcivs = {(side _x isEqualTo civilian) && !captive _x} count (allUnits);
+ if(_totalcivs < 50) exitWith {};
+ {
+ if (side group _x isEqualTo civilian && {!(isPlayer _x)} && {!(_x getVariable [""shopcheck"",false])} && { ({side _x isEqualTo civilian} count ((getPos _x) nearObjects [""CAManBase"",150])) > round(150*OT_spawnCivPercentage) } ) then {
+ private _group = group _x;
+ private _unit = _x;
+ deleteVehicle _unit;
+ if (count units _group < 1) then {
+ deleteGroup _group;
+ };
};
- };
- }forEach (allUnits);
- "] call OT_fnc_addActionLoop;
+ }forEach (allUnits);
+ "] call OT_fnc_addActionLoop;
+ };
OT_serverInitDone = true;
publicVariable "OT_serverInitDone";
diff --git a/addons/overthrow_main/functions/fn_initVar.sqf b/addons/overthrow_main/functions/fn_initVar.sqf
index d3aeb467..b9358133 100644
--- a/addons/overthrow_main/functions/fn_initVar.sqf
+++ b/addons/overthrow_main/functions/fn_initVar.sqf
@@ -82,7 +82,7 @@ OT_voices_eastern = [];
}foreach("getNumber(_x >> 'scope') isEqualTo 2" configClasses (configfile >> "CfgVoice"));
//Find houses
-OT_hugePopHouses = ["Land_MultistoryBuilding_01_F","Land_MultistoryBuilding_03_F","Land_MultistoryBuilding_04_F"]; //buildings with potentially lots of people living in them
+OT_hugePopHouses = ["Land_MultistoryBuilding_01_F","Land_MultistoryBuilding_03_F","Land_MultistoryBuilding_04_F","Land_House_2W04_F","Land_House_2W03_F"]; //buildings with potentially lots of people living in them
OT_mansions = ["Land_House_Big_02_F","Land_House_Big_03_F","Land_Hotel_01_F","Land_Hotel_02_F"]; //buildings that rich guys like to live in
OT_lowPopHouses = [];
OT_medPopHouses = [];
@@ -266,14 +266,37 @@ OT_spawnHouses = [];
OT_allRealEstate pushBackUnique _cls;
}foreach( "getNumber ( _x >> ""ot_isPlayerHouse"" ) isEqualTo 1" configClasses ( configFile >> "CfgVehicles" ) );
+//Mission house overrides
+{
+ _x params ["_cls","_template"];
+ OT_spawnHouses pushBack _cls;
+ OT_allBuyableBuildings pushBackUnique _cls;
+ OT_allRealEstate pushBackUnique _cls;
+ templates setVariable [_cls,_template,true];
+}foreach(OT_spawnHouseBuildings);
+
OT_gunDealerHouses = OT_spawnHouses;
private _allShops = "getNumber ( _x >> ""ot_isShop"" ) isEqualTo 1" configClasses ( configFile >> "CfgVehicles" );
OT_shops = _allShops apply {configName _x};
+//Mission shop overrides
+{
+ _x params ["_cls","_template"];
+ OT_shops pushBack _cls;
+ templates setVariable [_cls,_template,true];
+}foreach(OT_shopBuildings);
+
private _allCarShops = "getNumber ( _x >> ""ot_isCarDealer"" ) isEqualTo 1" configClasses ( configFile >> "CfgVehicles" );
OT_carShops = _allCarShops apply {configName _x};
+//Mission car shop overrides
+{
+ _x params ["_cls","_template"];
+ OT_carShops pushBack _cls;
+ templates setVariable [_cls,_template,true];
+}foreach(OT_carShopBuildings);
+
//Calculate prices
//First, load the hardcoded prices from data/prices.sqf
if(isServer) then {
@@ -757,7 +780,7 @@ OT_allLegalClothing = [];
{
private _name = configName _x;
private _m = getNumber(_x >> "mass");
- if(_name isKindOf ["CA_Magazine",configFile >> "CfgMagazines"] && (_name != "NLAW_F") && !(_name isKindOf ["VehicleMagazine",configFile >> "CfgMagazines"])) then {
+ if(_name isKindOf ["Default",configFile >> "CfgMagazines"] && (_name != "NLAW_F") && !(_name isKindOf ["VehicleMagazine",configFile >> "CfgMagazines"])) then {
private _cost = round(_m * 4);
private _desc = getText(_x >> "descriptionShort");
if((_desc find ".408") > -1) then {
@@ -823,7 +846,7 @@ if(isServer) then {
private _clsCfg = _cfgVeh >> _name;
private _cost = getNumber (_clsCfg >> "armor") * _multiply;
private _steel = round(getNumber (_clsCfg >> "armor") * 0.5);
- private _numturrets = count("!((configName _x) select [0,5] == ""Cargo"")" configClasses(_clsCfg >> "Turrets"));
+ private _numturrets = count("!((configName _x) select [0,5] == ""Cargo"") && !((count getArray (_x >> ""magazines"")) isEqualTo 0)" configClasses(_clsCfg >> "Turrets"));
private _plastic = 2;
if(_numturrets > 0) then {
_cost = _cost + (_numturrets * _cost * 10);
@@ -910,7 +933,7 @@ if(isServer) then {
OT_staticMachineGuns = ["I_HMG_01_F","I_HMG_01_high_F","I_HMG_01_A_F","O_HMG_01_F","O_HMG_01_high_F","O_HMG_01_A_F","B_HMG_01_F","B_HMG_01_high_F","B_HMG_01_A_F"];
OT_staticWeapons = ["I_Mortar_01_F","I_static_AA_F","I_static_AT_F","I_GMG_01_F","I_GMG_01_high_F","I_GMG_01_A_F","I_HMG_01_F","I_HMG_01_high_F","I_HMG_01_A_F","O_static_AA_F","O_static_AT_F","O_Mortar_01_F","O_GMG_01_F","O_GMG_01_high_F","O_GMG_01_A_F","O_HMG_01_F","O_HMG_01_high_F","O_HMG_01_A_F","B_static_AA_F","B_static_AT_F","B_Mortar_01_F","B_GMG_01_F","B_GMG_01_high_F","B_GMG_01_A_F","B_HMG_01_F","B_HMG_01_high_F","B_HMG_01_A_F"];
-OT_miscables = ["ACE_Wheel","ACE_Track","Land_PortableLight_double_F","Land_PortableLight_single_F","Land_Camping_Light_F","Land_PortableHelipadLight_01_F","PortableHelipadLight_01_blue_F",
+OT_miscables = ["ACE_Wheel","ACE_Track",OT_item_Workbench,"Land_PortableLight_double_F","Land_PortableLight_single_F","Land_Camping_Light_F","Land_PortableHelipadLight_01_F","PortableHelipadLight_01_blue_F",
"PortableHelipadLight_01_green_F","PortableHelipadLight_01_red_F","PortableHelipadLight_01_white_F","PortableHelipadLight_01_yellow_F","Land_Campfire_F","ArrowDesk_L_F",
"ArrowDesk_R_F","ArrowMarker_L_F","ArrowMarker_R_F","Pole_F","Land_RedWhitePole_F","RoadBarrier_F","RoadBarrier_small_F","RoadCone_F","RoadCone_L_F","Land_VergePost_01_F",
"TapeSign_F","Land_LampDecor_F","Land_WheelChock_01_F","Land_Sleeping_bag_F","Land_Sleeping_bag_blue_F","Land_WoodenLog_F","FlagChecked_F","FlagSmall_F","Land_LandMark_F","Land_Bollard_01_F"];
diff --git a/addons/overthrow_main/functions/player/fn_clearPlayerWaypoint.sqf b/addons/overthrow_main/functions/player/fn_clearPlayerWaypoint.sqf
index 13938976..730b5a6f 100644
--- a/addons/overthrow_main/functions/player/fn_clearPlayerWaypoint.sqf
+++ b/addons/overthrow_main/functions/player/fn_clearPlayerWaypoint.sqf
@@ -1 +1,4 @@
OT_missionMarker = nil;
+while {(count (waypoints group player)) > 0} do {
+ deleteWaypoint ((waypoints group player) select 0);
+};
diff --git a/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf b/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
index faa790f0..d67ba306 100644
--- a/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
+++ b/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
@@ -31,10 +31,14 @@ if(isNil {server getVariable "generals"}) then {
OT_centerPos = getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition");
if(isMultiplayer && (!isServer)) then {
- // both done on server too, no need to execute them again
+ // this is all done on server too, no need to execute them again
call OT_fnc_initBaseVar;
call compile preprocessFileLineNumbers "initVar.sqf";
call OT_fnc_initVar;
+ addMissionEventHandler ["EntityKilled",OT_fnc_deathHandler];
+ ["ace_cargoLoaded",OT_fnc_cargoLoadedHandler] call CBA_fnc_addEventHandler;
+ ["ace_common_setFuel",OT_fnc_refuelHandler] call CBA_fnc_addEventHandler;
+ ["ace_explosives_place",OT_fnc_explosivesPlacedHandler] call CBA_fnc_addEventHandler;
}else{
OT_varInitDone = true;
};
@@ -73,6 +77,7 @@ if((isServer || count ([] call CBA_fnc_players) == 1) && (server getVariable ["S
if ((["ot_start_autoload", 0] call BIS_fnc_getParamValue) == 1) then {
server setVariable ["OT_difficulty",["ot_start_difficulty", 1] call BIS_fnc_getParamValue,true];
server setVariable ["OT_fastTravelType",["ot_start_fasttravel", 1] call BIS_fnc_getParamValue,true];
+ server setVariable ["OT_fastTravelRules",["ot_start_fasttravelrules", 1] call BIS_fnc_getParamValue,true];
[] remoteExec ['OT_fnc_loadGame',2,false];
} else {
createDialog "OT_dialog_start";
@@ -81,6 +86,8 @@ if((isServer || count ([] call CBA_fnc_players) == 1) && (server getVariable ["S
}else{
"Loading" call OT_fnc_notifyStart;
};
+OT_showPlayerMarkers = (["ot_showplayermarkers", 1] call BIS_fnc_getParamValue) isEqualTo 1;
+
waitUntil {sleep 1;!isNil "OT_NATOInitDone"};
private _aplayers = players_NS getVariable ["OT_allplayers",[]];
@@ -147,6 +154,8 @@ if(isMultiplayer || _startup == "LOAD") then {
}foreach(_housepos nearObjects 50);
};
+ (group player) setVariable ["VCM_Disable",true];
+
_recruits = server getVariable ["recruits",[]];
_newrecruits = [];
{
@@ -159,7 +168,8 @@ if(isMultiplayer || _startup == "LOAD") then {
_xp = _x select 6;
if(_owner isEqualTo (getplayeruid player)) then {
if(typename _civ isEqualTo "ARRAY") then {
- _civ = group player createUnit [_type,_civ,[],0,"NONE"];
+ _pos = _civ findEmptyPosition [5,20,_type];
+ _civ = group player createUnit [_type,_pos,[],0,"NONE"];
[_civ,getplayeruid player] call OT_fnc_setOwner;
_civ setVariable ["OT_xp",_xp,true];
_civ setVariable ["NOAI",true,true];
@@ -310,7 +320,10 @@ _count = 0;
waitUntil {!isNil "OT_SystemInitDone"};
titleText ["Loading Session", "BLACK FADED", 0];
player setCaptive true;
-player setPos _housepos;
+player setPos (_housepos findEmptyPosition [1,20,typeof player]);
+if !("ItemMap" in (assignedItems player)) then {
+ player linkItem "ItemMap";
+};
[_housepos,_newplayer] spawn {
params ["_housepos","_newplayer"];
setViewDistance -1;
diff --git a/addons/overthrow_main/functions/player/fn_mapHandler.sqf b/addons/overthrow_main/functions/player/fn_mapHandler.sqf
index 0f20e508..93f3de38 100644
--- a/addons/overthrow_main/functions/player/fn_mapHandler.sqf
+++ b/addons/overthrow_main/functions/player/fn_mapHandler.sqf
@@ -26,7 +26,7 @@ if(isMultiplayer) then {
private _grpUnits = groupSelectedUnits player;
{
- if (!(isPlayer _x) && {(side _x isEqualTo resistance) || captive _x}) then {
+ if (!(isPlayer _x) && {(side _x isEqualTo resistance) || captive _x} && !(_x getVariable ["polgarrison",false])) then {
private _veh = vehicle _x;
if(_veh isEqualTo _x) then {
private _color = [[0,0.2,0,1],[0,0.5,0,1]] select captive _x;
diff --git a/addons/overthrow_main/functions/player/fn_mapSystem.sqf b/addons/overthrow_main/functions/player/fn_mapSystem.sqf
index fb7e0594..ea1ed88f 100644
--- a/addons/overthrow_main/functions/player/fn_mapSystem.sqf
+++ b/addons/overthrow_main/functions/player/fn_mapSystem.sqf
@@ -2,15 +2,18 @@ private ["_eh","_handler"];
if(isMultiplayer) then {
addMissionEventHandler ["Draw3D", {
+ if !(OT_showPlayerMarkers) exitWith {};
{
if !(_x isEqualTo player) then {
private _dis = round(_x distance player);
- private _t = "m";
- if(_dis > 999) then {
- _dis = round(_dis / 1000);
- _t = "km";
+ if(_dis < 250) then {
+ private _t = "m";
+ if(_dis > 999) then {
+ _dis = round(_dis / 1000);
+ _t = "km";
+ };
+ drawIcon3D ["a3\ui_f\data\map\groupicons\selector_selectable_ca.paa", [1,1,1,0.3], getPosATLVisual _x, 1, 1, 0, format["%1 (%2%3)",name _x,_dis,_t], 0, 0.02, "TahomaB", "center", true];
};
- drawIcon3D ["a3\ui_f\data\map\groupicons\selector_selectable_ca.paa", [1,1,1,0.3], getPosATLVisual _x, 1, 1, 0, format["%1 (%2%3)",name _x,_dis,_t], 0, 0.02, "TahomaB", "center", true];
};
}foreach([] call CBA_fnc_players);
}];
@@ -57,9 +60,9 @@ _handler = {
};
}foreach(_players);
};
- _t = 1;
+ _t = 2;
{
- if (!(isPlayer _x) && {(side _x isEqualTo resistance) || captive _x}) then {
+ if (!(isPlayer _x) && {(side _x isEqualTo resistance) || captive _x} && !(_x getVariable ["polgarrison",false])) then {
_veh = vehicle _x;
if(_veh isEqualTo _x) then {
_color = [0,0.5,0,1];
diff --git a/addons/overthrow_main/functions/player/fn_perkSystem.sqf b/addons/overthrow_main/functions/player/fn_perkSystem.sqf
index 9c19fc89..692e9482 100644
--- a/addons/overthrow_main/functions/player/fn_perkSystem.sqf
+++ b/addons/overthrow_main/functions/player/fn_perkSystem.sqf
@@ -1,8 +1,8 @@
private _fitness = _this getVariable ["OT_fitness",1];
-if(_fitness > 1) then {
- if(ace_advanced_fatigue_anreserve < 2300) then {
- ace_advanced_fatigue_anreserve = ace_advanced_fatigue_anreserve + (_fitness * 15);
- if(_fitness isEqualTo 5) then {ace_advanced_fatigue_anreserve = 2300};
- };
+
+if(ace_advanced_fatigue_anreserve < 2300) then {
+ ace_advanced_fatigue_anreserve = ace_advanced_fatigue_anreserve + (_fitness * 12);
+ if(_fitness isEqualTo 5) then {ace_advanced_fatigue_anreserve = 2300};
};
-[OT_fnc_perkSystem,_this,2] call CBA_fnc_waitAndExecute;
\ No newline at end of file
+
+[OT_fnc_perkSystem,_this,2] call CBA_fnc_waitAndExecute;
diff --git a/addons/overthrow_main/functions/player/fn_setupPlayer.sqf b/addons/overthrow_main/functions/player/fn_setupPlayer.sqf
index 6585fa0b..6a177970 100644
--- a/addons/overthrow_main/functions/player/fn_setupPlayer.sqf
+++ b/addons/overthrow_main/functions/player/fn_setupPlayer.sqf
@@ -8,3 +8,13 @@ player call OT_fnc_mapSystem;
player setVariable ["player_uid",getPlayerUID player,true];
disableUserInput false;
+
+//Scroll actions
+{
+ _x params ["_pos"];
+ private _base = _pos nearObjects [OT_flag_IND,5];
+ if((count _base) > 0) then {
+ _base = _base#0;
+ _base addAction ["Set As Home", {player setVariable ["home",getpos (_this select 0),true];"This FOB is now your home" call OT_fnc_notifyMinor},nil,0,false,true];
+ };
+}foreach(server getVariable ["bases",[]]);
diff --git a/addons/overthrow_main/functions/player/fn_wantedLoop.sqf b/addons/overthrow_main/functions/player/fn_wantedLoop.sqf
index b6eb7305..e1e0dc03 100644
--- a/addons/overthrow_main/functions/player/fn_wantedLoop.sqf
+++ b/addons/overthrow_main/functions/player/fn_wantedLoop.sqf
@@ -152,7 +152,7 @@ if !(captive _unit) then {
if(_this in OT_NATO_priority) exitWith {500};
200
};
- if(_obpos distance _unitpos < _dist) exitWith {
+ if((_obpos distance _unitpos) < _dist) exitWith {
if(isPlayer _unit) then {
"You are in a restricted area" call OT_fnc_notifyMinor;
};
diff --git a/addons/overthrow_main/functions/save/fn_loadGame.sqf b/addons/overthrow_main/functions/save/fn_loadGame.sqf
index ff6430ba..b90056f9 100644
--- a/addons/overthrow_main/functions/save/fn_loadGame.sqf
+++ b/addons/overthrow_main/functions/save/fn_loadGame.sqf
@@ -81,6 +81,7 @@ sleep 0.2;
_x params ["_pos","_name","_owner"];
_veh = createVehicle [OT_flag_IND, _pos, [], 0, "CAN_COLLIDE"];
+
_veh enableDynamicSimulation true;
[_veh,_owner] call OT_fnc_setOwner;
_veh = createVehicle ["Land_ClutterCutter_large_F", _pos, [], 0, "CAN_COLLIDE"];
@@ -103,10 +104,12 @@ sleep 0.2;
case 2: {
_val deleteAt 0;
{
- if(!isNil "_x" && _x isEqualType []) then {
- _x params ["_itemClass",["_itemCount",0,[0]]];
- if (_itemCount > 0) then {
- warehouse setVariable [format["item_%1",_itemClass],[_itemClass,_itemCount],true];
+ if(!isNil "_x") then {
+ if(_x isEqualType []) then {
+ _x params [["_itemClass","",[""]],["_itemCount",0,[0]]];
+ if (_itemCount > 0 && !(_itemClass isEqualTo "")) then {
+ warehouse setVariable [format["item_%1",_itemClass],[_itemClass,_itemCount],true];
+ };
};
};
}foreach(_val);
@@ -230,8 +233,11 @@ sleep 0.2;
if(_cls isKindOf ["Pistol",configFile >> "CfgWeapons"]) exitWith {
_veh addWeaponCargoGlobal [_cls,_num];
};
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
- _veh addMagazineCargoGlobal [_cls,_num];
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
+ private _scope = getNumber(configFile >> "CfgMagazines" >> _cls >> "scope");
+ if(_scope > 1) then {
+ _veh addMagazineCargoGlobal [_cls,_num];
+ };
};
if(_cls isKindOf "Bag_Base") exitWith {
_cls = _cls call BIS_fnc_basicBackpack;
@@ -302,9 +308,9 @@ sleep 0.2;
_set = false;
};
if(_key == "recruitables") then {
+ private _done = false;
{
_x params ["_cls","_loadout"];
- private _done = false;
{
_x params ["_c","_l"];
if(_c == _cls) exitWith {_done = true;_x set [1,_loadout]};
diff --git a/addons/overthrow_main/functions/save/fn_savePlayerData.sqf b/addons/overthrow_main/functions/save/fn_savePlayerData.sqf
index 0b7df4c1..4a9d09df 100644
--- a/addons/overthrow_main/functions/save/fn_savePlayerData.sqf
+++ b/addons/overthrow_main/functions/save/fn_savePlayerData.sqf
@@ -1,4 +1,5 @@
params ["_player"];
+if !(_player getVariable ["OT_Loaded",false]) exitWith {};
private _uid = getPlayerUid _player;
private _data = [];
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
index b6532900..235dc01c 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
@@ -14,14 +14,14 @@ if(_town in OT_capitals + OT_sprawling) then {//larger search radius
private _count = 0;
private _pop = server getVariable format["population%1",_town];
private _stability = server getVariable format ["stability%1",_town];
-private _numVeh = 4;
+private _numVeh = 2;
if(_pop > 15) then {
_numVeh = 3 + round(_pop * OT_spawnVehiclePercentage);
};
if(_town isEqualTo (server getVariable "spawntown")) then {
- _numVeh = 12;
+ _numVeh = 6;
};
-if(_numVeh > 12) then {_numVeh = 12};
+if(_numVeh > 6) then {_numVeh = 6};
if(count(vehicles) > 200) then {_numVeh = 3};
private _loops = 0;
while {(_count < _numVeh) && (_loops < 50)} do {
@@ -42,10 +42,16 @@ while {(_count < _numVeh) && (_loops < 50)} do {
if (count _roadscon isEqualTo 2) then {
_dirveh = [_road, _roadscon select 0] call BIS_fnc_DirTo;
if(isNil "_dirveh") then {_dirveh = random 359};
- _posVeh = ([_pos, 6, _dirveh + 90] call BIS_Fnc_relPos) findEmptyPosition [5,15,_vehtype];
-
+ _posVeh = [_pos, 6, _dirveh + 90] call BIS_Fnc_relPos;
+ _posEmpty = _posVeh findEmptyPosition [4,15,_vehtype];
+ //dont bother if the position isnt empty for 4m
+ if(count _posEmpty isEqualTo 0) then {
+ _posVeh = [];
+ }else{
+ if((_posVeh distance _posEmpty) > 4) then {_posVeh = []};
+ };
if(count _posVeh > 0) then {
- _veh = _vehtype createVehicle _posVeh;
+ _veh = _vehtype createVehicle _posEmpty;
_veh setVariable ["ambient",true,true];
clearItemCargoGlobal _veh;
_veh setFuel (0.2 + (random 0.5));
@@ -53,7 +59,7 @@ while {(_count < _numVeh) && (_loops < 50)} do {
_veh setDir _dirveh;
_count = _count + 1;
- if((random 100) > 85 && (count allunits < 300)) then {
+ if((random 100) > 90 && (count allunits < 300)) then {
_group = createGroup CIVILIAN;
_groups pushback _group;
_civ = _group createUnit [OT_civType_local, _pos, [],0, "NONE"];
@@ -78,7 +84,7 @@ while {(_count < _numVeh) && (_loops < 50)} do {
_wp setWaypointCompletionRadius 60;
_wp setWaypointStatements ["true","[vehicle this] call OT_fnc_cleanup;unassignVehicle this;[group this] call OT_fnc_cleanup;"];
}else{
- if(_stability < 50 && (random 100) > 75) then {
+ if(_stability < 50 && (random 100) > 80) then {
_veh setDamage [1,false]; //salvage wreck
};
};
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
index 822d50ce..b99d67ab 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
@@ -93,6 +93,8 @@ private _gangs = OT_civilians getVariable [format["gangs%1",_town],[]];
};
};
private _group = creategroup [opfor,true];
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
_groups pushback _group;
spawner setVariable [format["gangspawn%1",_gangid],_group];
if(count _gang > 4) then { //Filter out old gangs
@@ -118,6 +120,8 @@ private _gangs = OT_civilians getVariable [format["gangs%1",_town],[]];
//And the gang leader in his own group
private _leaderGroup = creategroup [opfor,true];
+ _leaderGroup setVariable ["VCM_TOUGHSQUAD",true,true];
+ _leaderGroup setVariable ["VCM_NORESCUE",true,true];
private _pos = [_home,10] call SHK_pos_fnc_pos;
_civ = _leaderGroup createUnit [OT_CRIM_Unit, _pos, [],0, "NONE"];
_civ setRank "COLONEL";
@@ -127,9 +131,12 @@ private _gangs = OT_civilians getVariable [format["gangs%1",_town],[]];
[_civ] joinSilent _leaderGroup;
_civ setVariable ["OT_gangid",_gangid,true];
[_civ,_town] call OT_fnc_initCrimLeader;
+ _civ setVariable ["hometown",_town,true];
_wp = _leaderGroup addWaypoint [_home,0];
_wp setWaypointType "GUARD";
+ _wp = _leaderGroup addWaypoint [_home,0];
+ _wp setWaypointType "CYCLE";
_groups pushback _leaderGroup;
@@ -158,7 +165,7 @@ private _gangs = OT_civilians getVariable [format["gangs%1",_town],[]];
_civ setVariable ["OT_gangid",_gangid,true];
_civ setVariable ["OT_civid",_civid,true];
_civ setBehaviour "SAFE";
- _civ setVariable ["hometown",_hometown,true];
+ _civ setVariable ["hometown",_town,true];
{
_x addCuratorEditableObjects [[_civ]];
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGendarmerie.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGendarmerie.sqf
index 9ae12091..138e4535 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGendarmerie.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGendarmerie.sqf
@@ -27,6 +27,8 @@ while {_count < _numNATO} do {
private _groupcount = 0;
private _group = createGroup west;
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
_group deleteGroupWhenEmpty true;
_groups pushBack _group;
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
index 7840ce37..31c3be73 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
@@ -34,6 +34,8 @@ _range = 100;
_groupcount = 0;
_group = createGroup blufor;
+_group setVariable ["VCM_TOUGHSQUAD",true,true];
+_group setVariable ["VCM_NORESCUE",true,true];
_groups pushBack _group;
_groupcount = 1;
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
index bf109b32..c1787a02 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
@@ -18,6 +18,8 @@ private _groups = [];
if(_name in OT_allComms) then {
private _group = createGroup [blufor,true];
_groups pushBack _group;
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
private _start = _posTown findEmptyPosition [2,50];
private _civ = _group createUnit [OT_NATO_Unit_Sniper, _start, [], 0, "NONE"];
@@ -57,6 +59,8 @@ if(_name in OT_allComms) then {
_wp setWaypointType "GUARD";
_wp setWaypointBehaviour "SAFE";
_wp setWaypointSpeed "LIMITED";
+ _wp = _group addWaypoint [_posTown,0];
+ _wp setWaypointType "CYCLE";
if(_count < _numNATO) then {
_start = _posTown findEmptyPosition [2,50];
@@ -74,6 +78,7 @@ if(_name in OT_allComms) then {
//put up a flag
private _flag = OT_flag_NATO createVehicle _posTown;
_groups pushback _flag;
+ [_flag,[format["Capture %1",_name], {(((getpos player) call OT_fnc_nearestObjective) select 1) call OT_fnc_triggerBattle},nil,0,false,true,"","true",5]] remoteExec ["addAction",0,_flag];
};
//Garrison any buildings
@@ -153,6 +158,9 @@ private _groupcount = 0;
while {_count < _numNATO} do {
private _start = _posTown findEmptyPosition [5,200];
private _group = createGroup blufor;
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
+
_group deleteGroupWhenEmpty true;
_groups pushBack _group;
_groupcount = 1;
@@ -281,7 +289,7 @@ private _road = objNull;
if(_loc == _name && _status == "") then {
private _group = createGroup blufor;
_groups pushBack _group;
- _group setVariable ["Vcm_Disable",true,false]; //stop him from running off
+ _group setVariable ["Vcm_Disable",true,true]; //stop him from running off
private _pos = [_posTown, 10, 100, 10, 0, 0.3, 0] call BIS_Fnc_findSafePos;
private _civ = _group createUnit [OT_NATO_Unit_HVT, _pos, [],0, "NONE"];
_civ setVariable ["garrison","HQ",false];
@@ -303,6 +311,8 @@ private _road = objNull;
private _wp = _group addWaypoint [_pos, 50];
_wp setWaypointType "GUARD";
+ _wp = _group addWaypoint [_pos, 50];
+ _wp setWaypointType "CYCLE";
};
}foreach(OT_NATOhvts);
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnPolice.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnPolice.sqf
index cc8e59f6..d9cb4203 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnPolice.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnPolice.sqf
@@ -22,6 +22,8 @@ _pergroup = 4;
while {_count < _numNATO} do {
_groupcount = 0;
_group = createGroup resistance;
+ _group setVariable ["VCM_TOUGHSQUAD",true,true];
+ _group setVariable ["VCM_NORESCUE",true,true];
_groups pushBack _group;
_start = [[[_posTown,_range]]] call BIS_fnc_randomPos;
diff --git a/addons/overthrow_main/functions/warehouse/fn_verifyLoadoutFromWarehouse.sqf b/addons/overthrow_main/functions/warehouse/fn_verifyLoadoutFromWarehouse.sqf
index a59d7c25..18094d20 100644
--- a/addons/overthrow_main/functions/warehouse/fn_verifyLoadoutFromWarehouse.sqf
+++ b/addons/overthrow_main/functions/warehouse/fn_verifyLoadoutFromWarehouse.sqf
@@ -35,7 +35,7 @@ private _ignore = [];
_missing pushback _cls;
};
_totake = _count - _boxAmount;
- if(_cls isKindOf ["CA_Magazine",configFile >> "CfgMagazines"]) exitWith {
+ if(_cls isKindOf ["Default",configFile >> "CfgMagazines"]) exitWith {
while{_count > _boxAmount} do {
_count = _count - 1;
if(_correct) then {_unit removeMagazine _cls};
diff --git a/addons/overthrow_main/mission_component.hpp b/addons/overthrow_main/mission_component.hpp
index 56358ac6..cf399da5 100644
--- a/addons/overthrow_main/mission_component.hpp
+++ b/addons/overthrow_main/mission_component.hpp
@@ -60,6 +60,18 @@ class Params {
texts[] = {"Free", "Costs", "Disabled"};
default = 1;
};
+ class ot_start_fasttravelrules {
+ title = "Fast Travel Rules (Only with autoload)";
+ values[] = {0, 1, 2};
+ texts[] = {"Open", "No Weapons", "Restricted"};
+ default = 1;
+ };
+ class ot_showplayermarkers {
+ title = "Show Player Markers on HUD";
+ values[] = {1,0};
+ texts[] = {"True", "False"};
+ default = 1;
+ };
class ace_medical_level {
title = "ACE Medical Level";
ACE_setting = 1;
diff --git a/addons/overthrow_main/missions/fugitive.sqf b/addons/overthrow_main/missions/fugitive.sqf
index 38c2c5cc..3d3ed316 100644
--- a/addons/overthrow_main/missions/fugitive.sqf
+++ b/addons/overthrow_main/missions/fugitive.sqf
@@ -47,6 +47,8 @@ private _difficulty = 1.8;
private _civ = _group createUnit [OT_civType_gunDealer, _destination, [],0, "NONE"];
_civ setVariable ["notalk",true,true]; //Tells Overthrow this guy cannot be recruited etc
+ _civ disableAI "MOVE";
+
//Set face,voice and uniform
[_civ, (OT_faces_western call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
[_civ, (OT_voices_western call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
@@ -56,6 +58,7 @@ private _difficulty = 1.8;
[_civ] joinSilent nil;
[_civ] joinSilent _group;
_civ setVariable ["NOAI",true,false];
+ _group setVariable ["Vcm_Disable",true,true];
//reward to killer
_civ setVariable ["OT_bounty",2500,true];
@@ -67,6 +70,8 @@ private _difficulty = 1.8;
private _numGoons = 1+round(random 4);
private _count = 0;
private _bgroup = creategroup [blufor,true];
+ _bgroup setVariable ["VCM_TOUGHSQUAD",true,true];
+ _bgroup setVariable ["VCM_NORESCUE",true,true];
while {(_count < _numGoons)} do {
private _start = [[[_destination,5]]] call BIS_fnc_randomPos;
@@ -80,8 +85,10 @@ private _difficulty = 1.8;
_count = _count + 1;
};
- private _wp = _bgroup addWaypoint [_destination,0];
+ _wp = _bgroup addWaypoint [_destination,0];
_wp setWaypointType "GUARD";
+ _wp = _bgroup addWaypoint [_destination,0];
+ _wp setWaypointType "CYCLE";
},
{
//Fail check...
@@ -99,6 +106,7 @@ private _difficulty = 1.8;
}foreach(_destination nearEntities ["CAManBase",15]);
if(_alerted and !_alreadyAlerted) then {
+ _civ enableAI "MOVE";
private _factionName = server getvariable format["factionname%1",_faction];
format ["Incoming message from %1: Traitor has been alerted.",_factionName] remoteExec ["OT_fnc_notifyMinor",0,false];
private _wp = group _civ addWaypoint [[[[_destination,500]]] call BIS_fnc_randomPos,0];
diff --git a/addons/overthrow_main/missions/informant.sqf b/addons/overthrow_main/missions/informant.sqf
index 3c7cb792..99a2117b 100644
--- a/addons/overthrow_main/missions/informant.sqf
+++ b/addons/overthrow_main/missions/informant.sqf
@@ -47,10 +47,13 @@ private _difficulty = 1.8;
[_civ, (OT_voices_western call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
_civ forceAddUniform (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ _civ disableAI "MOVE";
+
//Make sure hes in the group
[_civ] joinSilent nil;
[_civ] joinSilent _group;
_civ setVariable ["NOAI",true,false];
+ _group setVariable ["Vcm_Disable",true,true];
//reward to killer
_civ setVariable ["OT_bounty",1500,true];
@@ -62,6 +65,8 @@ private _difficulty = 1.8;
private _numGoons = 1+round(random 4);
private _count = 0;
private _bgroup = creategroup [blufor, true];
+ _bgroup setVariable ["VCM_TOUGHSQUAD",true,true];
+ _bgroup setVariable ["VCM_NORESCUE",true,true];
while {(_count < _numGoons)} do {
private _start = [[[_destination,5]]] call BIS_fnc_randomPos;
@@ -75,8 +80,10 @@ private _difficulty = 1.8;
_count = _count + 1;
};
- private _wp = _bgroup addWaypoint [_destination,0];
+ _wp = _bgroup addWaypoint [_destination,0];
_wp setWaypointType "GUARD";
+ _wp = _bgroup addWaypoint [_destination,0];
+ _wp setWaypointType "CYCLE";
},
{
//Fail check...
@@ -94,6 +101,7 @@ private _difficulty = 1.8;
}foreach(_destination nearEntities ["CAManBase",15]);
if(_alerted && !_alreadyAlerted) then {
+ _civ enableAI "MOVE";
format ["NATO Informant has been alerted."] remoteExec ["OT_fnc_notifyMinor",0,false];
private _wp = (group _civ) addWaypoint [[[[_destination,500]]] call BIS_fnc_randomPos,0];
_wp setWaypointSpeed "FULL";
diff --git a/addons/overthrow_main/script_version.hpp b/addons/overthrow_main/script_version.hpp
index 001911e1..737fe5ae 100644
--- a/addons/overthrow_main/script_version.hpp
+++ b/addons/overthrow_main/script_version.hpp
@@ -19,4 +19,4 @@
#define MAJOR 0
#define MINOR 7
#define PATCHLVL 8
-#define BUILD 3
+#define BUILD 4
diff --git a/addons/overthrow_main/ui/dialogs/main.hpp b/addons/overthrow_main/ui/dialogs/main.hpp
index 7b02392f..a3eeac13 100644
--- a/addons/overthrow_main/ui/dialogs/main.hpp
+++ b/addons/overthrow_main/ui/dialogs/main.hpp
@@ -304,7 +304,7 @@ class OT_dialog_vehiclewarehouse
w = 0.149531 * safezoneW;
h = 0.077 * safezoneH;
tooltip = "Stores the contents of this vehicle in the warehouse"; //--- ToDo: Localize;
- action = "closeDialog 0;[] spawn OT_fnc_transferTo;";
+ action = "closeDialog 0;[] spawn OT_fnc_storeAll;";
};
class RscButton_1603: RscOverthrowButton
{
@@ -1160,6 +1160,18 @@ class OT_dialog_main
h = 0.044 * safezoneH;
tooltip = "Purchase this building"; //--- ToDo: Localize;
};
+ class RscButton_1630: RscOverthrowButton
+ {
+ idc = 1630;
+ action = "closeDialog 0;[] call OT_fnc_logisticsDialog";
+
+ text = "Vehicles"; //--- ToDo: Localize;
+ x = 0.881562 * safezoneW + safezoneX;
+ y = 0.247 * safezoneH + safezoneY;
+ w = 0.113437 * safezoneW;
+ h = 0.044 * safezoneH;
+ tooltip = "List of all military vehicles and their state"; //--- ToDo: Localize;
+ };
class RscButton_1609: RscOverthrowButton
{
idc = 1609;
diff --git a/addons/overthrow_main/ui/dialogs/resistance.hpp b/addons/overthrow_main/ui/dialogs/resistance.hpp
index 9da9659e..55688751 100644
--- a/addons/overthrow_main/ui/dialogs/resistance.hpp
+++ b/addons/overthrow_main/ui/dialogs/resistance.hpp
@@ -391,5 +391,99 @@ class OT_dialog_jobs
+ };
+};
+
+class OT_dialog_logistics
+{
+ idd=8000;
+ movingenable=false;
+
+ class controlsBackground {
+ class RscStructuredText_1199: RscOverthrowStructuredText
+ {
+ idc = 1199;
+ x = 0.242187 * safezoneW + safezoneX;
+ y = 0.214 * safezoneH + safezoneY;
+ w = 0.654844 * safezoneW;
+ h = 0.572 * safezoneH;
+ colorBackground[] = {0.1,0.1,0.1,1};
+ colorActive[] = {0.1,0.1,0.1,1};
+ };
+ };
+
+ class controls
+ {
+ ////////////////////////////////////////////////////////
+ // GUI EDITOR OUTPUT START (by ARMAzac, v1.063, #Jeduvu)
+ ////////////////////////////////////////////////////////
+
+ class RscListbox_1500: RscOverthrowListbox
+ {
+ idc = 1500;
+ x = 0.247344 * safezoneW + safezoneX;
+ y = 0.225 * safezoneH + safezoneY;
+ w = 0.402187 * safezoneW;
+ h = 0.55 * safezoneH;
+ colorBackground[] = {0,0,0,0.9};
+ onLBSelChanged = "_this call OT_fnc_displayLogisticDetails";
+ };
+ class RscPicture_1200: RscOverthrowPicture
+ {
+ idc = 1200;
+ text = "";
+ x = 0.654688 * safezoneW + safezoneX;
+ y = 0.225 * safezoneH + safezoneY;
+ w = 0.237187 * safezoneW;
+ h = 0.165 * safezoneH;
+ colorBackground[] = {0,0,0,0};
+ };
+ class RscButton_1600: RscOverthrowButton
+ {
+ idc = 1600;
+ text = "Set Waypoint"; //--- ToDo: Localize;
+ x = 0.840312 * safezoneW + safezoneX;
+ y = 0.676 * safezoneH + safezoneY;
+ w = 0.0515625 * safezoneW;
+ h = 0.099 * safezoneH;
+ colorBackground[] = {0,0,0,0.8};
+ action = "[] call OT_fnc_setVehicleWaypoint;";
+ };
+ class RscButton_1601: RscOverthrowButton
+ {
+ idc = 1601;
+ text = "Clear Waypoint"; //--- ToDo: Localize;
+ x = 0.778437 * safezoneW + safezoneX;
+ y = 0.676 * safezoneH + safezoneY;
+ w = 0.0567187 * safezoneW;
+ h = 0.099 * safezoneH;
+ colorBackground[] = {0,0,0,0.8};
+ action = "[] call OT_fnc_clearPlayerWaypoint;";
+ };
+ class RscStructuredText_1100: RscOverthrowStructuredText
+ {
+ idc = 1100;
+ x = 0.654688 * safezoneW + safezoneX;
+ y = 0.4 * safezoneH + safezoneY;
+ w = 0.237187 * safezoneW;
+ h = 0.265 * safezoneH;
+ colorBackground[] = {0,0,0,0.3};
+ };
+ class RscButton_1699: RscOverthrowButton
+ {
+ idc = 1699;
+ text = "X"; //--- ToDo: Localize;
+ action = "closeDialog 0";
+ x = 0.732031 * safezoneW + safezoneX;
+ y = 0.181 * safezoneH + safezoneY;
+ w = 0.0257812 * safezoneW;
+ h = 0.044 * safezoneH;
+ };
+ ////////////////////////////////////////////////////////
+ // GUI EDITOR OUTPUT END
+ ////////////////////////////////////////////////////////
+
+
+
};
};