Update for Wiki for starmap alignement #966
creinemann
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@creinemann What timing! I put my camera back on its pole today after a long hiatus. I increased the image size from the default 960 pizel width, which required realigning the sky overlay, so I created a Wiki page on how to do it. Check it out. It has a solution to having to clear the cache. I will fold your comments in. Thanks for providing them. |
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@creinemann Carl, the version of config.js that's installed has az of 180, and has a comma after the last vaeiable. Check it out here. |
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@EricClaeys , I have a few hints for working out the starmap overlay alignment process.
"transparent": false
, this lets you see the star map overlay much clearer, you can set it back to"transparent": true
after you have aligned the map. Also set"mouse": false,
as you don't want to change the rotation by hand, this will be done by changing the azimuth.config.js
andvirtualsky.json
overlaySize: 1022, overlayOffsetLeft: -35, overlayOffsetTop: -205,
With your numbers of course for size!config.js
The azimuthal offset with 0 = north and 90 = east, so, starting withaz: 180
as your default, changing it to sayaz: 135
would rotate the starmap over the image counterclockwise. Changing the value toaz: -135
would rotate the starmap clockwise over the image. I would start with small changes of 5° and then fine-tune it with 1° changes. If you get it wrong, you can always set the default back toaz: 180
Here is my config.js as an example: NOTE that when you add the
az: 180
line the,
needs to be added at the end of whatever line is above it, in this case,showOverlayAtStartup: false,
and NO,
on the last line!Clearing the image cache on your browser and reloading the page is usually necessary to see any changes.
Here is my page for an example.https://usradioguy.com/allsky/
All this was done when I had a cheap, but true fisheye lens. I am now using a 120° lens, and am working on altering the script for the starmap to be true for 120° rather than 180° fisheye lenses
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