-
Notifications
You must be signed in to change notification settings - Fork 27
/
changelog.txt
106 lines (88 loc) · 4.03 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
2017-7-3:
-New skill logic added: Summer weapons (Seashell, refresing bolt, deft harpoon, melon crusher), Seal atk spd, def ploy, close def
-Changed hero select box to typeahead input
2017-6-15:
-New skills added: Atk ploy, sturdy blow, firesweep lance, fire boost, panic ploy
2017-6-6:
-Can now filter on changed damage, but same rounds and victor
2017-6-4:
-Added Embla's Ward and Quickened Pulse
-Fixed Panic causing debuffs to become buffs (this whole time I thought that was how it worked)
2017-5-30:
-Added logic for new skills: Gradivus, Dazzling Staff, Wind Boost, Grani's Shield
-Can now see overkill
2017-5-24:
-Fixed stuff, I forgot what.
-Results loading is a little slow. Maybe looking into using React for that portion.
2017-5-23:
-Option to view only results that changed.
-Export results.
-Custom enemy lists
-Import/export challenger and enemies
-Introduced bugs
2017-5-19
-Added new skills: Regal Blade
2017-5-15
-Added new skills: Ragnarok, Earth Boost, Distant Def, Wrathful Staff
-Added update notification
2017-5-7
-Added absorb staff back in. When did I even delete that code?
-Fixed healing specials healing for more than the enemy's remaining HP
-Fixed S skills not actually being taken off when you switch hero
-Fixed defiant res not working because I was looking for the skill "resiant res"
-Added Siegfried.
2017-4-26:
-Added new skills: Watersweep, Ragnell, Heavy Blade, Spur Def Res, Guard
2017-4-20:
-Added Eckesachs.
-Blazed it.
2017-4-16:
-Added rarities below 5*.
-Added the new skills (windsweeper, firesweep bow...)
-Added S skills.
-Added option to hide unaffecting skills from selection.
-Changed skill select and rules UI to fit new stuff
-Fixed gigantic issue with debuffs not being calculated properly that I'm astonished nobody noticed.
As I understand it, debuffs are only taken off after a unit does its turn.
If a unit is debuffed after attacking and gets attacked on the next turn, it's still debuffed when it gets to attack again.
-Fixed wary fighter interactions, I think??
2017-4-3:
-Added code and images for bunny skills.
-Added bunny images.
-Added damage taken input.
-Added merge bonuses.
-Added option to exclude healers.
-Added special pre-charge.
-Auto-calculations now take effect half a second after you stop changing a number input.
-Fixed breaker skills not interacting properly with skills like quick riposte and wary fighter.
-Fixed AOE skills not occuring before vantage
-Changed database model - now base stats + growth levels = max stats instead of max stats - growth values = base stats
-Added more variables to store enemy information so the calculator doesn't have to grab it from inputs every time
2017-3-27:
-Fixed +/-4 boons/banes.
-Added calculate button. Added auto-calculate as an option.
-Added previous results output.
-Added option to flip results sort.
2017-3-26:
Focused on fixing bugs. Next update will be focused on adding more features.
-Moved activehero class to new file.
-Reworked a lot of code from functions of a battle to functions on a hero so it didn't have to be repeated twice
-Fixed damage calculation rounding
-Fixed "Dragon" class of specials to calculate like Glacies or Ignis
-Fixed special charge count not being affected by weapons on first charge
-Fixed HP boon/bane not affecting calculations
-Fixed selecting "no special" causing error
-Fixed when blade tome damage is added to calculation (now before WTA)
-Fixed daggers and pain behavior (only work when user gets an attack)
2017-3-25:
-Fixed Threaten skills from -3/-5/-7 to -3/-4/-5.
2017-3-24:
Finished first draft. Known issues:
-Unsure of which skills healers can learn
-Boons and banes all 3HP, but some heroes have random 4HP boons/banes and I don't trust the sources to be accurate yet on which ones they are
-Rounding errors
-Unsure of whether Renewal acts before Defiant skills
-No debuffs input...mostly because I didn't realize I needed it separate from buffs until I has already made everything fit nicely!
-Images are terrible resolution
2017-3-16:
Started project.