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package.json
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package.json
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{
"dependencies":{"com.unity.animation.rigging": "1.1.1"},
"name": "com.tildeasterisk.physicanim",
"version": "1.1.0",
"displayName": "Physicanim ~*",
"description": "Physicanim is an active ragdoll system that allows for characters to play physics driven animations. (Works with Mixamo.)",
"unity": "2020.3",
"unityRelease": "38f1",
"documentationUrl": "http://tildeasterisk.com/p/documentaton.html",
"changelogUrl": "http://tildeasterisk.com/p/changelog.html",
"licensesUrl": "http://tildeasterisk.com/p/licensing.html",
"keywords": [
"Active",
"Ragdoll",
"TildeAsterisk",
"~*",
"arag",
"procedural",
"animation",
"animations",
"physics",
"character",
"humanoid"
],
"author": {
"name": "Tilde Asterisk",
"email": "[email protected]",
"url": "http://tildeasterisk.com/"
},
"type": "tool"
}