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classes
here's a list of classes in COATools2
COATools2's preference class, written in coa_tools2/__init__.py
COATools2Preferences
COATools2's outliner, which includes Properties for coa_tools and UIList, written in coa_tools2/outliner.py
COAOutliner
COATOOLS2_UL_Outliner
unique properties for COATools2. written in coa_tools2/properties.py
UVData
SlotData
Event
TimelineEvent
AnimationCollections
ObjectProperties
SceneProperties
MeshProperties
BoneProperties
WindowManagerProperties
operators in coa_tools2/operators/create_sprite_object.py
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COATOOLS2_OT_CreateSpriteObject
- operator that creates a sprite object
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COATOOLS2_OT_DefineSpriteObject
- operator that defines an object already created as a sprite object
operators in coa_tools2/operators/import_sprite.py
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JsonImportData
- property group that stores data for importing json
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COATOOLS2_OT_CreateMaterialGroup
- Creates the default COA Tools Node Group
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COATOOLS2_OT_ImportSprite
- imports images as a sprite (object), and load json data if json data is selected
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COATOOLS2_OT_ImportSprites
- Multiple sprite import
- using
COATOOLS2_OT_LoadJsonData
if json file is selected, otherwise usingCOATOOLS2_OT_ImportSprite
- "Re/Import Sprites" that you usually use in the UI panel is this operator
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COATOOLS2_OT_LoadJsonData
- loading json data, change properties and store data for each sprites
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COATOOLS2_UL_JsonImport
- UIList for
COATOOLS2_OT_LoadJsonData
- UIList for
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COATOOLS2_OT_ReImportSprite
- re-importing sprite
- used in
COATOOLS2_OT_LoadJsonData
andCOATOOLS2_OT_ImportSprites
operators in coa_tools2/operators/user_interface.py
COATOOLS2_OT_ChangeShadingMode
COATOOLS2_PT_Info
COATOOLS2_PT_ObjectProperties
COATOOLS2_PT_Tools
COATOOLS2_UL_AnimationCollections
COATOOLS2_UL_EventCollection
COATOOLS2_OT_SelectChild
COATOOLS2_PT_Collections
operators in coa_tools2/operators/view_sprites.py
COATOOLS2_OT_ChangeZOrdering
COATOOLS2_OT_ViewSprite
operators in coa_tools2/operators/advanced_settings.py
COATOOLS2_OT_AdvancedSettings
operators in coa_tools2/operators/edit_mesh.py
COATOOLS2_OT_ReprojectSpriteTexture
COATOOLS2_OT_GenerateMeshFromEdgesAndVerts
COATOOLS2_OT_DrawContour
COATOOLS2_OT_PickEdgeLength
operators in coa_tools2/operators/edit_armature.py
COATOOLS2_OT_TooglePoseMode
COATOOLS2_OT_BindMeshToBones
COATOOLS2_OT_QuickArmature
COATOOLS2_OT_SetStretchBone
COATOOLS2_OT_RemoveIK
COATOOLS2_OT_SetIK
COATOOLS2_OT_CreateStretchIK
COATOOLS2_OT_RemoveStretchIK
operators in coa_tools2/operators/edit_shapekey.py
COATOOLS2_OT_LeaveSculptmode
COATOOLS2_OT_ShapekeyAdd
COATOOLS2_OT_ShapekeyRemove
COATOOLS2_OT_ShapekeyRename
COATOOLS2_OT_EditShapekeyMode
operators in coa_tools2/operators/edit_weights.py
COATOOLS2_OT_EditWeights
operators in coa_tools2/operators/materials.py
COATOOLS2_OT_ExtractSlots
COATOOLS2_OT_CreateSlotObject
COATOOLS2_OT_MoveSlotItem
COATOOLS2_OT_RemoveFromSlot
operators in coa_tools2/operators/animation_handling.py
COATOOLS2_OT_AddKeyframe
COATOOLS2_OT_DuplicateAnimationCollection
COATOOLS2_OT_AddAnimationCollection
COATOOLS2_OT_RemoveAnimationCollection
COATOOLS2_OT_CreateNlaTrack
COATOOLS2_OT_BatchRender
COATOOLS2_OT_AddEvent
COATOOLS2_OT_RemoveEvent
COATOOLS2_OT_AddTimelineEvent
COATOOLS2_OT_RemoveTimelineEvent
operators in coa_tools2/operators/create_ortho_cam.py
COATOOLS2_OT_CreateOrtpographicCamera
COATOOLS2_OT_AlignCamera
operators in coa_tools2/operators/pie_menu.py
COATOOLS2_MT_menu
COATOOLS2_MT_keyframe_menu_01
COATOOLS2_MT_keyframe_menu_add
COATOOLS2_MT_keyframe_menu_remove
create_spritesheet_preview.COATOOLS2_OT_SelectFrameThumb
help_display.COATOOLS2_OT_ShowHelp
draw_bone_shape.COATOOLS2_OT_DrawBoneShape
toggle_animation_area.COATOOLS2_OT_ToggleAnimationArea
version_converter.COATOOLS2_OT_VersionConverter
convert_from_old.COATOOLS2_OT_ConvertOldVersionCoatools
change_alpha_mode.COATOOLS2_OT_ChangeAlphaMode
change_alpha_mode.COATOOLS2_OT_ChangeTextureInterpolationMode
export_dragonbones.COATOOLS2_OT_DragonBonesExport
export_dragonbones.COATOOLS2_PT_ExportPanel
export_creature.COATOOLS2_OT_CreatureExport
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