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Error when compiling to N64 #70
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oh and just running make works btw |
also compiling for the web returns Generating endian-bitwidth .section .rodata it made more progress than render96 did |
Can you add |
Generating: build/us_web/sound/sound_data.ctl .section .rodata |
this is on wsl2 ubuntu |
same here |
on native linux mint btw |
Describe the bug
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When I run make -j4 TARGET_N64=1 after doing all the previous steps i get
Assembling: asm/boot.s -> build/us/asm/boot.o
Assembling: asm/entry.s -> build/us/asm/entry.o
Converting: textures/ipl3_raw/ipl3_font_00.ia1.png -> build/us/textures/ipl3_raw/ipl3_font_00.ia1
cc1: error: position-independent code requires ‘-mabicalls’
Converting: textures/ipl3_raw/ipl3_font_01.ia1.png -> build/us/textures/ipl3_raw/ipl3_font_01.ia1
cc1: error: position-independent code requires ‘-mabicalls’
cc1: error: position-independent code requires ‘-mabicalls’
make: *** [Makefile:1655: build/us/sound/sequences/00_sound_player.o] Error 1
make: *** Waiting for unfinished jobs....
make: *** [Makefile:1655: build/us/asm/boot.o] Error 1
make: *** [Makefile:1655: build/us/asm/entry.o] Error 1
Also running on WSL 2 from Windows 11 gets the same error AND msys2 on win11
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thx for reading and if i wasnt clear PLEASE commint i wanna use this over sm64ex!
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