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This repository has been archived by the owner on Nov 4, 2021. It is now read-only.
The method GetClosestPlayer seems to be used on Update behaviours, and is a bruteforce way to check which player is the closest.
Better ways should be used to avoid checking all players.
The method
GetClosestPlayer
seems to be used on Update behaviours, and is a bruteforce way to check which player is the closest.Better ways should be used to avoid checking all players.
Decompiled code (Class: Player):
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