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Main.cpp
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Main.cpp
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// ============================================================================
//
// This file are where the Conditions/Actions/Expressions are defined.
// You can manually enter these, or use CICK (recommended)
// See the Extension FAQ in this SDK for more info and where to download it
//
// ============================================================================
// Common Include
#include "common.h"
// Quick memo: content of the eventInformations arrays
// ---------------------------------------------------
// Menu ID
// String ID
// Code
// Flags
// Number_of_parameters
// Parameter_type [Number_of_parameters]
// Parameter_TitleString [Number_of_parameters]
// Definitions of parameters for each condition
short conditionsInfos[]=
{
IDMN_OBJISINOBSTACLE, IDS_CND_OBJISINOBSTACLE, CND_OBJISINOBSTACLE, 0, 1, PARAM_OBJECT, IDS_SELECTOBJECT
};
// Definitions of parameters for each action
short actionsInfos[]=
{
IDMN_ADDOBJECT, IDS_ACT_ADDOBJECT, ACT_ADDOBJECT, 0, 1, PARAM_OBJECT, IDS_OBJECTTOADD,
IDMN_REMOVEOBJECT, IDS_ACT_REMOVEOBJECT, ACT_REMOVEOBJECT, 0, 1, PARAM_OBJECT, IDS_OBJECTTOREMOVE,
IDMN_UPDATEPOSITION, IDS_ACT_UPDATEPOSITION, ACT_UPDATEPOSITION, 0, 3, PARAM_OBJECT, PARAM_EXPRESSION, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_XCOORD, IDS_YCOORD,
IDMN_UPDATEX, IDS_ACT_UPDATEX, ACT_UPDATEX, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_XCOORD,
IDMN_UPDATEY, IDS_ACT_UPDATEY, ACT_UPDATEY, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_YCOORD,
IDMN_UPDATEDIR, IDS_ACT_UPDATEDIR, ACT_UPDATEDIR, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_DIR,
IDMN_UPDATEANGLE, IDS_ACT_UPDATEANGLE, ACT_UPDATEANGLE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_ANGLE,
IDMN_SETX, IDS_ACT_SETX, ACT_SETX, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_XCOORD,
IDMN_SETY, IDS_ACT_SETY, ACT_SETY, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_YCOORD,
IDMN_SETDIR, IDS_ACT_SETDIR, ACT_SETDIR, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_DIR,
IDMN_SETANGLE, IDS_ACT_SETANGLE, ACT_SETANGLE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_ANGLE,
IDMN_SETXSPEED, IDS_ACT_SETXSPEED, ACT_SETXSPEED, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_XSPEED,
IDMN_SETYSPEED, IDS_ACT_SETYSPEED, ACT_SETYSPEED, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_YSPEED,
IDMN_SETDIRSPEED, IDS_ACT_SETDIRSPEED, ACT_SETDIRSPEED, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_DIRSPEED,
IDMN_SETANGLESPEED, IDS_ACT_SETANGLESPEED, ACT_SETANGLESPEED, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_OBJECTTOUPDATE, IDS_ANGLESPEED,
IDMN_OBJWASSTOPPED, IDS_ACT_OBJWASSTOPPED, ACT_OBJWASSTOPPED, 0, 1, PARAM_OBJECT, IDS_OBJWASSTOPPED,
IDMN_OBJBOUNCED, IDS_ACT_OBJBOUNCED, ACT_OBJBOUNCED, 0, 1, PARAM_OBJECT, IDS_OBJBOUNCED,
IDMN_SETOBJEXTRAPOLATIONMODE, IDS_ACT_SETOBJEXTRAPOLATIONMODE, ACT_SETOBJEXTRAPOLATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_EXTRAPOLATIONPARAM,
IDMN_SETOBJACCELERATIONMODE, IDS_ACT_SETOBJACCELERATIONMODE, ACT_SETOBJACCELERATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_USEACCELERATIONPARAM,
IDMN_SETOBJSMOOTHING, IDS_ACT_SETOBJSMOOTHING, ACT_SETOBJSMOOTHING, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_SMOOTHING,
IDMN_SETOBJXEXTRAPOLATIONMODE, IDS_ACT_SETOBJXEXTRAPOLATIONMODE, ACT_SETOBJXEXTRAPOLATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_EXTRAPOLATIONPARAM,
IDMN_SETOBJXACCELERATIONMODE, IDS_ACT_SETOBJXACCELERATIONMODE, ACT_SETOBJXACCELERATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_USEACCELERATIONPARAM,
IDMN_SETOBJXSMOOTHING, IDS_ACT_SETOBJXSMOOTHING, ACT_SETOBJXSMOOTHING, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_SMOOTHING,
IDMN_SETOBJYEXTRAPOLATIONMODE, IDS_ACT_SETOBJYEXTRAPOLATIONMODE, ACT_SETOBJYEXTRAPOLATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_EXTRAPOLATIONPARAM,
IDMN_SETOBJYACCELERATIONMODE, IDS_ACT_SETOBJYACCELERATIONMODE, ACT_SETOBJYACCELERATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_USEACCELERATIONPARAM,
IDMN_SETOBJYSMOOTHING, IDS_ACT_SETOBJYSMOOTHING, ACT_SETOBJYSMOOTHING, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_SMOOTHING,
IDMN_SETOBJDIREXTRAPOLATIONMODE, IDS_ACT_SETOBJDIREXTRAPOLATIONMODE, ACT_SETOBJDIREXTRAPOLATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_EXTRAPOLATIONPARAM,
IDMN_SETOBJDIRACCELERATIONMODE, IDS_ACT_SETOBJDIRACCELERATIONMODE, ACT_SETOBJDIRACCELERATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_USEACCELERATIONPARAM,
IDMN_SETOBJDIRSMOOTHING, IDS_ACT_SETOBJDIRSMOOTHING, ACT_SETOBJDIRSMOOTHING, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_SMOOTHING,
IDMN_SETOBJANGLEEXTRAPOLATIONMODE, IDS_ACT_SETOBJANGLEEXTRAPOLATIONMODE, ACT_SETOBJANGLEEXTRAPOLATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_EXTRAPOLATIONPARAM,
IDMN_SETOBJANGLEACCELERATIONMODE, IDS_ACT_SETOBJANGLEACCELERATIONMODE, ACT_SETOBJANGLEACCELERATIONMODE, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_USEACCELERATIONPARAM,
IDMN_SETOBJANGLESMOOTHING, IDS_ACT_SETOBJANGLESMOOTHING, ACT_SETOBJANGLESMOOTHING, 0, 2, PARAM_OBJECT, PARAM_EXPRESSION, IDS_SELECTOBJECT, IDS_SMOOTHING,
IDMN_PUSHOBJOUTOFOBSTACLE, IDS_ACT_PUSHOBJOUTOFOBSTACLE, ACT_PUSHOBJOUTOFOBSTACLE, 0, 1, PARAM_OBJECT, IDS_SELECTOBJECT,
IDMN_OBJECTISINSIDEOBSTACLE, IDS_ACT_OBJECTISINSIDEOBSTACLE, ACT_OBJECTISINSIDEOBSTACLE, 0, 0,
};
// Definitions of parameters for each expression
short expressionsInfos[]=
{
IDMN_NUMOBJECTS, IDS_EXP_NUMOBJECTS, EXP_NUMOBJECTS,
IDMN_PREDICTEDX, IDS_EXP_PREDICTEDX, EXP_PREDICTEDX,
IDMN_PREDICTEDY, IDS_EXP_PREDICTEDY, EXP_PREDICTEDY,
IDMN_PREDICTEDDIR, IDS_EXP_PREDICTEDDIR, EXP_PREDICTEDDIR,
IDMN_PREDICTEDANGLE, IDS_EXP_PREDICTEDANGLE, EXP_PREDICTEDANGLE,
IDMN_XSPEED, IDS_EXP_XSPEED, EXP_XSPEED,
IDMN_YSPEED, IDS_EXP_YSPEED, EXP_YSPEED,
IDMN_DIRSPEED, IDS_EXP_DIRSPEED, EXP_DIRSPEED,
IDMN_ANGLESPEED, IDS_EXP_ANGLESPEED, EXP_ANGLESPEED,
IDMN_XSMOOTHING, IDS_EXP_XSMOOTHING, EXP_XSMOOTHING,
IDMN_YSMOOTHING, IDS_EXP_YSMOOTHING, EXP_YSMOOTHING,
IDMN_DIRSMOOTHING, IDS_EXP_DIRSMOOTHING, EXP_DIRSMOOTHING,
IDMN_ANGLESMOOTHING, IDS_EXP_ANGLESMOOTHING, EXP_ANGLESMOOTHING,
IDMN_MOVESPEED, IDS_EXP_MOVESPEED, EXP_MOVESPEED,
IDMN_MOVEDDIRECTION, IDS_EXP_MOVEDDIRECTION, EXP_MOVEDDIRECTION,
IDMN_MOVEDANGLE, IDS_EXP_MOVEDANGLE, EXP_MOVEDANGLE,
};
_inline float GetFloatParamEx(LPRDATA rdPtr)
{
long val = CNC_GetFloatParameter(rdPtr);
return *(float*)&val;
}
_inline float RecastToFloat(long value)
{
return *(float*)&value;
}
_inline long RecastToLong(float value)
{
return *(long*)&value;
}
// ============================================================================
//
// CONDITION ROUTINES
//
// ============================================================================
long WINAPI DLLExport cnd_objisinobstacle(LPRDATA rdPtr, long param1, long param2)
{
if(rdPtr->objectToPush == NULL)
return false;
ObjectSelection select = ObjectSelection(rdPtr->rHo.hoAdRunHeader);
select.SelectOneObject(rdPtr->objectToPush);
return true;
}
// ============================================================================
//
// ACTIONS ROUTINES
//
// ============================================================================
short WINAPI DLLExport act_addobject(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
long fixedValue = FixedVal(object);
//Loop through all elements to ensure it isn't added twice.
DRMap::iterator it = rdPtr->objects->begin();
DRMap::iterator end = rdPtr->objects->end();
for(; it != end; ++it)
if(it->second.fixedValue == fixedValue)
return 0;
DRObj newObj;
newObj.Reset();
newObj.fixedValue = fixedValue;
newObj.xPosition.lastUpdate = rdPtr->time;
newObj.yPosition.lastUpdate = rdPtr->time;
newObj.direction.lastUpdate = rdPtr->time;
newObj.angle.lastUpdate = rdPtr->time;
newObj.xPosition.SetValue((float)object->roHo.hoX);
newObj.yPosition.SetValue((float)object->roHo.hoY);
newObj.direction.SetValue((float)object->roc.rcDir);
if(rdPtr->hwa)
{
float angle;
memcpy(&angle, &object->roc.rcAngle, sizeof(int));
newObj.angle.SetValue(angle);
}
else
newObj.angle.SetValue((float)object->roc.rcAngle);
newObj.xPosition.extrapolationMode = rdPtr->extrapolationMethod;
newObj.yPosition.extrapolationMode = rdPtr->extrapolationMethod;
newObj.direction.extrapolationMode = rdPtr->extrapolationMethod;
newObj.angle.extrapolationMode = rdPtr->extrapolationMethod;
newObj.xPosition.useAcceleration = rdPtr->useAcceleration;
newObj.yPosition.useAcceleration = rdPtr->useAcceleration;
newObj.direction.useAcceleration = rdPtr->useAcceleration;
newObj.angle.useAcceleration = rdPtr->useAcceleration;
newObj.xPosition.smoothing = rdPtr->XSmoothing;
newObj.yPosition.smoothing = rdPtr->YSmoothing;
newObj.direction.smoothing = rdPtr->DirSmoothing;
newObj.angle.smoothing = rdPtr->AngleSmoothing;
newObj.xPosition.wrapMode = WRAP_LINEAR;
newObj.yPosition.wrapMode = WRAP_LINEAR;
newObj.direction.wrapMode = WRAP_CIRCULAR;
newObj.angle.wrapMode = WRAP_CIRCULAR;
newObj.direction.wrapValue = 32.0f;
newObj.angle.wrapValue = 360.0f;
pair<long,DRObj> newObjPair = pair<long,DRObj>(fixedValue,newObj);
rdPtr->objects->insert(newObjPair);
return 0;
}
short WINAPI DLLExport act_removeobject(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
//Find the object and then delete it
DRMap::iterator it = rdPtr->objects->begin();
DRMap::iterator end = rdPtr->objects->end();
for(; it != end; ++it)
if(it->second.fixedValue == fixedValue)
{
rdPtr->objects->erase(it);
return 0;
}
return 0;
}
short WINAPI DLLExport act_updateposition(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float x = RecastToFloat(CNC_GetFloatParameter(rdPtr));
float y = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.xPosition.UpdateValue(x, rdPtr->time);
obj.yPosition.UpdateValue(y, rdPtr->time);
return 0;
}
short WINAPI DLLExport act_updatex(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float x = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.xPosition.UpdateValue(x, rdPtr->time);
return 0;
}
short WINAPI DLLExport act_updatey(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float y = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.yPosition.UpdateValue(y, rdPtr->time);
return 0;
}
short WINAPI DLLExport act_updatedir(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float dir = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.direction.UpdateValue(dir, rdPtr->time);
return 0;
}
short WINAPI DLLExport act_updateangle(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float angle = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.angle.UpdateValue(angle, rdPtr->time);
return 0;
}
//===================
// MOVEMENT HINTS
//===================
short WINAPI DLLExport act_setx(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float x = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.xPosition.SetValue(x);
return 0;
}
short WINAPI DLLExport act_sety(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float y = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.yPosition.SetValue(y);
return 0;
}
short WINAPI DLLExport act_setdir(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float dir = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.direction.SetValue(dir);
return 0;
}
short WINAPI DLLExport act_setangle(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float angle = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.angle.SetValue(angle);
return 0;
}
short WINAPI DLLExport act_setxspeed(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float xspeed = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.xPosition.SetSpeed(xspeed);
return 0;
}
short WINAPI DLLExport act_setyspeed(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float yspeed = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.yPosition.SetSpeed(yspeed);
return 0;
}
short WINAPI DLLExport act_setdirspeed(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float dirspeed = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.direction.SetSpeed(dirspeed);
return 0;
}
short WINAPI DLLExport act_setanglespeed(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
float anglespeed = RecastToFloat(CNC_GetFloatParameter(rdPtr));
obj.angle.SetSpeed(anglespeed);
return 0;
}
short WINAPI DLLExport act_objwasstopped(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
obj.xPosition.SetValue((float)object->roHo.hoX);
obj.yPosition.SetValue((float)object->roHo.hoY);
return 0;
}
short WINAPI DLLExport act_objbounced(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);;
long fixedValue = FixedVal(object);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
obj.xPosition.SetValue((float)object->roHo.hoX);
obj.yPosition.SetValue((float)object->roHo.hoY);
obj.direction.SetValue((float)object->roc.rcDir);
return 0;
}
////////////////////////////
///// ALL PARAMETERS /////
////////////////////////////
short WINAPI DLLExport act_setobjextrapolationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
mode = min(max(mode, 0),1);
obj.xPosition.extrapolationMode = mode;
obj.yPosition.extrapolationMode = mode;
obj.direction.extrapolationMode = mode;
obj.angle.extrapolationMode = mode;
return 0;
}
short WINAPI DLLExport act_setobjaccelerationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
bool uA = (mode == 1);
obj.xPosition.useAcceleration = uA;
obj.yPosition.useAcceleration = uA;
obj.direction.useAcceleration = uA;
obj.angle.useAcceleration = uA;
return 0;
}
short WINAPI DLLExport act_setobjmovementsmoothing(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
float smoothing = RecastToFloat(CNC_GetFloatParameter(rdPtr));
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.xPosition.smoothing = smoothing;
obj.yPosition.smoothing = smoothing;
obj.direction.smoothing = smoothing;
obj.angle.smoothing = smoothing;
return 0;
}
////////////////////////
///// X MOVEMENT /////
////////////////////////
short WINAPI DLLExport act_setobjxextrapolationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.xPosition.extrapolationMode = min(max(mode, 0),1);
return 0;
}
short WINAPI DLLExport act_setobjxaccelerationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.xPosition.useAcceleration = (mode == 1);
return 0;
}
short WINAPI DLLExport act_setobjxsmootging(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
float smoothing = RecastToFloat(CNC_GetFloatParameter(rdPtr));
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.xPosition.smoothing = smoothing;
return 0;
}
////////////////////////
///// Y MOVEMENT /////
////////////////////////
short WINAPI DLLExport act_setobjyextrapolationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.yPosition.extrapolationMode = min(max(mode, 0),1);
return 0;
}
short WINAPI DLLExport act_setobjyaccelerationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.yPosition.useAcceleration = (mode == 1);
return 0;
}
short WINAPI DLLExport act_setobjysmootging(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
float smoothing = RecastToFloat(CNC_GetFloatParameter(rdPtr));
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.yPosition.smoothing = smoothing;
return 0;
}
short WINAPI DLLExport act_setobjdirextrapolationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.direction.extrapolationMode = min(max(mode, 0),1);
return 0;
}
short WINAPI DLLExport act_setobjdiraccelerationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.direction.useAcceleration = (mode == 1);
return 0;
}
short WINAPI DLLExport act_setobjdirsmootging(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
float smoothing = RecastToFloat(CNC_GetFloatParameter(rdPtr));
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.direction.smoothing = smoothing;
return 0;
}
////////////////////////////
///// ANGLE MOVEMENT /////
////////////////////////////
short WINAPI DLLExport act_setobjangleextrapolationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.angle.extrapolationMode = min(max(mode, 0),1);
return 0;
}
short WINAPI DLLExport act_setobjangleaccelerationmode(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
int mode = CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.angle.useAcceleration = (mode == 1);
return 0;
}
short WINAPI DLLExport act_setobjanglesmootging(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
float smoothing = RecastToFloat(CNC_GetFloatParameter(rdPtr));
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
obj.angle.smoothing = smoothing;
return 0;
}
short WINAPI DLLExport act_pushobjoutofobstacle(LPRDATA rdPtr, long param1, long param2)
{
LPRO object = (LPRO)CNC_GetParameter(rdPtr);
DRMap::iterator find = rdPtr->objects->find(FixedVal(object));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
rdPtr->objectToPush = object;
int x = object->roHo.hoX;
int y = object->roHo.hoY;
int oX = obj.oldX;
int oY = obj.oldY;
int dX = x-oX;
int dY = y-oY;
//No previous position recorded, cannot reliably push out
if(dX == 0 && dY == 0)
return 0;
int distance = (int)ceil(sqrt((float)(dX*dX+dY*dY)));
int lowerbound = 0;
int upperbound = distance;
int current = distance/2;
float progress = 0.5f;
object->roc.rcChanged = true;
//Push out, maximum 20 iterations
for(int i=0; i<20; ++i)
{
int nX = (int)(oX+dX*progress);
int nY = (int)(oY+dY*progress);
//If it's done pusing out
if(object->roHo.hoX == nX && object->roHo.hoY == nY)
break;
object->roHo.hoX = nX;
object->roHo.hoY = nY;
object->roc.rcCheckCollides = 1;
rdPtr->isInObstacle = false;
callRunTimeFunction(rdPtr, RFUNCTION_GENERATEEVENT, CND_OBJISINOBSTACLE, 0);
if(rdPtr->isInObstacle)
upperbound = current;
else
lowerbound = current;
current = (upperbound+lowerbound)/2;
progress = current/(float)distance;
}
obj.xPosition.SetValue((float)object->roHo.hoX);
obj.yPosition.SetValue((float)object->roHo.hoY);
rdPtr->objectToPush = NULL;
return 0;
}
short WINAPI DLLExport act_objectisinsideobstacle(LPRDATA rdPtr, long param1, long param2)
{
rdPtr->isInObstacle = true;
return 0;
}
// ============================================================================
//
// EXPRESSIONS ROUTINES
//
// ============================================================================
long WINAPI DLLExport exp_numobjects(LPRDATA rdPtr,long param1)
{
return rdPtr->objects->size();
}
long WINAPI DLLExport exp_predictedx(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.xPosition.nextPos);
}
long WINAPI DLLExport exp_predictedy(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.yPosition.nextPos);
}
long WINAPI DLLExport exp_predicteddir(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.direction.nextPos);
}
long WINAPI DLLExport exp_predictedangle(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.angle.nextPos);
}
long WINAPI DLLExport exp_xspeed(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.xPosition.oldSpeed);
}
long WINAPI DLLExport exp_yspeed(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.yPosition.oldSpeed);
}
long WINAPI DLLExport exp_dirspeed(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.direction.oldSpeed);
}
long WINAPI DLLExport exp_anglespeed(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.angle.oldSpeed);
}
long WINAPI DLLExport exp_xsmoothing(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.xPosition.smoothing);
}
long WINAPI DLLExport exp_ysmoothing(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.yPosition.smoothing);
}
long WINAPI DLLExport exp_dirsmoothing(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.direction.smoothing);
}
long WINAPI DLLExport exp_anglesmoothing(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
long fixedValue = CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT);
DRMap::iterator find = rdPtr->objects->find(fixedValue);
if(find == rdPtr->objects->end())
return 0;
DRObj & obj = find->second;
return RecastToLong(obj.angle.smoothing);
}
long WINAPI DLLExport exp_movespeed(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
DRMap::iterator find = rdPtr->objects->find(CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
float speed = sqrt( obj.xPosition.oldSpeed*obj.xPosition.oldSpeed + obj.yPosition.oldSpeed*obj.yPosition.oldSpeed );
return RecastToLong(speed);
}
float ToRadians(float degrees)
{
return degrees * (float)PI/180.0f;
}
float ToDegrees(float radians)
{
float ret = radians * 180.0f/(float)PI;
if (ret < 0)
return 360+ret;
else
return ret;
}
long WINAPI DLLExport exp_moveddirection(LPRDATA rdPtr,long param1)
{
DRMap::iterator find = rdPtr->objects->find(CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
if(obj.xPosition.oldSpeed < 0.001f && obj.yPosition.oldSpeed < 0.001f)
(int)(obj.previousAngle/11.25f);
obj.previousAngle = 360.0f - ToDegrees(atan2(obj.yPosition.oldSpeed, obj.xPosition.oldSpeed));
return (int)(obj.previousAngle/11.25f);
}
long WINAPI DLLExport exp_movedangle(LPRDATA rdPtr,long param1)
{
rdPtr->rHo.hoFlags |= HOF_FLOAT;
DRMap::iterator find = rdPtr->objects->find(CNC_GetFirstExpressionParameter(rdPtr, param1, TYPE_INT));
if(find == rdPtr->objects->end()) return 0;
DRObj & obj = find->second;
if(obj.xPosition.oldSpeed < 0.001f && obj.yPosition.oldSpeed < 0.001f)
return RecastToLong(obj.previousAngle);
obj.previousAngle = 360.0f - ToDegrees(atan2(obj.yPosition.oldSpeed, obj.xPosition.oldSpeed));
return RecastToLong(obj.previousAngle);
}
// ----------------------------------------------------------
// Condition / Action / Expression jump table
// ----------------------------------------------------------
// Contains the address inside the extension of the different
// routines that handle the action, conditions and expressions.
// Located at the end of the source for convinience
// Must finish with a 0
//
long (WINAPI * ConditionJumps[])(LPRDATA rdPtr, long param1, long param2) =
{
cnd_objisinobstacle,
0
};
short (WINAPI * ActionJumps[])(LPRDATA rdPtr, long param1, long param2) =
{
act_addobject,
act_removeobject,
act_updateposition,
act_updatex,
act_updatey,
act_updatedir,
act_updateangle,
act_setx,
act_sety,
act_setdir,
act_setangle,
act_setxspeed,
act_setyspeed,
act_setdirspeed,
act_setanglespeed,
act_objwasstopped,
act_objbounced,
act_setobjextrapolationmode,
act_setobjaccelerationmode,
act_setobjmovementsmoothing,
act_setobjxextrapolationmode,
act_setobjxaccelerationmode,
act_setobjxsmootging,
act_setobjyextrapolationmode,
act_setobjyaccelerationmode,
act_setobjysmootging,
act_setobjdirextrapolationmode,
act_setobjdiraccelerationmode,
act_setobjdirsmootging,
act_setobjangleextrapolationmode,
act_setobjangleaccelerationmode,
act_setobjanglesmootging,
act_pushobjoutofobstacle,
act_objectisinsideobstacle,
0
};
long (WINAPI * ExpressionJumps[])(LPRDATA rdPtr, long param) =
{
exp_numobjects,
exp_predictedx,
exp_predictedy,
exp_predicteddir,
exp_predictedangle,
exp_xspeed,
exp_yspeed,
exp_dirspeed,
exp_anglespeed,
exp_xsmoothing,
exp_ysmoothing,
exp_dirsmoothing,
exp_anglesmoothing,
exp_movespeed,
exp_moveddirection,
exp_movedangle,
0
};